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Alimerra deVor
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Ali corrupts because she enjoys it. Men go into politics, women seduce -- the aim is the same. They want power over people, and they achieve it in radically different ways. Alimerra deVor speaks out against the Imperium in the way that she does because she sees an opportunity to obtain power and seduce more gullible souls to the forces of Chaos. Naturally she'd prefer if they went to Slaanesh, but as long as they aren't Khornates she doesn't care. Important events? Arrival on whatever planet we're starting at, movement through the lowest echelons of society using beauty and oratory skills to rouse men into an anger about their lot in life. From there, fomenting more anger and perhaps attempting to establish a pleasure cult. I imagine that's been going smoothly and that way you'll have the ability to send in a Dark Heresy squad to break it up and kick the campaign off. Friends? Samael and Tobias probably count, but that would be it. She wouldn't consider any of the people who listen to her as friends, but more as instruments of ecstasy. Enemies? Khornates, certainly, although none in particular unless you'd care to make one. The Imperium, but again no one in particular unless you'd care to make one. I figure that sort of thing will be formed during the opening scenes of the campaign, but I could be entirely wrong. Mea culpa, if that's the case! ^_^ What does Ali want to accomplish? Immortality and eternal beauty. She's vain to a fault, and securing for the future that sort of thing would be her primary goal. After that, seduction of mortals and corruption of the Imperium in the name of the Prince of Pleasure. Alimerra hates sequins. Dunno why, just can't stand them. I can't blame her. Ugly mutation is something else she can't abide by, because it flies in the face of what she feels is most important in Slaanesh. In many ways she's like Dr. Steinman from BioShock -- she feels beauty isn't an option, it's a moral imperative. If that makes sense? Objectives? Form a large enough cult to crew a ship. Or find a ship and convert the crew to Slaanesh. Once such a vessel is acquired, begin the movement through space to various worlds to better spread the taint of Slaanesh, and to begin the insidious corruption of the Imperium. ---- Alimerra deVor '''Characteristics''' Weapon Skill: 30 Ballistic Skill: 30 Strength: 35 Toughness: 35 Agility: 36 Intelligence: 40 Perception: 26 Willpower: 47 Fellowship: 57 Infamy: 27 Wounds: 13 Corruption: 0 '''Skills''' Common Lore (Ecclesiarchy, Administratum) Linguistics (Low Gothic) Trade (Remembrancer) Awareness Deceive Scholastic Lore (Imperial Warrants, Imperial Creed, Philosophy) Forbidden Lore (The Inquisition, Heresy, Adeptus Astartes) Inquiry Dodge Commerce Charm +10 Command +10 Logic '''Talents''' Air of Authority Hatred (Inquisition) Peer (Rogue Traders) Total Recall Unshakable Will Weapon Training (Las, Primary) Radiant Presence Mimic Inspire Wrath Demagogue Lesser Minion of Chaos '''Traits''' The Quick and the Dead -- +2 to Initiative Rolls. Serpent's Tongue -- once per session, gain the Peer talent for one organization of my choice. '''Passions''' Pride: Charm Disgrace: Deceit Motivation: Dominion God: Slaanesh '''Gear''' Good-Craftsmanship Laspistol Chaos symbol pendant 2 laspistol clips Chrono Pict-Recorder Datapad Common-craftsmanship Pheromone Generator Common-craftsmanship Heavy Carapace Best-craftsmanship Blade-tines (Left, Dominant Hand) ---- Lesser Minion of Chaos: Mezredon '''Characteristics''' Weapon Skill: 20 Ballistic Skill: 5 Strength: 35 Toughness: 35 Agility: 30 Intelligence: 5 Perception: 10 Willpower: 5 Fellowship: - Wounds: 8 AP: Arms, Body, Legs = 6, Head = 7 '''Skills''' Athletics Operate (Surface) Operate (Voidship) Parry '''Talents''' Berserk Charge Double Team Frenzy Sound Constitution (2) '''Traits''' Machine (2) Quadruped Size (6) '''Gear''' Common-craftsmanship Guard Flak Armour (can quadrupeds even use this?) Common-craftsmanship Cranial Armour
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