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A Hundred Ways to Die: Firearms
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This is a page of modern firearms specifications and special rules for D100, the Misery Engine, and A Hundred Ways to Die = Guns = Most modern guns are available in a range of calibres and magazine capacities. The table lists the most common configurations. Larger mags are going to be heavier and less convenient/concealable, though - same applies to larger calibres. == Derringers == {| |- || '''Weapon''' || '''Calibre''' || '''Range''' || '''Damage''' || '''Rounds''' || '''Modes''' |- || DoubleTap || .45 || 5m || 1D10+2 || 2 || - |- || American Derringer Mini COP || .357 Magnum || 5m || 2D6+2 || 4 || - |- |} == Revolvers == {| |- || '''Weapon''' || '''Calibre''' || '''Range''' || '''Damage''' || '''Rounds''' || '''Modes''' |- || Chiappa Rhino || 9mm || 15m || 1D10 || 6 || - |- || Colt Detective Special || .38 || 10m || 1D10 || 6 || - |- || Smith & Wesson Model 10 || .38 || 15m || 1D10 || 6 || - |- || Taurus Judge || .45/.410 || 15m || 1D10+2 || 6 || shot |- || Webley || .45 || 15m || 1D10+2 || 6 || - |- || Colt Python || .357 Magnum || 15m || 2D6+2 || 6 || - |- |} == Automatics == {| || '''Weapon''' || '''Calibre''' || '''Range''' || '''Damage''' || '''Rounds''' || '''Modes''' |- || Beretta Mod 21A || .245 ACP || 15m || 1D6 || 8 || - |- || Ruger MK III || .22 LR || 15m || 1D6 || 10 || - |- || Browning M1910 || .32 ACP || 15m || 1D8 || 8 || - |- || Walther PPK || .32 ACP || 15m || 1D8 || 8 || - |- || Colt 380 Government || .38 || 15m || 1D10 || 6 || - |- || FN-Browning High Power || 9mm || 15m || 1D10 || 15 || - |- || Glock 17 || 9mm || 15m || 1D10 || 17 || - |- || H&K P7 || 9mm || 15m || 1D10 || 10 || - |- || H&K USP || 9mm || 15m || 1D10 || 15 || - |- || Izhmekh PM || 9mm || 15m || 1D10 || 8 || - |- || Ruger P85 || 9mm || 15m || 1D10 || 16 || - |- || SIG-Sauer P226 || 9mm || 15m || 1D10 || 15 || - |- || SIG P320 || 10mm || 15m || 1D10+1 || 14 || - |- || Colt Government (M1911A1) || .45 || 15m || 1D10+2 || 8 || - |- || H&K HK45 || .45 || 15m || 1D10+2 || 10 || - |- || IMI Desert Eagle || .50 || 15m || 2D8 || 7 || - |} == Submachine Guns == {| || '''Weapon''' || '''Calibre''' || '''Range''' || '''Damage/Leth.''' || '''Rounds''' || '''Modes''' |- || CZ Skorpion || .32 ACP || 20m || 1D8/5% || 20 || s/a |- || H&K MP5 || 9mm || 15m || 1D10/10% || 30 || s/b/a |- || Ingram M10 || .38 ACP || 20m || 1D10/10% || 30 || a |- || Uzi || 9mm || 50m || 1D10/10% || 32 || s/b/a |- || TEC-9 || 9mm || 15m || 1D10/10% || 32 || s/b |- |} == Rifles == {| || '''Weapon''' || '''Calibre''' || '''Range''' || '''Damage/Leth.''' || '''Rounds''' || '''Modes''' |- ||Accuracy International AW || .300 || 250m || 2D8+4/15% || 10 || - |- || Barrett Model 82A1 || .50 || 250m || 2D8 /20% || 7 || - |- || B&T SPR300 PRO || .300 Whisper || 250m || 2D6+4/10% || 10 || - |- || Colt M4A1 || 5.56mm || 100m || 2D6/10% || 30 || s/b |- || Colt M16A1 || 5.56mm || 100m || 2D6/10% || 30 || s/b |- || Federov Avtomat || 6.5mm || 80m || 2D6/10% || 25 || s/b/a |- || H&K G3A3 || 7.62mm || 100m || 2D6+4/10% || 20 || s/b/a |- || H&K G36C || 5.56mm || 100m || 2D6/10% || 30 || s/b/a |- || H&K HK416 || 5.56mm || 100m || 2D6/10% || 30 || s/a |- || H&K-Enfield L85A2 IW || 5.56mm || 100m || 2D6/10% || 30 || b/a |- ||IMI Galil ARM || 7.62mm || 100m || 2D6+4/10% || 25 || s/a |- || Izhmash AK || 7.62mm || 100m || 2D6+4/10% || 30 || s/b/a |- ||Remington Model 700 || .308 || 200m || 2D8+4/15% || 10 || - |- || Ruger Mini-14 || 5.56mm || 100m || 2D6/10% || 30 || s/b/a |- ||SIG SG552 Commando || 5.56mm || 100m || 2D6/10% || 30 || s/b/a |- ||Springfield M1 Garand || 7.62mm || 100m || 2D6+4 || 8 || - |- || Springfield M14 || 7.62mm || 100m || 2D6+4/10% || 20 || s/a |- ||Steyr AUG || 5.56mm || 100m || 2D6/10% || 42 || s/b/a |- || Winchester Model 70 || 7.62mm || 100m || 2D6+4 || 5 || - |- |} == Shotguns == {| |- || '''Weapon''' || '''Calibre''' || '''Range''' || '''Damage per range''' || '''Rounds''' || '''Modes''' |- || Baikal IZH-43 || 12G || 50m || 2D10/1D10/1D6 || 2 || - |- || Benelli M3 Super || 12G || 50m || 2D10/1D10/1D6 || 8 || - |- || Beretta DT10 || 12G || 50m || 2D10/1D10/1D6 || 2 || - |- || Daewoo USAS-12 || 12G || 50m || 2D10/1D10/1D6 || 10 || s/a |- || Izhmash Saiga-12 || 12G || 50m || 2D10/1D10/1D6 || 10 || s/a |- || Mossberg Model 500 || 12G || 50m || 2D10/1D10/1D6 || 8 || - |- || Remington Model 870 || 12G || 50m || 2D10/1D10/1D6 || 7 || - |- |} = Special Settings Rules for Firearms = == Double Tap == As per the Optional Rules for Double Shots in the Cthulhu Eternal SRD, any weapon capable of burst fire can make two consecutive shots at the same target at -20%, rolling separately for each. == Shotguns == Shotguns do full damage at 10m, half damage at 10-20m, and one quarter damage at 20-50m. Double-barreled shotguns can shoot the same target twice with the same shooting roll, but with separate damage rolls for each shot. == Calibres == Below is a full list of calibres with damage figures attached. Specifics for actual weapons above take precedence - chamber pressure, barrel length, and many other factors can influence final lethality. '''Handgun calibres''' {| |- || '''Calibre''' || '''Damage''' |- ||.22 long ||1D6 |- ||.22 long rifle ||1D6+1 |- || .22 short || 1D6 |- || .32 ACP || 1D8 |- || .32 Colt New Police || 1D8 |- || .357 Magnum || 1D8+1D4 |- || .38 Colt New Police || 1D10 |- || .38 Special || 1D10 |- || .38 Super Auto || 1D10 |- || .380 ACP || 1D10 |- || .40 S&W || 1D10 |- || .41 Magnum || 1D10+1D4 |- || .44 Magnum || 1D10+1D4+2 |- || .44 Special || 1D10+2 |- || .45 ACP || 1D10+2 |- || .45 Colt long || 1D10+2 |- || .50 AE || 1D10+1D6+3 |- || 7.62mm Type P || 1D8 |- || 7.63mm Mauser || 1D8 |- || 7.65mm Luger || 1D8 |- || 9mm Largo || 1D10 |- || 9mm Mauser || 1D10 |- || 9mm Makarov || 1D10 |- || 9mm Parabellum || 1D10 |- || 9mm Steyr || 1D10 |- || 10mm Auto || 1D10+1 |- |} '''Rifle calibres''' {| |- ||'''Calibre''' || '''Damage''' |- || .22 Hornet || 1D6+1D4 |- || .22 long || 1D6 |- || .22 long rifle || 1D6+1 |- || .22 short || 1D5 |- || .222 Rem. || 2D6 |- || .243 Win. || 2D6+1 |- || .25-06 || 2D6+1 |- || .270 Win. || 2D6+4 |- || .284 Win. || 2D6+4 |- || .30 Carbine || 2D6 |- || .300 Weatherby Magnum || 2D8+4 |- || .300 Whisper || 2D6+4 |- || .300 Win. Magnum || 2D8+4 |- || .30-06 || 2D6+4 |- || .30-30 || 2D6+4 |- || .303 British || 2D6+4 |- || .338 Win. Magnum || 2D8+4 |- || .35 Rem. || 2D8+4 |- || .358 Win. || 2D8+4 |- || .444 Marlin || 2D8+4 |- || .50 M2 || 2D10+1D+6 |- || 5.45mm M74 || 2D6 |- || 5.56mm NATO || 2D6 |- || 6.5mm Mauser || 2D6+3 |- || 7mm Mauser || 2D6+4 |- || 7mm Rem. Magnum || 2D8+4 |- || 7.51mm M31 || 2D6+4 |- || 7.62mm M1943 || 2D6 |- || 7.62mm NATO || 2D6+4 |- || 7.62mm Russian || 2D6+4 |- || 7.92mm Mauser || 2D6+4 |- || 12.7mm Soviet || 2D10+1D8+6 |- || 14.mm Soviet || 3D10+6 |- |} = Return to Parent Page = https://wiki.rpg.net/index.php/A_Hundred_Ways_to_Die
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