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====Cities and Places==== '''Cities and Villages''' *Western City (Ehre): a former Imperial provincial capital, it sits where the three roads meet at the fabulous natural harbor of Market Bay. Austrian markers. *Eastern City (Bizalom): a former Imperial provincial capital, it sits where the sea road crosses the wide, slow Drowned River at the Bridge of Glass Gargoyles. Hungarian markers. *Disaster Village: a smaller town, some ways up the Whitewater. *Forum: a slightly larger town, built on the ruins of an old fortress straddling a gorge, about a day’s journey away to the north-west, past Disaster Village. *Channel: a smaller town, some ways down the Whitewater. *Quicksilver: a mining town, about a day’s journey away to the east. *Vine Hill: a slightly larger town built entirely under the curling, thorny boughs of a massive bio-engineered rose bush colony, about a day’s journey south-west. '''Places''' *The Whitewater: the large, violent river that flows under the bridge, from north to south. *The Darkwater: the smaller, limpid river that flows into the Whitewater from the east, just after the bridge. *Poet’s Cave: a grotesquely cork-screwing series of galleries thick with speleothems and ancient runes half submerged in the dark. *Bear’s Head: the skull of a bus-sized bear petrified in place between two sheer, moss-thick cliffs. *Goat’s Castle: a pre-Royal ruin glowering atop a hill, home to ghosts and goats. *Mother’s Cave: a holy site of Fourface and the Earthbeater, thick with suggestive stones. *Black Goat Pool: a holy site of the Waterdrinker, in a stone womb hidden in the mountain-side, with barely any sky above. *Firewatch Mountain: a white mountain thick with the black ruins of burnt trees, holy to the Firebringer. *Woodbridge: a man-made bridge several hours up the valley, often damaged by the Whitewater. It is held by either the Eastern or the Western borderers.
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