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== Notable Locations == === Castletown === <BR> http://www.slowlane.net/travel/photos/BoltonCastle/Hedge_maze_at_Bolton_Castle.sized.jpg http://www.fabuloussavers.com/new_wallpaper/Ancient_Castle_Fantasy_freecomputerdesktopwallpaper_p.jpg http://www.igshistoryonline.co.uk/Images/Medieval%20Town.jpg From the ashes of the great war came an opportunity to create a kingdom ruled by intellectuals and awe inspiring leaders. Knowing that the best way to unite the people of the world was to create a central hub for commerce and the sharing of ideas, the Old Kings made use of an already prominent and imposing structure. The Soha Pact, the genocidal sorcerers that had tried to eradicate most of the life in Siverow, left behind a formidable castle when they were defeated. With no formal government save for the military commanders of the Siverow army, the Old Kings quickly claimed the bastion as their base of operations, and soon the capitol of the continent. This capitol building was dubbed the Fortress von Castle by King Max. Gradually, the relative safety of living in this behemoths shadow became a widespread topic in popular conversation, and thousands of citizens and former soldiers flocked to this location to make new lives from themselves. Over the course of 100 years a ragtag camp of settlers and merchants became the largest metropolis on Smearth. Fortress von Castle itself boasts an immense floor plan, covering more area that a few of the islands surrounding the continent. There are extensive laboratories and workshops throughout the underground and enough space for over one hundred occupants. Surrounding the Fortress is a lush forest and garden, complete with hedge maze. Since commandeering the castle, the maze has never needed attention, and is a popular gathering place for the citizens of Castletown.<BR> <BR> === Old Man Port === http://www.poland.travel/en-us/imagerepository/general/the-tricity-gdansk-gdynia-sopot/zuraw-the-medieval-port-crane/image_galery Old Man Port is the primary import export center for all of Smearth. Located on Siverow's Zouth Zestern shores, the Port holds over two hundred sea docks and close to 80 airship docks, including the docking stations used by the Royal Navy. During the great war, Old Man Port was but a small village with no inclination towards any kind of sea or air vessels. The local legend is that the Old Kings once paid a visit to the small hamlet and graced a crazy old man with their time and attention. No one can no for sure if this story is true, but before then, that old man was one of the only people native to Siverow that even dreamed of building boats and taking to the massive oceans. The Old Kings were wise, and saw the potential usefulness of such adventures and swore to make the old mans dreams a reality.<BR> <BR> Disaster struck Old Man Port during the Emperor of Spines attempts to plunge Siverow back into war . The Emperors son Wolfgang, a musically inclined diabolical mastermind, crashed his airship into the market district.<BR> <BR> === Ghost Wraith Island === <BR> http://www.destination360.com/caribbean/puerto-rico/images/s/culebra-island.jpg<BR> A large island off the Zouthern coast of Siverow, Ghost Wraith Island is currently a hot spot for those who wish to walk in the footprints of the Old Kings. The lavish beaches along its shores are dotted with small hotels and gift shops, but the main event lies further inland. A large temple to a once powerful wizard who fancied himself a god lies buried under thousands of years of dirt and forest growth. Now the only sign this icon even exists is a sandstone entrance to a network of tunnels and catacombs. The dark magic that once lived there are now gone, and daily tours lead visitors along the path the Old Kings supposedly walked.<BR> <BR> === Sohim Sarak === <BR> http://www.pushingplay.com/wp-content/gallery/gamepics/fallout3__5_.jpg<BR> Once one of the most powerful centers of arcane power on the plane known as the Soha Nation, this sprawling city was all but annialated in a tremendously violent attack launched without wanring from another dimension. Details are sketchy at best, but one thing that is well known, this attack leveled all of the thousand hand tall mega structures that dominated the landscape of the Zorthern most continent on Smearth. An epic battle also took place there, as Siverow forces pushed back the invading forces and protected the rest of the world from the same fate. Luckily for the residents of the Soha Nation, there were a great deal of countermeasures in place for just such an attack. While the buildings were destroyed many of the civilians were protected by magical force fields in heavily populated districts of the city.<BR> <BR> The history of the city before this time made it difficult for the citizens of Siverow to sympathize with the Soha's. The Soha Nation had spent the previous several hundred years attempting to erradicate all non-human life on Siverow, an ambitious plan implicated by the nations previous leadership. The Soha Nation was once ruled by a coven of Raksasha who's magical mastery allowed him to draw upon leylines build into the surrounding landscape to amplify a series of mind control spells to domitate the entire country. The leadership soon realized that of all the races under their control, the humans were the most willing to submit. So, they did the only logical thing. Total eradication of all the other civilised races became their primary concern. When their goal was complete on their own continent, they soon turned their attention to dominating other, and the first that they chose was Siverow.<BR> <BR> Since the disaster that obliterated the city, very little has been done to rebuild. For the last 80 years the Salvation Army has made the reconstruction their primary goal, but a lack of funding has made it difficult for them to even supply the soup and blankets that they are known for. Recently there has been promise in salvaging the ruins of the gargantuan siege golems that once patrolled the outlying regions of the city to sell to the airship manufacturers.<BR> <BR> === The Cupcake Forest === <BR> A dense forest on the Zestern borders of Sohim Sarak that is home to the Cupcake elves. Ruled by the generaous and fair Princess Ellie Elfkins , the elves have sought to distance themselves as much as possible from Col. Elzix Angus in recent years. A hundred years ago the two groups were virtually indistinguishable, but the two diverged at some point and forced the Princess to adopt a more naturalistic lifestyle. The Cupcake elves now keep to themselves, but every now and then one will leave the forest looking for adventure, wealth, or glory.<BR> <BR> === Scottland === <BR> http://www.nickoffer.com/landscapes/Scotland-Landscape-Buachaille-Etive-Mor.jpg<BR> Another large island not far from Siverow, this is the home to the largest commmunity of dwarves left. It also is home to an active volcano, and a family of red dragons that have managed to coexist with the dwarves for as long as they can remember. Scottland was named after the first ambassador to Castletown, Scott.<BR> <BR> === The Mobile Fortress Memorial === <BR> http://www.metropolismag.com/pov/wp-content/uploads/2008/05/sandcrawler.jpg<BR> The Mobile Fortress Memorial is the actual ruins of a powerful siege engine designed by the engineers of Siverow to combat the mighty airships of the Soha Nation during the great war. The plaque honoring the brave Siverow soldiers tells the unfortunate end to the Fortress. Under Commander Katherine Ballard, the Mobile Fortress was headed for what would be the final assault on the Soha citadel, when it was attacked. Undead monstrosities guided by the hand of a powerful lich, launched an ambush looking for Maximilian von Maxwell. In the final stages of the assault, after the Fortress had already been irreparably damaged and Commander Ballard had lost an eye in the conflict, the attacks suddenly pulled back. Knowing full well that Maxwell would have shown his mustachioed grin by then, the lich had no further interest in the Fortress.<BR> <BR> Several attempts have been made to construct new, better versions of the Fortress, mostly by enemies of humanity. The first time was by the Emperor of Spines, who used a massive deposit of adamantium to construct an elephant size indestructible Fortress. Fortunately for, it was destroyed before it could be completed.<BR> <BR> The memorial has recently disappeared during the invasion of the forces of hell. A team of adventurers that is working to stop the invasion believes that Mephistopheles has reactivated the aging monument and is using it to wreak havoc on Siverow with a new armament addition, the legendary Soul Cannon. This weapon is so powerful and consumes so many souls to fire it has never before been employed. The mobile fortress has also been outfitted with some gnomish equipment, making it fully capable of burrowing through all but the densest stone. This has earned it the new name, The Mole-bile Fortress.<BR> <BR> === The Rogue Hammer === <BR> http://3.bp.blogspot.com/_mgyYTW2w19c/SEvPprvrM0I/AAAAAAAADMk/aeo2Y6hyRa4/s400/Airship_sketches_1_by_JanBoruta.jpg<BR> Not so much a location as an airborne fortress, the Rogue Hammer serves as a base of operation of the Sky Pirates. A massive ironclad airship that was once the flagship of the Soha fleet, it is outfitted with a dazzling array of weapons, from downward angled flame jets for clearing ground forces to deck mounted harpoon cannons for securing other sky vessels and pulling the gates off even the largest keep. The current location of the Rogue Hammer is traveling the clouds, its exact route known only to the Sky Pirates.<BR> <BR> === The Forbidden Forest === <BR> http://i.pbase.com/g6/51/784451/2/81577262.9ZGmpmO8.jpg <BR> Despite it's name, the Forbidden Forest is a well traveled area for those wishing to walk the path of the Old Kings. The scorched smeath and lifeless trees create a spooky atmosphere too intense for all but the heartiest of heroic tier adventurers. Located at the exact center of the dead wood is a shrine to a mysterious forgotten god. Dominating the scene is the enormous skeleton of a elder gold dragon, slain 100 years ago by an unnamed agent of the Harbingers of Salvation for unknown reasons.<BR> <BR> === The Wood of Petrified Ancients === <BR> The location of this treant resting resting ground is shrouded in mystery by the Ancients themselves. What is known is that when the treants know it is their time to die, they make the journey to these woods, and allow the forces of time to overtake them, permanently encasing their bodies in stone hard form, and preserving their knowledge.<BR> <BR> === Aethis === <BR> http://www.24oranges.nl/wp-content/uploads/2008/07/project_indigo_2.jpg<BR> Aethis is an immense city that once housed one of the arguably greatest threat Smearth had ever seen. At it's core the previous home of the Dire Fiend. Branching out from there is the 5 districts that were home to the Fiends generals. Each of these Generals was given and area to command and orders to build outwards as aggressively as they could. The districts each stretch out dozens of miles and are each personally tailored to the General commanding it. Currently the city is inhabited by the citizens who lived their during the Dire Fiends reign, but chose to not align with them when he was in power. A few refugees from other areas of the world have taken up residence in the vast city streets of the city, but the mysterious circumstances that the city was liberated under have led to many fears about living there.<BR> <BR> === The Elemntal Plane of Cold === <BR> Home of the Urfs, as well as a dragon by the name of Azreal, The Elemental plane of Cold was sealed off from acess via the other planes until recently. When The Emperor of Spines sought to obtain more of his former power from The Dire Fiend who was trapped there, an accident occured which unsealed the plane, allowing the Fiend to escape.<BR> <BR> === The Nine Hells === <BR> http://cdn-write.demandstudios.com/upload//6000/700/00/7/56707.jpg<BR> === Darkenon === Darkenon was once a city shrouded in its own plane of eternal darkness, but the Dire Fiend brought it back into the material plane during his occupation of Castletown. The city now resides to the Zorth Zest of Fortress Von Castle, not more than a days journey on foot from the city limits. The city held a dense population of evil scoundrels until the Devils invasion. The residents felt very betrayed by their gods and revolted against them, and were killed off for their efforts. Princess Apricot order the Castletown Royal Guard to garrison here in the event that the brave adventurers looking for the scepter of the Titan. After Mephistopheles discovered that a large amount of Castletown refugees had hidden in this city after they fled their homes, he order a massive assault. The attack was repelled by the forces garrisoned there, with the help of the adventurers, Goblin City HOPS team, a contingent sent from Scottland, and the survivors of the Nimbus crash. To commemorate goods victory over evil on that day, a large sword was placed in the center of the city with a plaque that reads "We should have buried this." The reasoning for this statement is probably known to those who built the memorial.
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