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Paradise City:Dave Kline Got Murdered
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==Anvil Sampson== Name: Dave βAnvilβ Sampson Point Total: 170, Height: 190 cm, Weight: 97 kg, Age: 28, Player: Jim Lawrie. ST 12 (20) DX 12 (40) IQ 12 (40) HT 12 (20) HP 12(17) (0), Will 12 (0) Per 14 (6) FP 12 (0) Basic Lift 29 lbs., Damage: Thrust 1d-1, Swing 1d 2, Basic Speed: 6, Basic Move: 6 '''Advantages''': Combat Reflexes, Background [Sydney. 1 point in Area Knowledge (Australia), Area Knowledge (Sydney), Brawling, Streetwise (Sydney), Survival Urban, 1 to any Streetwise, to Survival (Urban) and to mental skills with the specialization (Sydney).] '''Disadvantages''': Code of Honor: Animosity with the Police (10) Code of Honor: Code of Honor: Use Non-Lethal Means if Possible (10). Enemy (Police, Occasional) (5) '''Cyberware''': Interface Jack w/ Weapon Link 3 (Semi-Natural), Cardiac Jacket (Semi-Natural), Organ Web (Semi-Natural, Chest, 5 Extra Hit Points, DR 1, Limitation: Tough Skin), Adrenal Cutouts 4 (Semi-Natural, 2 to Fright Checks), 2 Chipslots (Semi-Natural) Chips Owned: Ambidexterity Chip (Semi-Natural), Skill Chip (Demolition 2, Semi-Natural), Skill Chip (Disguise 2, Semi-Natural), Skill Chip (Lockpicking 2, Semi-Natural), Skill Chip (First Aid 2, Semi-Natural), Reflex Chip (Driving (Automobile) 1, Semi-Natural) '''Skills''': Area Knowledge (Australia) 12 [1], Area Knowledge (Downtown) 12 [1], Area Knowledge (Sydney) 12(13) [1], Brawling 12 [1], Diplomacy 10 [1], Disguise 11 [1], Driving (Automobile) 11 [1], Electronics Operations (Security Systems) 11 [1], Fast Talk 11 [1], First Aid 12 [1], Gunner (Cannon) 12 [1], Gunner (Machineguns) 12 [1], Gunner (Rockets) 12 [1], Guns (Grenade Launcher) 12 [1], Guns (LAW) 12 [1], Guns (Light Machinegun) 13 [1], Guns (Pistol) 14 [2], Guns (Rifle) 13 [1], Guns (Shotgun) 15 [8], Guns (Submachinegun) 13 [1], Interrogation 11 [1], Judo 13 [8] {Arm Lock 15 [2], Breakfall 15 [2]}, Lockpicking 12 [2], Melee Weapon (Shortsword) 11 [1], Observation 13 [1], Professional Skill (Demolitions) 11 [1], Search 13 [2], Stealth 13 [4], Streetwise (Downtown) 12 [1], Streetwise (Sydney) 13 [1], Streetwise (Church Hill) 12 [1], Streetwise (Towers) 12 [1], Survival (Central Wastes) 12 [1], Survival (Urban) 12 [1] '''Weapons Owned''': Stun baton (Dam sw cr / thr cr with HT-5(2) aff, Reach 1, Parry 0, Cost $200, Wt 1, ST 5) 2 x Battlegloves (Dam 3d cr, Reach C, Parry 0, ST 8, DR 12, Wt. 6, $300, LC 3) Orono Bushi auto-pistol 15mm (Dam 4d 2 pi , Acc 2, Range 250/2700, Wt. 4/0.2, RoF 3, Shots 11 1(3), ST 12, Bulk -3, Rcl 4, $1000, LC 3) Oni Model 2 20g Shotgun Pistol (Dam 1d 1 pi-, Acc 1, Range 40/100, Wt. 6/1, RoF 3x9, Shots 12(3i), ST 12t, Bulk -3, Rcl 2, $950, LC 3) Orion Badman SMG .45 (Dam 2d 1 pi , Acc 3, Range 190/1750, Wt. 10.2/2.2, RoF 8, Shots 30(3), ST 11t, Bulk -4, Rcl 3, $300, LC 2) Elton-Sellars H7H2 12g CAWS Shotgun (Dam 1d 2 pi-, Acc 4, Range 50/125, Wt. 12/2, RoF 6x9, Shots 60(3i), ST 12t, Bulk -6, Rcl 2, $6000, LC 1) Britt Wentworth 40mm Underbarrel Beanbag Launcher. (Dam 2d cr to 4d cr depending on setting, Acc 1, Range 75/150, Wt. 3.5/0.5, RoF 1, Shots 6(3), ST 11t, Bulk 0, Rcl 2, $500, LC 3) Grenades: 12 rubber pellet grenades (Dam 1d cr, Radius 2 yrds, Fuse 2, Weight 0.5, LC 3), 12 gas-bang grenades (Dam 1d-5*, Fuse 2, Weight 0.5, LC 3) '''Armor Owned''': Combat Helmet. (DR 18 vs piercing/cutting, otherwise 12, LC 2). Includes HUD, respirator, sight and hearing protection). Ballistic Suit (DR 12/4 for body and limbs, vulnerable to blunt trauma, Wt. 6, LC 3) Ballistic Camouflage Suit (DR 12/4 for body and limbs, vulnerable to blunt trauma, Wt. 7, LC 3). 24 patterns camouflage library. Includes an integral load bearing web and climbing harness.. The fanny bag contains the ascenders, rappel kit and thin-line. Traumaplates - greaves, kneepads and elbowpads ( 23 DR, 9 Wt, LC 2) Smart Goggles. Includes Thermograph, Targeting Array, Light Intensification, Polarization, Clock, Compass and Range Finder. '''Misc Owned''': Pouch /w 20 ziplok cuffs Pepper spray x 5 '''Anvil's Apartment in The Towers''': Anvil's flat is a crappy little habmod on the 36th floor of one of the Hunsaker Towers, a low rent vertical slum with over 120 floors of desperation designed for corporate workers. Anvil's not with the Company anymore, so his rent has skyrocketed now that he doesn't get his company rebate and he's been moved into one of the least desirable interior habmods next to the coolant ducting. His flat is by turns just too cold or just too hot, but usually not more than one or the other per day. The moisture, is however, constant and it's either beading on the walls or steaming in his breath. The decor is u-boat chic with the obligatory flickering strip light and grimy built-ins. Only three things really are different from normal habmods of this type. On one wall is secured a heavy code-secured weapons case with battered yellow/black diagonal stripes running across it. The built in closet with smoked perspex front has a patched suit of armour hanging in it, it's a Hostage Rescue Team SWaT rig. Finally, Anvil's private police licence hangs on the wall over the weapons case. Otherwise, there is no personality in this tiny room. It's like a hangar for a human. When you fall from grace in the corporate world, this is where you land. Not too bad compared to the streets, but close enough to the comfortable corporate world so that you can press your face against the glass and look in. Furniture is simple, a double bunk is built into one wall. A nook with a U-seat is opposite it. There is a sink and a tiny but noisy refrigerator, but no method of cooking. The toilet/shower cubicle is next to this.
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