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The Land of Spoils and Promised Danger
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==Places Of Interest== The New Land is an unexplored, vast continent full of places both beautiful and dangerous, some even terrifying. The Troupe of NewDawn have scarcely touched the surface of the land and mapped out even less of it. But a little knowledge can be better than no knowledge at all. '''The Peaceful Isles''' This place is said to live up to its name and offers some food, good fishing, and resources, though these resources are limited and in order to avoid stripping the isles, the Troupe would like to find other resources in the New Land, itself. This is a place where both the Troupe of NewDawn and the crew of the Silt Maiden go to relax and enjoy themselves when time allows. The foliage here is green and tropical and the fish colorful and bright. The Newberries grow plentiful here, which the cooks in Camp NewDawn enjoy using for pies, drnks, and other refreshing fixings. '''The Island of the Witch''' This island in contrast to the peaceful isles is a place covered in mists and mystery. The only group sent here to look around came back murderous and mindless save for a message that had been left with one man who had been controlled by something telling the Troupe to leave it alone. When the man recovered, all he could say is that "She" needed to be left alone and none have gone back to the island since. '''The Great Swamp''' This great expanse of marshland is inhabited by lizardfolk and bullywugs according to the Troupe and, perhaps, a great winged beast as well that may or may not be a dragon. Some of the Troupe have been captured and eaten by the lizardfolk, making it unlikely that friendly negotiations can be made with these particular creatures. Oddly enough, the Oborik attacked from this general direction and, apparently, made it through the swamps unscathed somehow. '''The Lush Green''' This section of tropical woodlands is said to be ruled over by creatures known as ghost monkeys. Creatures that can control nature, steal items very stealthily, and possibly even fly. It has been proposed most recently that these creature may be upset nature spirits as they seem to attack when the trees or fruits of this area are threatened. The Lush Green, as the Explorers found out, was protected by a tropical treant and a host of phanatons who take the protection of this tropical forest paradise very seriously. Come to find out, another host of creatures has also started to crawl from the dark earth, spider-like beings known as the Colony of Strands. Sunfrond, the treant warden of the Lush Green and friend to the phanatons asked that the Explorers investigate the Colony of Strands and find out what danger they pose to life in the Lush Green. The Explorers met the Aranea as the Colony of strands call themselves. Rathaxx, an older Aranea in the guide of a man from the East and Kaliel, a more brash and younger Aranea that takes on the guise of a dark elf. The meeting was tenuous and there were a few times it almost came to a battle, especially with the younger Aranea insisting on possibly eating a tresspassing phanaton and practicing necromancy but cooler heads prevailed and no one lost their life that day, even the little would be brave phanaton. Some brokerage of peace, while it lasts, was struck and news was taken back to Sunfrond who delivered an area of safe wood gathering as was promised. Though Sunfrond is dubious at best about an aliance with the spider folk he agrees to leave their ruins alone for the time being and to urge the phanatons to do the same.
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