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== Spells == *First Level: 2/2 **Burning Hands (cone of searing flame 40' long and 20' wide, 5d4+5 damage, save vs Blast -2 for half damage) **Shield (self, 3 turns, negates magic missile attacks and grants AC 7 vs missile attacks and AC 5 vs melee attacks. Magic missile attacks are disrupted from all directions.) *Second Level: 2/2 **Mirror Image (self, 6 turns, 1d4 images) **Uncanny Gyration (60' range, concentration for up to 6 rounds, save vs Spells to avoid, may fling target up to 20'/round, with 2d6 impact if flung against a hard surface, penalties to attack if under the effect) *Third Level: 1/1 **Fireball (240' range, 5d6+5 damage within 20' diameter, save vs Blast -2 for half damage)
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