Editing
TAR: Teh Action Roleplaying
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== Races === :There are 4 basic races: the Ent, the Lycanthrope, the Lizard, and the Undead. ==== Ent ==== A symbol of endurance, the Ent is a large and powerful race. *Ent **HP Bonus: +2 **END: +2 **Special: +2 magic resitance, Weapon Profciency, Magic Use, Launguage, Eat Tree '''Eat Tree:'''You can eat a tree to regain your END+50 HP and your END+20 stamina. You can do this once every 5 turns. Once you eat the tree, it is gone and you can now occupy that space. Stamina cost: 10 note: the Ent is the only race that adds his HP bonus every time he levels up. ==== Lycanthrope ==== The lycanthrope is a mysterious beast. He appears as human, but at will he can transform himself into his animal or hybrid form. There are 3 animals to choose from: a Wolf, a Bear, and an Ape. *Choice: Wolf *Wolf Hybrid **Attack Bonus: +1 **STR: +2 **Special: Transform into Human, Transform into Hybrid, Transform into Wolf, Weapon Proficiency, Natural Weapon: Claws (1d4 every level), Magic Use *Wolf **Attack Bonus: +1 **STR: +2 **Movement: +2 **Special: Transform into Human, Transform into Hybrid, Transform into Wolf, Natural Weapon: Claws (1d4 every level) '''Natural Weapons: ''' You have a melee attack that does 1d4. Every level there after you gain another 1d4 to that number. Stamina Cost: 10 Action Type: Attack ---- *Choice: Ape *Ape Hybrid **STR: +2 **INT: +2 **Special: Transform into Human, Transform into Hybrid, Transform into Ape, Weapon Proficiency, Magic Use, Berserk (+20 HP, +10 Stamina, +6 Strength, Lasts 5 turns. Stamina Cost: none, Can only be used once every battle) *Ape **SP: +20 **STR: +2 **INT: +2 **Special: Transform into Human, Transform into Hybrid, Transform into Ape, Weapon Proficiency, Magic Use, Berserk (+20 HP, END+10 Stamina, +6 Strength, Lasts 5 turns Stamina Cost: none, Can only be used once every battle) '''Berserk: '''You enter into a crazed rage. You gain +10 HP, your END+10 Stamina, and +6 STR for every level that you have. This ability can only be used once every battle. After this ability ends you return to normal. *Stamina Cost: none *Length: 5 turns *Action Type: Free Action ---- *Choice: Bear *Bear Hybrid **HP Bonus: +10 **END: +2 **STR: +2 **Special: Transform into Human, Transform into Hybrid, Transform into Bear, Natural Weapons (1d4 every level), Magic Use *Bear **HP: +20 **Stamina: +20 **END: +2 **STR: +2 **Special: Transform into Human, Transform into Hybrid, Transform into Bear, Natural Weapons (1d4 every level) '''Natural Weapons: ''' You have a melee attack that does 1d4. Every level there after you gain another 1d4 to that number. Stamina Cost: 10 Action Type: Attack ---- '''Humans:''' Each form can transform into a human. This is the only form that can comunicate with NPC's. To transform into a hybrid or animal form, apply it's corresponding stats to the human. You temporarily lose Magic use, Language, and Weapon Proficiency when you transform. It comes back when you transform back into a human. *Human: **HP Bonus: none **Stamina Bonus: none **Attack Bonus: none **END: none **STR: none **DEX: none **INT: +2 **Special: Launguage, Weapon Proficency, Magic Use, Transform into Hybrid, Transform into Animal '''Transform:''' Transfrom into a designated form. *Stamina cost: 10 *Length: As long as you wish unless you are forced *Action type: Free Action ==== Lizard ==== This race consists of scaly lizards who stand upright. They are extremely fast and agile. *Lizard **Attack Bonus: +2 **DEX: +2 **Movement: +1 **Specials: Underwater breathing, Launguage, Weapon Proficiency, Magic Use '''Underwater Breathing: '''Creature can remain underwater for unlimited amounts of time. *Length: All the time *Action type: none (passive) ==== Undead ==== The once dead, living once more. When they started appearing, no one is sure, but they have made their way into society using their adept skills with magic. *Undead **DEX: -2 **INT: +4 **Specials: Eat Corpse, +5 Magic Resistance, Launguage, Magic use, Weapon Proficiency '''Eat Corpse: '''You can eat a corpse to regain your END+10 HP and your END+10 stamina. You can eat a corpse 5 times. *Stamina Cost: 10 *Length: none *Action Type: Ability ---- Once you have chosen your race, apply it's stats to your existing stats and choose, or give yourself the race's abilities. For example You choose the race "juglfulbjlkasdjkl". juglfulbjlkasdjkl has a +3 dexterity, or DEX, and a -2 Intellect or INT. It also has a +4 HP. Your new stats would be: *HP: +4 *Stamina Bonus: 0 *Attack Bonus: 0 *10 END *10 STR *13 DEX * 8 INT
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information