Editing
Fate of the Forgotten Realms
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Alaric Duremov== '''High Concept:''' Uncommonly Loyal Sellsword [Invoke to overcome temptation to betray his friends/charges; to represent his combat experience; when his reputation for loyalty would be a virtue; Compel when betraying his friends would be advantageous; when his reputation for loyalty is a hindrance; when social status is important] '''Trouble:''' Not Many Universities or Ballrooms in Triboar [Compel when lack of formal education or high-society sophistication would be a hindrance] '''First Phase Aspect:''' My Place Is Between Others and Danger [Invoke when defending others, particularly friends or charges; to get into position to protect others; to create obstacles to attackers, etc.; Compel to force him to leap to the defense of others or interpose himself in dangerous circumstances] '''First Phase Adventure Description:''' Alaric's first "clients" as a freelance sellsword was an innkeeper and her family just off of the Long Road. They couldn't exactly pay very much, but they needed help. It didn't really take that long at all to convince the local toughs that Mrs. Calabaster's Inn was no longer a source of protection money. '''Second Phase Aspect:''' Even the Zhents Like Him [Invoke when friendliness/openness would be a virtue, to have contacts with those he's befriended, and to know things he might not otherwise because of those friendships; Compel when friendliness/openness is a hindrance, and when having friends in all corners might reflect poorly on him.] '''Third Phase Aspect:''' Stay Here and Fight Me! '''Skills:''' *Good (+3): Strength *Fair (+2): Consitution, Wisdom *Average (+1): Charisma, Dexterity *Mediocre (+0): Intelligence '''Refresh:''' *Total: 3 *Remaining: 3 '''Stunts:''' *''Grizzled Veteran'' (skill) (+1 mild physical consequence slot) (p.115) *''Awareness'' (+2 to Wisdom rolls to notice things) (p.123) *''Defensive Stance'' (When wielding a Heavy Weapon, may Defend against melee attacks with Strength) (adapted from Defensive Stance on p. 136) '''Stress:''' *[ 1 ] [ 2 ] [ 3 ] Physical *[ 1 ] [ 2 ] [ 3 ] Mental *[ 2 ] Mild *[ 2 ] Mild (Physical) *[ 4 ] Moderate *[ 6 ] Severe '''Description:''' Raised on a farm in the Dessarin Valley, Alaric lied about his age to join up with a mercenary company that was recruiting in the nearest village. After several years of service, Alaric cashed out of the company and went to work as a freelancer, eventually landing as a bodyguard to a fairly prosperous merchant. [Detail to be filled out after the campaign and other characters firm up.] Alaric is of average height but robust physique, with pale blue eyes and blonde hair. When working, he will be seen wearing his battered breastplate, bracers, and greaves (Medium Armor) and carrying his worn but well-maintained bastard sword (Heavy Weapon). He typically also has a dagger or three strapped about his person (Martial/Ranged Weapons).
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information