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=== Super Skill Descriptions === '''Harm Absorption''' - You make a Harm Absorption roll against a Fair (+2) opposition to clear a person's physical stress. A character can only benefit from this effect once per scene. Additionally you can use physique to start healing any kind of physical consequence. Can be used to create pain charge related advantages, and does so automatically if you succeed with style. '''Harm Infliction''' - Your unarmed attacks have an effective weapon rating of 1/2 your skill, plus two for every pain charge advantage sacrificed for that action. Can be used to overcome any obstacle capable of feeling discomfort or suffering injury.
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