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==Beneficent Zu== A wandering Exorcist fighting a losing battle against the Underworld. CamPL: Enlightened Mortal [Refresh: 5; Abilities: 28/4; Advantages: 9/2 +3 Expert; Expert, Heroic, and Powers (Restricted) ''Refresh:'' 5 '''Character Aspects''' *Wandering Exorcist of the Scavenger Lands *Protect The People From Shadowlands (Ambition/Motivation) *Former Resident of Thorns (Background) *Right Action Through Restraint (Convictions/Virtues) *Distainful of the Wicked (Disadvantages/The Great Curse) + + + '''Abilities (30 Spent; 1 Free)''' ''Physical'' [Stress: 4] Agility: 2; Endurance: 2; Perception: 2; Strength: 2 ''Mental'' [Stress: 6] Craft: 2; Knowledge: 4; Reasoning: 2; Willpower: 4 ''Social'' [Stress: 4] Deception: 2; Empathy: 2; Persuasion: 2; Resources: 2 ''Essence'' [Stress: 4] Essence: 3 + + + '''Speciality Aspects''' *Knowledge of the Occult (Knowledge) *Denizens of the Underworld (Persuasion) *Staff of Intangible Mastery (Resources) *The Salinan Society (Persuasion) *Terrible With Money (Resources) + + + '''Advantages (12 spent)''' *Custom Stress Track [Essence Pool; 2 AP (Free)] *Doctorate: Thaumaturgical Theory [+2 to knowledge rolls in related field; 1 AP] *Book Worm [+2 to research rolls using a library; 1 AP] *Doctorate: The Underworld [+2 to knowledge rolls in related field; 1 AP] *Experienced [+2 to Essence, (+1 to Essence); 2 AP; 1 AP(Free)] *Genius at Work [Substitute Knowledge in certain situations: 2 AP] *Opportunist [Spend FP to perform Assessment as Free action; 2 AP] *''Ritual Meta-Power (15)'' [3AP] *Astral Perception Ritual [Spirit Sight; Accelerated Ritual x2, Delayed Power; Strenuous, Sight and Sound, ; 5 RP] *Repel Creature Ritual [Exorcism Procedure; Accelerated Ritual x2, Delayed Power; Strenuous, Destructive Repel, Potent Repel; 6 RP] *Sense Ritual [Spirit Sense; Accelerated Ritual x2, Delayed Power; Strenuous; 4 RP] + + + '''Equipment''' Exorcist Robes, Buff Jacket, Staff of Intangible Mastery, Thaumaturgical Kit, Battered Travelling Sack. '''Staff of Intangible Mastery''' ''Potency:'' 4 ''Effect:'' The Staff of Intangible Mastery grants you the ability to see and interact with Spirits, Ghosts, and the like (granting use of the Astral Perception Power with the Touch Modifier). It also boosts the effectiveness of any Wards you have in place (Granting the Potent Repel modifier to any use of Repel Creature).
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