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MTH:Mental Merits
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===PSYCHICALLY SECURED (* or **)=== PREREQUISITES:<br> 1 Dot: (Effective Intelligence + Resolve+ Composure 3+, and Availability 2) or a mild dementia.<br> 2 Dots: (Effective Intelligence + Resolve+ Composure 6+, and Availability 4) or a severe dementia. EFFECT: The character has either received training to block out psychic intrusion on their memories, or their mind is in enough of a disarray to make intruding on it difficult. With 1 dot, those accessing the characters memories add 2 to the successes necessary to do so. With the 2 dot version this becomes a +4 to the target number. If the character concentrates on opposing the intrusion (going prone) the effects are doubled. Characters who were trained to do this may let their guard down to allow in those they wish. Characters who qualified for the merit (only) through dementia cannot. * [[MTH:Merits|Merits and Flaws]]
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