Editing
Doctor Charles Davis
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Gear=== * T-12 Field Medic Light EBA (+6 Armor, +2 Toughness, Str Min d4, Wt. 17lbs, Infravision, medical suite grants +2 to Healing rolls for first aid.) * Wilkโs 320 Laser Pistol (Range 15/30/60, Damage 3d6, ROF 1, AP 2, Shots 20,2 lbs., Shooting +1) * 2 E-Clips (2lbs) * Staff ((Str+d6, Reach 1, Parry +1, two-handed, does Mega Damage if 2 PPE is channeled through it, 10 PPE, +1 to Spellcasting) * NG-S2 Survival Pack (Survival Knife, wooden cross, and wooden stakes) * Bio-Analysis Kit (Specifically designed to handle situations where biological systems are compromised via disease, toxins, and related conditions, this tackle-box-sized kit contains a miniature bio-analysis machine and a miniature โlabโ that can be used to quickly concoct antidotes and treatments. It requires a Healing skill of at least d4 to use. Anyone with Science gains a +1 using this system, or a +2 if they also have Electronics. 5 lb, 7,200 credits) *Trauma Kit (A few steps above a standard first aid kit, this small field pack contains necessary and useful items for saving lives under the worst conditions. It requires a Healing skill of at least d4 to use. The trauma kit grants a +1 on all Healing rolls. Frequent use requires replenishing the supplies, as dictated by the GM. 3 lb, 2,600 credits) *Dosimeter (Detects presence and amount of radiation with a Range of 5/10/20. 1lb, 200 credits) *Multi-Optics Scope (An advanced scope with thermal, infrared and night optics. When using an Aim maneuver, it adds an additional +2 to Notice checks or to offset Range penalties. It also negates Illumination penalties and adds +1 Shooting to calibrated weapons. 1lb, 3000 credits). '''''Money on Hand''''': 3,100 credits; '''''Trade Goods''''': 3,000 credits worth
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information