Editing
Gesheka
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==='''South Sea'''=== The South Sea swirls in a fast manner similar to the North Sea except not having icebergs there is little to find in the vast space. The spin is inward like a whirlpool, drawing anything along. It makes navigation of the South See essentially impossible unless one wishes to reach Ship's End. ===='''Ship's End'''==== Ship's End was created over the course of centuries. The waters of the South Sea swirl around the south pole, moving inward. Ships caught in the swirls would eventually smash into each other as they spun on the south pole. The legend goes that in the deep past a massive naval battle between forces of Agadal,Tralmin, and Greshar fought a battle that moved southward over the course of weeks. Caught in the swirl they fought each other and the waters unable to escape either. Toward the end of the battle they determined they needed to cooperate to keep from being destroyed by the whirlpool. They lashed their ships together to form a single floating construction of over a hundred ships. While small battles erupted across the construct they managed to reach the pole intact and spinning widdershin slowly. This was the seed of the Ship's End. It was 10 years before any of these sailors left the south pole. Over the century many things occurred to increase the size of the construct spinning at the bottom of the world. *One expedition sent 50 barges filled with planting soil into the swirl. They were guided along the way to gently arrive at Ship's End. Built purposefully to be secured together they became a well managed plantation on the water. *A region of frequent rain, ships carrying cargo in barrels often converted packing barrels to water collection to provide fresh water. *Some expeditions to Ship's End include barges filled with lumber. This provides barge space as well as construction lumber. Politically Ship's end is a place where sailors retire to live on the sea far away from their warring nations.
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information