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Brick City SPOILERS
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===='''the "terrifying" Contractors!==== A group of hard-luck retired contractors come by an old house cheaply, and decide to work on it as a project, to remodel it and then resell it. Little do they know, below the house was once the hideout of (insert a mystical or alien villain here)! It has an (insert a mystical or alien power source here) powering it, its energy running through the entire structure and the grounds (because of security systems, etc)... after all this time the mystical aura of it has infused the surrounding area/the alien power device was leaking... causing the mutation of our poor old contractors into young, vibrant, super-powered men who still don't have a whole lot of money and probably aren't too bright. While working on the property, they began to take on powers related to the tasks on which they focused their attention. One was working on the electrical system in the old house above, and gained electrical powers. Another gained powers over water when the mutation took effect while he was cleaning up the old cistern well. The landscaper gained powers over the plants and soil while tending the grounds, becoming the, well, the Landscaper. The carpenter has the strangest powers of them all, able to create and shape dastardly contraptions, weapons, barriers and so forth of wood (of varying hardness (link provided to show that there is some give and take here on hardness.) Or if that's too silly, maybe a nail gun fused to his hand and now fires high-velocity nails produced by his genetically altered body. Maybe the plumber can make pipes of mystical energy that he can put in various configurations, trapping people, using them to slide down, as weapons.... It's all good. Could these hardworking, down on their luck individuals with powers beyond mortal men use their powers to protect humanity? Well, maybe... but the answer is NO! They go for the quick and easy grab, the uncomplicated robbery (uncomplicated, if it wasn't for those meddling kids!) They are... the Contractors! Fear them... or just ask them to fix up the joint after you lock them away. * '''The Electrician!''': * '''The Plumber!''': * '''The Carpenter!''': * '''Landscaper!''':
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