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My Little Mahou Shoujo:Grace Leong
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==MHR Sheet (Obsolete)== ===Affiliations=== *Enemies d8 *Self d6 *Friends d10 ===Distinctions=== *I Must Be Perfect *Graceful and Popular *All For Others ===Powers=== ====Perfect Form==== *Superhuman Reflexes d10 *Enhanced Stamina d8 *Enhanced Senses d8 *Psychic Resistance d8 *SFX: Perfect Analysis - Spend 1 PP to add Enhanced Senses to a die pool or step it up and reroll all dice. *SFX: Showing Off - Step Up or Double any Perfect Form power for one action. If the action fails, add a die to the Doom Pool equal to the normal rating of your power die. *Limit: Conscious Activation - If stressed out, asleep or unconscious, shut down Perfect Form. Recover Perfect Form when stress is recovered or you awaken. If you take Emotional Trauma, shut down Perfect Form until the trauma is recovered. ====Raising Energy==== *Superhuman Durability d10 *Energy Control d10 *Telekinesis d10 *SFX: Protecting Others - Spend 1 PP to add Superhuman Durability to another's Reaction. If they still take Physical Stress, you take d6 Emotional Stress *SFX: I Made It Especially For You - When you make a Chi Weapon Asset for another character, double the Magic Control die. The Asset lasts for the rest of the scene, but can only be used by that character *SFX: Energy Redirection - On a successful reaction against an energy attack, you may either use their Effect Die as a Stunt Die on your next action, or use it as the Effect Die creating a Chi Weapon Asset for yourself *Limit: Crushed by Failure - When you make a Friends roll and it fails, take d6 Emotional stress *Limit: It Doesn't Work That Way - You may not use Energy Control to directly inflict stress ===Specialties=== *Psych Master d10 *Combat Expert d8 *Vehicles d8 *Business Master d8 ===Milestones=== ====Always There For You==== *1 XP when you first create an Asset or Resource for others to use in a scene *3 XP when an ally first overcomes a challenge with an Asset or Resource that you created in a scene *10 XP when you give up something of tremendous importance to you to help a friend, or choose to retain it and sacrifice your friend ====Comfort Zone==== *1 XP when you make friends with someone from outside your normal (elite) circle *3 XP when you let such a friend draw you into an activity that is lower-class, dirty, messy, or otherwise embarassing. *10 XP when you turn your back on your own social class or family to grow closer to a friend outside their circle, or abandon a friend to return to the familiarity of your own social class.
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