Editing Alse Britigne
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- Main Page; [[Parade Way Blues]] | - Main Page; [[Parade Way Blues]] | ||
==Background== | ==Background== | ||
− | A quiet but ambitious man in his | + | A quiet but ambitious man in his early 20's, born in the Real City. Alse grew up poor in goods, like everyone else in his clan. However, they were rich in secrets and knowledge and used it to good effect in the community. Many of the second and third sons or daughters had joined the Spiritwalkers of the Pavis ancestors and could draw on an uninterrupted history in Pavis from its inception. Though most of their ancestor spirits were not great warriors or priests, they were witness to many events and that has proved valuable over the years. |
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− | Alse, as a Britigne, takes his responsibility to his ancestors seriously and has become an initiate of the founder Pavis cult in New Pavis, saving to own a home as befits a citizen | + | Alse, as a Britigne, takes his responsibility to his ancestors seriously and has become an initiate of the founder Pavis cult in New Pavis, saving to own a home as befits a citizen. |
− | + | He recently [last sacred time] wed Ermni White hair of the Zebra tribe, a bright eyed pixie of a Praxian he met while studying with the tribal shaman. She is somewhat restless in New Pavis (and a little ashamed of the tribesmen here), but sees it as a temporary thing. If Alse becomes a full Shaman, walls wont hold him and if he doesnt, then they will go to her people on the chapparral of Pavis County. | |
− | He recently [last sacred time] wed Ermni White hair of the Zebra tribe, a bright eyed pixie of a Praxian he met while studying with the tribal shaman. She is somewhat restless in New Pavis (and a little ashamed of the tribesmen here), but sees it as a temporary thing. If Alse becomes a full Shaman, walls wont hold him and if he doesnt, then they will go to her people on the chapparral of Pavis County | ||
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Alse hopes to catch the eye of a useful patron in the fulfilling of his duties, but is more interested in his spiritual studies than worldy rewards - as long as his wife and family to be are well looked after. He views the Lunar occupation with equanimity, unsure if they are really as bad as the Sartarites make them out to be. As the temple attitude is to be friendly to the occupiers, that is his approach too. | Alse hopes to catch the eye of a useful patron in the fulfilling of his duties, but is more interested in his spiritual studies than worldy rewards - as long as his wife and family to be are well looked after. He views the Lunar occupation with equanimity, unsure if they are really as bad as the Sartarites make them out to be. As the temple attitude is to be friendly to the occupiers, that is his approach too. | ||
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==Character Details== | ==Character Details== | ||
− | * Name: ''' | + | * Name: '''Insert Name''' |
− | * Race: ''' | + | * Race: '''Insert Race''' |
* Cults:- | * Cults:- | ||
** Rune Level: | ** Rune Level: | ||
− | ** Initiate: ''' | + | ** Initiate: '''Insert Cult(s)''' |
− | ***Sub Cults: ''' | + | ***Sub Cults: '''Insert Cult(s)''' |
− | ** Lay Member: ''' | + | ** Lay Member: '''Insert Cult(s)''' |
− | * Social Condition: ''' | + | * Social Condition: '''Insert Social Rank''' |
− | * Sex: ''' | + | * Sex: '''Insert Gender''' |
− | * Previous Experience: ''' | + | * Previous Experience: '''Insert Experience Types''' |
==Characteristics== | ==Characteristics== | ||
− | Str: ''' | + | Str: '''xx''', Con: '''xx''', Siz: '''xx''', Int: '''xx''', Pow: '''xx''', Dex: '''xx''':, App: '''xx'''. |
− | *Damage Bonus/Minus: '''+ | + | *Damage Bonus/Minus: '''+/-xx''' |
− | *Hit | + | *Hit Point Bonus/minus: '''+/-xx HP''' |
− | *Encumbrance limit: | + | *Encumbrance limit: xx Encumbrance. |
==Skill Groups== | ==Skill Groups== | ||
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> | <div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> | ||
− | *'''Agility: + | + | *'''Agility: +/-xx%''' |
− | **Boat (05): | + | **Boat (05): xx% |
− | **Climb (40): | + | **Climb (40): xx% |
− | **Dodge (05): | + | **Dodge (05): xx% |
− | **Jump (25): | + | **Jump (25): xx% |
− | **Ride (05): | + | **Ride (05): xx% |
− | **Swim (15): | + | **Swim (15): xx% |
− | **Throw (25): | + | **Throw (25): xx% |
− | *'''Knowledge: + | + | *'''Knowledge: +/-xx%''' |
− | **Animal Lore (05): | + | **Animal Lore (05): xx% |
− | **Craft | + | **Craft --- (10): xx% |
**Craft --- (10): xx% | **Craft --- (10): xx% | ||
**Craft --- (10): xx% | **Craft --- (10): xx% | ||
− | **Evaluate (05): | + | **Evaluate (05): xx% |
− | **First Aid (10) : | + | **First Aid (10) : xx% |
− | **Human Lore (05): | + | **Human Lore (05): xx% |
− | **Martial Arts (00): | + | **Martial Arts (00): xx% |
− | **Mineral Lore (05): | + | **Mineral Lore (05): xx% |
− | **Plant Lore (05) : | + | **Plant Lore (05) : xx% |
− | **Read/Write | + | **Read/Write xxx (00) : xx% |
**Read/Write : xx% | **Read/Write : xx% | ||
**Read/Write : xx% | **Read/Write : xx% | ||
**Read/Write : xx% | **Read/Write : xx% | ||
− | **Shiphandling (00): | + | **Shiphandling (00): xx% |
− | **World Lore (05): | + | **World Lore (05): xx% |
− | *'''Manipulation: + | + | *'''Manipulation: +/-xx%''' |
− | **Conceal (05): | + | **Conceal (05): xx% |
− | **Devise (05): | + | **Devise (05): xx% |
− | **Sleight (05): | + | **Sleight (05): xx% |
− | **Play Instrument (00): | + | **Play Instrument (00): xx% |
− | *'''Perception: + | + | *'''Perception: +/-xx%''' |
− | **Listen (05): | + | **Listen (05): xx% |
− | **Scan (25): | + | **Scan (25): xx% |
− | **Search (25): | + | **Search (25): xx% |
− | **Track (05): | + | **Track (05): xx% |
− | *'''Stealth: - | + | *'''Stealth: +/-xx%''' |
− | **Hide (10): | + | **Hide (10): xx% |
− | **Sneak (10): | + | **Sneak (10): xx% |
− | *'''Communication: + | + | *'''Communication: +/-xx%''' |
− | **Fast Talk (05): | + | **Fast Talk (05): xx% |
− | + | Orate (05): xx% | |
− | + | Sing (05): xx% | |
− | + | Speak <i>Native</i> (30): xx% | |
− | + | Speak <i>TradeTalk</i> (15): xx% | |
− | + | Speak: xx% | |
− | + | Speak: xx% | |
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==Weapons and Shields== | ==Weapons and Shields== | ||
− | * Attack Bonus/Minus: + | + | * Attack Bonus/Minus: +/-xx% |
− | * Parry Bonus/Minus: + | + | * Parry Bonus/Minus: +/-xx% |
− | *Strike Ranks: Siz: | + | *Strike Ranks: Siz: xx +Dex: xx = '''xx''' |
{| border="1" cellpadding="2" | {| border="1" cellpadding="2" | ||
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==Magic== | ==Magic== | ||
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*'''Power:-''' | *'''Power:-''' | ||
− | ** Current Characteristic POW: | + | ** Current Characteristic POW: xx |
− | ** Current Available POW: | + | ** Current Available POW: xx |
− | ** Current Stored POW: | + | ** Current Stored POW: xx |
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*'''Battle Magic:''' | *'''Battle Magic:''' | ||
− | ** | + | ** xx |
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* '''Rune Magic:''' | * '''Rune Magic:''' |