Editing
WH4e TheWitchhuntersLackeys
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== How does combat Work? == To help us with combat in 4th edition some notes... *"1: Roll to Hit Melee: To attack, perform an Opposed Melee Test with your Opponent (both you and your opponent Test your Melee Skill - see page 126). Whoever scores the highest SL wins. If you win the Test, you hit your opponent and gain +1 Advantage. If you lose the Opposed Test, your opponent gains +1 Advantage and your Action is finished." **So you don't deal damage in Melee when you are defending BUT you do gain Advantage for your next attack. *"2: Roll to Hit Ranged: Roll a Ranged Test for the weapon you’re using. If you are successful, you hit your opponent and gain +1 Advantage. If you fail, your Action is over. Your opponent doesn’t gain Advantage in ranged combat." **So you only have to make a defense roll if your opponent hits you. You can normally only dodge but a larger shields allows you to use WS to block it as it where. And for dealing damage... *"Take the SL of your Opposed Test and add it to the Weapon Damage of the weapon you’re using. This final number is your Damage." **So if the attacker is the winnder, even if you both 'failed', they deal damage equal to the basic amount +/-1 their SL. And the Re-Reading Dramatic Test and Success Levels and Opposed Tests. *"The party with the highest SL wins the Test. If both participants score the same SL, the party with the higher tested Skill or Characteristic wins. In the unlikely event there is still a tie, then one of two things, as determined by the GM, occurs: 1) there is a stalemate, and nothing happens; 2) both parties re-roll until there is a clear winner." **So in Melee Combat the one with the best SL wins even if they both "failed" their skill rolls. I am probably going to ignore that last part as it MIGHT slow down the game and just give the 'win' to the Player-Characters.
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information