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Arim is the product of two generations of Tarshite warriors. Old Grandfather Unstey Purepike died heroically in the Battle of Grizzly Peak. Arim's father was less actively involved in the factional feuds since then, and his mother was a refugee from the Sun Dome Temple in Vaantar. When Alda-chur fell victim to factional feuding in 1611, the family fled to Wintertop, where his parents are mostly focused on rebuilding some kind of life for the family. Arim, with a strong sense of honour thanks to his heroic grandsire, grew up resentful and frustrated, with a lot of anger against just about everything, but especially the Lunars and their Tarshite puppets. Almost as soon as he could hold a spear or shoot a bow, he joined the raiding parties harrying Lunar Tarsh. He'd call himself a fighter for the honour and eventual liberation of Tarsh - most others would call him a volatile young brigand. | Arim is the product of two generations of Tarshite warriors. Old Grandfather Unstey Purepike died heroically in the Battle of Grizzly Peak. Arim's father was less actively involved in the factional feuds since then, and his mother was a refugee from the Sun Dome Temple in Vaantar. When Alda-chur fell victim to factional feuding in 1611, the family fled to Wintertop, where his parents are mostly focused on rebuilding some kind of life for the family. Arim, with a strong sense of honour thanks to his heroic grandsire, grew up resentful and frustrated, with a lot of anger against just about everything, but especially the Lunars and their Tarshite puppets. Almost as soon as he could hold a spear or shoot a bow, he joined the raiding parties harrying Lunar Tarsh. He'd call himself a fighter for the honour and eventual liberation of Tarsh - most others would call him a volatile young brigand. | ||
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==Character Details== | ==Character Details== | ||
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==Characteristics== | ==Characteristics== | ||
− | Str: '''9''', Con: '''14''', Siz: '''13''', Int: '''19''', Pow: '''15 | + | Str: '''9''', Con: '''14''', Siz: '''13''', Int: '''19''', Pow: '''15'', Dex: '''17''':, Cha: '''13'''. |
*Hit Points: '''14''' | *Hit Points: '''14''' | ||
*Total Encumbrance Points: '''9''' | *Total Encumbrance Points: '''9''' | ||
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* '''Spirit Magic: ''' | * '''Spirit Magic: ''' | ||
− | ** Coordination | + | ** Coordination |
− | ** Farsee | + | ** Farsee |
** Lantern | ** Lantern | ||
− | ** Repair | + | ** Lightwall |
+ | ** Repair | ||
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**** All common Rune spells | **** All common Rune spells | ||
**** Catseye | **** Catseye | ||
− | |||
**** Sunbright | **** Sunbright | ||
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|} | |} | ||
− | *Total Hit Points: ''' | + | *Total Hit Points: '''xx HP''' |
− | *Total Armor ENC: ''' | + | *Total Armor ENC: '''xx''' |
==Weapons and Shields== | ==Weapons and Shields== | ||
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|- | |- | ||
− | |Javelin|| 1d6 || | + | |Javelin|| 1d6 || xx || 8 || 60% || Melee || 1 |
|- | |- | ||
− | |Small axe|| 1d6+1 || | + | |Small axe|| 1d6+1 || xx || 6 || 50% || Melee || 1 |
|- | |- | ||
− | |Broadsword|| 1d8 || | + | |Broadsword|| 1d8 || xx || 12 || 35% || Melee || 1 |
|- | |- | ||
− | |Dagger|| 1d4+2 || | + | |Dagger|| 1d4+2 || xx || 6 || 30% || Melee || 0 |
|- | |- | ||
− | |Self bow|| 1d6+1 || | + | |Self bow|| 1d6+1 || xx || 5 || 55% || 80 || 2 |
|- | |- | ||
− | |Javelin (thrown)|| 1d10 || | + | |Javelin (thrown)|| 1d10 || xx || 8 || 35% || 20 || 1 |
|- | |- | ||
|Grapple || xx || xx || xx || xx || xx || xx | |Grapple || xx || xx || xx || xx || xx || xx | ||
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*Total Weapon ENC: '''6''' | *Total Weapon ENC: '''6''' | ||
− | ==Equipment | + | ==Equipment== |
*Weapons: | *Weapons: | ||
** Broadsword, small axe, self bow, 2 javelins, dagger | ** Broadsword, small axe, self bow, 2 javelins, dagger | ||
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*Other: | *Other: | ||
− | ** | + | ** |
*Valuables: | *Valuables: | ||
− | ** | + | ** |
- Main Page; [[Between the Wars]] | - Main Page; [[Between the Wars]] |