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==NPCs== ===Tension=== '''Tension Pool''': 7 An SG resource that functions like Momentum but for the SG. Base Tension is the Number of Players + the average Legend in the group and refreshes every Arc. Points are added to the Tension Pool whenever a player character overcomes a Condition or suffers a Calling Crisis. Spending Tension is always instantaneous, retconning the situation slightly. This should never result in major inconsistencies, but it's relatively easy to explain away any use of it. Tension can be spent in a number of ways: :'''Archetype Promotion''' (3 Tension): Remove an Antagonist's Archetype and replace it with the next higher up, making them much more competent. :'''Adding Qualities''' (2 Tension): Add one new Quality to the Antagonist. :'''Adding Flairs''' (1 Tension): Add one new Flair to the Antagonist. :'''Action Interrupt''' (2 Tension): The SG interrupts the initiative roster, adding a new slot for any Antagonist for a single round. :'''Defense Boost''' (1+ Tension): Raise an Antagonist's Defense by 1 per Tension spent, to a maximum of the Number of Players, for one round. :'''Instant Cooldown''' (1 Tension): Instantly refresh a single Flair for a single Antagonist.
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