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Trinity:Adren
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==Laws== First and foremost, technology is outlawed in Adren. Humans and other short-lived races have more intense restrictions placed on what they can and cannot do, as the elves fear younger races and their short-sightedness; as with government, these restrictions apply to any race whose lifespan does not exceed the amount of time it takes for an elf to reach adulthood. Many extreme crimes result in death for the transgressor if they are a member of a short-lived race; elves feel that, if they are making such dangerous transgressions, they will not live long enough to learn to not do such things and should simply be put to death. For long-lived races, there is merely an extensive imprisonment, as elves believe that these races can see that their ways are wrong and will eventually be able to overcome their shortcomings. Fishing for sport is expressly forbidden. Traveling into or out of Adren can be extremely difficult, as part of the process is to ensure that any who would enter Adren are not impatient and therefore shortsighted. Attempting to travel out of Adren can raise suspicions about political loyalty, and thus most who would leave permanently are interrogated; incorrect answers can result in death, even for an elf. Those who are simply moving through Adren are given papers of transport, which are good only for one trip through. Such papers are rather expensive, as the elves have no desire for outsiders to unduly influence their populace.
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