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Ogre:CharacterCodex:Equipment:Weapons:Range
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=====Ammunition===== : '''Arrows:''' An arrow used as a melee weapon is treated as a light improvised weapon (β4 penalty on attack rolls) and deals damage as a dagger of its size. Arrows come in a leather quiver that holds 20 arrows. An arrow that hits its target is destroyed; one that misses has a 50% chance of being destroyed or lost. : '''Bolts:''' A crossbow bolt used as a melee weapon is treated as a light improvised weapon (β4 penalty on attack rolls) and deals damage as a dagger of its size. Bolts come in a wooden case that holds 10 bolts or 5 for a repeating crossbow. A bolt that hits its target is destroyed; one that misses has a 50% chance of being destroyed or lost. : '''Bullets, Sling:''' Bullets come in a leather pouch that holds 10 bullets. A bullet that hits its target is destroyed; one that misses has a 50% chance of being destroyed or lost.
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