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=Level 6= ''Lesser changes''<BR> Summon ghosts or house spirits.<BR> Condemn a soul to existence as a ghost.<BR> Exorcise a ghost from a location, person or object.<BR> Make a person obsess on solving a mystery to the exclusion of all else.<BR> Speak a riddle so complicated that the listener goes catatonic and/or insane trying to understand it.<BR> Make Creatures of Mystery immune to their normal banes (allow vampires to walk in sunlight or werewolves to be unharmed by silver) or change the banes of such creatures (vampires are now harmed by moonlight, werewolves afflicted with heartworms).<BR> ''Major preservations''<BR> Cause a mysterious event to become unexplained/unexplainable (DB Cooper, Amelia Airheart, UFOs).<BR> Chain a ghost to a location, person or object.<BR> Cause an investigator to destroy the most important evidence of their investigation.<BR> Make an area inaccessible, impossible to climb, fly over, or find on a map. (Except, of course, there must be a loophole. It may be a dangerous climb, buffeted by winds and attacked by defenders, but there must always be a key.)<BR>
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