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Victorian Justice League: A Tale of Two Cities
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== Places == [[File:Gotham-metropolis-map.webp|thumb|Map of the twin cities, Delaware Bay and surroundings]] === Gotham === Home of the Bat-Man. A major center of heavy industry and shipping, famous for its thick smogs and robust criminal element. === Metropolis === Home of Supergirl and Wonder Woman. A renowned hub of science and education, sometimes titled the "City of Tomorrow". === Watchtower === Our heroes' base of operations as a team, a former lighthouse situated on the south-east tip of an island halfway between Gotham and Metropolis by the famous Metro Narrows Bridge (itself a marvel of modern engineering and manufacture, showcasing the combined potential of both cities). '''Powerful''' - The team gains 5 extra Super Power Points for each member, but also attracts a major Enemy: the [[#Legion of Doom | Legion of Doom]]. '''Contested''' - The team gains a minor Enemy who also claim ownership of the Watchtower: who? ; Features : ''Cavorite Chamber'' - A spherical space carved into the bedrock under the lighthouse, equipped to hold and harness a piece of Cavorite to power the island's main electric generator. : ''Hidden Entrance'' - Secret underground tunnels, traversed by electric rail speeders, that connect Watchtower Island to a number of hidden access points in both cities including the Bat-Man's personal lair. : ''Justice Signal'' - Atop the lighthouse, the former beacon light has been converted into a signal for the League to assemble, an image of what? projected up into the clouds. : ''Library'' - Several floors of the lighthouse furnished with many rugs, desks and comfy chairs, with overflowing bookcases lining the outer walls. Contains an occult library curated by Zatanna (+2 to Occult rolls). : ''Planning Room'' - The top internal floor of the lighthouse houses a number of sofas and a large round conference table. High, private, quiet, a good place for formal meetings or meditation. : ''Pump Room'' - A maintenance space in the foundations of the tower, containing pumps, generators, heaters and tool cabinets, as well as the Wonder Twins' cubbyhole and collection of curios. : ''Science Lab'' - A separate observatory, laboratory and workshop newly built by the League's scientist members (+2 to Science/Research rolls).
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