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==Harbinger of Stillness== A deranged lunatic with an Awakened Essence. Believes he has to bring "peace" the world, but the only peace he brings is death. CamPL: Experienced Enlightened Mortal [Refresh: 5; Abilities: 29/4; Advantages: 12/5 +3 Expert; Expert, Heroic and non-super Powers only] '''Character Aspects''' * Prophet of Silence * Quieten the world, one life at a time (Ambition/Motivation) * My past is lost to me (Background) * I am righteous enough to see truth (Convictions/Virtues) * Unhinged by Enlightenment (Disadvantages/The Great Curse) + + + '''Abilities''' ''Physical'' [Stress:6] Agility: 3; Endurance: 3; Perception: 3; Strength: 3 ''Mental'' [Stress:5] Craft: 1; Knowledge: 2; Reasoning: 2; Willpower: 3 ''Social'' [Stress:5] Empathy: 3; Deception: 0; Persuasion: 4; Resources: 1 ''Essence'' [Stress:3] Essence: 2 + + + '''Specialty Aspects''' * Fanatical Zeal (Willpower) * Hunted by the Immaculate Order (Persuasion) * Tougher than he looks (Endurance) * Unnerving Presence (Persuasion) * Sees only what he wants to see (Perception) + + + '''Advantages''' (15 APs spent) * Bonus Ability Point: Essence [Free as Enlightened Mortal] * Custom Stress track: Essence [Free as Enlightened Mortal] * Hard Style [+2WR unarmed; 1AP] * [[SoF_Exalted/New_Advantages#Root_Initiation_Form |Root Initiation Form]] [1AP] * Soft Style x2 [+2 defense in melee; 2AP] * Weapon Specialist: Unarmed [+1 to hit unarmed; 1AP] * Wrestler [+1 to rolls to pull/push/throw; 1AP] * Counter Attack [On defensive Spin, spend FP to get free attack; 2AP] * Weapon Expertise: Unarmed [+2 to hit unarmed; stacks with WS; 2AP] * Augmented Movement [1AP - TMA] * Enhanced Speed [1AP - TMA] * Enhanced Strength [2AP - TMA] * Imbue Armour [Armour or Clothing Only, Soak Only; 1AP - TMA] + + + '''Equipment''' Battered old clothes
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