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==Abilities== *Innate or Special Abilites. ** '''Excellent Hearing, +20% Listen, +10% Speak Languages, Play Instrument, Sing'' ** '''Greatest desire is to form a secret society, +5 App'' *Class abilities: **Resistances ***Magic spells/effects: '''+4/20%''' ***Bodychanging magics: '''+4/20%''' ***Death Magics: '''+4/20%''' ***Poisons: '''+4/20%''' ***Breath Weapons: '''+5/25%''' **Weapons ***General weapon bonus +5% (All Chivalric Weapons) ***Proficiencies: (3/+10%) ***Specialisations: (+5%/+2 Dam) **Hero dice: N(1dn). **Other HeroPath abilities. ***Any Magic, Bodychanging, Poison or Breath attack from an Evil source garners an additional +2/10% bonus. ***Cleanse. May 'lay on hands' to remove 2hp of damage [stop bleeding], cure a disease or temper the effects of poison [-2 to potency]. The first once a day, the latter two once a week. ***Protection from evil. She radiates an aura that renders her untouchable by otherworldly beings of Evil. It also effects any attack against her by such creatures [and any sworn to evil or its higher powers] reducing them by 10%. This is continuous and cannot be dispelled or repressed by any being short of a God. ***She radiates good. People may notice this. ***She gets a D10 of divine favour, which can be used to negate or reduce hp damage once a day. ***Detect evil by concentrating. Range 60'. 'Hidden' evil can only be sensed after a relevant perception skill success, unless it is an embodiment of 'otherworldy' evil, such as a demon or Evil cleric.
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