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MTH:Telepathy
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===THOUGHT DETECTION (*)=== Prerequisite: Telepathy Effect: The character is able to expand her awareness and detect nearby mental activity. A single success on the activation roll makes the character aware of every entity with at least the intelligence of an insect within (Power Level + Telepathy) x 5 yards of her. The character may extend the range on the effect by adding another 10 yards for each -2 penalty they apply to the roll. A dramatic failure on the roll applies the Distracted Condition. The character is aware of both the location and the nature of each detected intelligence; for example, she would be able to recognize that the primitive minds in the floorboards belong to cockroaches and that the more advanced, familiar intelligences on the other side of the wall are humans. When faced with an unfamiliar intelligence, such as an A.I. or an extra-dimensional being, the character will learn the qualities of the intelligence ("highly advanced and extremely logical," or "similar in strength to a human but completely unfamiliar") but will not recognize the manner of entity to which they belong. Once the character is familiar with a subject's mental signature, the character is able to track a target from a great distance by focusing on his mental activity. A single success on the activation roll allows the character to detect her target if he is anywhere within (Power Level + Telepathy) miles; each additional success on the activation roll doubles this range. If the target character is in range and his brain is functional, the activating character is immediately aware of his exact location in relation to her. If the target is not in range, or if his brain is no longer functioning, this power fails to detect them. This effect would allow an individual to recognize an impostor, provided they had met the individual previously. Time and familiarity may modify the activation roll. [[MTH:Power_Trees|Back to Power Trees]]<br> [[MTH:Merits|Back to Merits & Flaws]]<br> [[MTH:Main_Page|Back to Main]]<br>
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