Editing Adventuring for Fun and Profit: Nib
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*Stunning Blow: Spend 1 Ki after a successful melee attack to Stun. Enemy must make a CON save or be stunned until end of your next turn. | *Stunning Blow: Spend 1 Ki after a successful melee attack to Stun. Enemy must make a CON save or be stunned until end of your next turn. | ||
*Ki-Empowered Strikes: Unarmed Strikes count as magic damage. | *Ki-Empowered Strikes: Unarmed Strikes count as magic damage. | ||
− | *Wholeness of Body: As an action regain | + | *Wholeness of Body: As an action regain 18 HP once per long rest. |
*Evasion: Take no damage instead of half damage when successfully defending against an AoE attack. | *Evasion: Take no damage instead of half damage when successfully defending against an AoE attack. | ||
*Stillness of Mind: Use an action to end a Charmed of Fear effect on yourself. | *Stillness of Mind: Use an action to end a Charmed of Fear effect on yourself. |