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− | Leafscale - | + | Leafscale - 1st level Lizardfolk Druid - Green Faith Follower/Acolyte |
Background-displayed a deeper level of connection with the natural world than most lizard folk. This was something, being that her people had always been more tied into the natural world than a great many other races, at least to their way of thinking. Being set apart and remarked on also ended up isolating her from those her own age, and soon after that her own people. She was still living among them, but became less tied to the community and more a part of the natural order of things. She wandered out most days and took in the world, looking around and exploring. Leafscale was introduced to her first ranger, through a trader who came by twice a year bringing her people the manufactured goods they sought. The ranger saw what the others had seen, but instead of placing her in a spot that isolated her, he accepted it as a natural thing and took her to meet another first…this time a druid. | Background-displayed a deeper level of connection with the natural world than most lizard folk. This was something, being that her people had always been more tied into the natural world than a great many other races, at least to their way of thinking. Being set apart and remarked on also ended up isolating her from those her own age, and soon after that her own people. She was still living among them, but became less tied to the community and more a part of the natural order of things. She wandered out most days and took in the world, looking around and exploring. Leafscale was introduced to her first ranger, through a trader who came by twice a year bringing her people the manufactured goods they sought. The ranger saw what the others had seen, but instead of placing her in a spot that isolated her, he accepted it as a natural thing and took her to meet another first…this time a druid. | ||
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Con. 14 | Con. 14 | ||
Int. 13 | Int. 13 | ||
− | Wis. | + | Wis. 15 |
− | Cha. 10 Alignment: Neutral Good | + | Cha. 10 Alignment: Neutral Good Deity: Green Faith Saves: Fort.5, Reflex 0 , Will 5 |
− | AC: | + | AC: (wears Leather Armor), natural armor +2. 14. |
− | Hp. | + | Hp. 19 |
<br/> | <br/> | ||
− | Skills: Know. | + | Skills: Know. Geography + 5 (1 Rank), Know. Nature +9(2 Ranks), Perception +7 (2 Ranks), Survival +9(2 Ranks), Handle Animal +5 (2 Ranks), Spellcraft +5 (1 Rank) |
− | |||
− | Feats: Green Faith Acolyte - casts spells affecting plants +1 caster level | + | Feats: Green Faith Acolyte - casts spells affecting plants +1 caster level Languages: Draconic, Common, Druidic |
− | Equipment: Leather Armor, Shortspear +1, Brass Knife, Sling and | + | Equipment: Leather Armor, Shortspear +1, Brass Knife, Sling and Bullets, Bedroll, Pack, Waterskin, Herbs in pouch, |
− | Druid Domain:Plant Spells: Level 0 - 5, Level 1 - 4 | + | Druid Domain:Plant Spells: Level 0 - 5, Level 1 - 4 +1(Domain) |
− | She'll have | + | She'll have Detect Poison, Guidance, Purify Food and Drink, Cure Light, Entangle, Obscuring Mist (add in maybe another Cure Light if needed) prepared as a rule. |
− | Attacks with her +1 Shortspear ( | + | Attacks with her +1 Shortspear (+4 to hit and her damage is 1d6+3) |