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D&D 5e: Borderlanders - Characters
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===<U>Min</u> (Horned Ones)=== They call themselves the Min, while folk of the land commonly refer to them as the Horned Ones. Horned ones come in many types and vary greatly in appearance. They may have hooves or more human feet. They may have goring horns or backswept horns or antlers. They may have fully human, fully animal, or hybrid human/animal faces. They may have fur all over. They may not. [[File:Min001.png|400px]] Other than Ability Scores and Languages (above), Min characters gain the following additional traits: *'''Size:''' Min range greatly in size from under 4' tall to well over 6' tall. Your size is Medium. *'''Speed:''' Your base walking speed is 30' *'''Min Weapon Training:''' Min are proficient with all axes, including pole weapons that might fall into the "Axe" category, such as Halberds. *'''Horns:''' The Min can use their horns to gore or headbutt opponents in place of a regular action. On a successful hit, target takes either piercing or bludgeoning damage equal to 1d6 + your Strength modifier. *'''Goring Rush:''' Immediately after you use the Dash action on your turn and move at least as far as your speed, you can make one melee attack with your horns as a bonus action. *'''Hammering Horns:''' Immediately after you hit a creature with a melee attack as part of the Attack action on your turn, you can attempt to shove that creature with your horns using your reaction. The creature must be no more than one size larger than you and within 5 feet of you. It must make a Strength saving throw against a DC equal to 8 + your proficiency bonus + your Strength modifier. If it fails, you push it up to 5 feet away from you. * '''Expertise:''' Choose either Intimidation or Persuasion. You have expertise in that skill. *'''Hybrid Nature:''' You have two creature types: Humanoid and Monstrosity. You can be affected by a game Effect if it works on either of your creature types.
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