Editing Asheth Barkeep

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
 
http://i244.photobucket.com/albums/gg1/General_Hentai/ranger.jpg
 
http://i244.photobucket.com/albums/gg1/General_Hentai/ranger.jpg
 
 
'''Unaligned Male Longtooth Shifter Avenger'''
 
'''Unaligned Male Longtooth Shifter Avenger'''
  
Line 10: Line 9:
 
Strength 11 (+0) [+0]
 
Strength 11 (+0) [+0]
  
Constitution 13 (+1) [+1]
+
Constitution 12 (+1) [+1]
  
Dexterity 13 (+1) [+1]
+
Dexterity 14 (+2) [+2]
  
Intelligence 15 (+2) [+2]
+
Intelligence 14 (+2) [+2]
  
 
Wisdom 18 (+4) [+4]
 
Wisdom 18 (+4) [+4]
Line 21: Line 20:
  
 
= Health =
 
= Health =
HP 27
+
HP 26
  
 
Bloodied 13
 
Bloodied 13
Line 30: Line 29:
  
 
= Senses and Movement =
 
= Senses and Movement =
Initiative +1
+
Initiative +5
  
 
Passive Insight 14
 
Passive Insight 14
Line 50: Line 49:
  
 
= Skills =
 
= Skills =
Acrobatics +1
+
Acrobatics +7
  
 
Arcana +2
 
Arcana +2
  
Athletics +6
+
Athletics +0
  
 
Bluff +0
 
Bluff +0
Line 78: Line 77:
 
Religion +7
 
Religion +7
  
Stealth +6
+
Stealth +7
  
 
Streetwise +0
 
Streetwise +0
  
Thievery +1
+
Thievery +2
  
 
= Feats =
 
= Feats =
Armor Proficiency (Cloth)
+
Armor Proficiency ()
  
Melee Training
+
Wild Senses
  
Weapon Proficiency (Simple Melee, Military Melee, Simple Ranged)
+
Weapon Proficiency ()
  
 
= Racial Features =
 
= Racial Features =
 
Longtooth Shifting
 
Longtooth Shifting
(Enc, only when bloodied, until end of enc +2dmg, when bloodied regeneration 2)
 
  
 
= Class Features =
 
= Class Features =
 
Armor of Faith
 
Armor of Faith
+3 AC when not wearing heavy armor and/or shield
 
  
 
Censure of Retribution
 
Censure of Retribution
(For every enemy other than OoE that hits gain +2dmg against ''OoE'' until next end of turn)
 
  
 
Channel Divinity: Abjure Undead
 
Channel Divinity: Abjure Undead
(Enc, cls burst 5, one target, +4 vs will, 3d10+4, pull 5 squares, target immobilized until end of turn)
 
  
 
Channel Divinity: Divine Guidance
 
Channel Divinity: Divine Guidance
(Interrupt, ally within 10 squares attacking ''OoE'' rolls a second attack roll and uses either)
 
  
 
Oath of Enmity
 
Oath of Enmity
''(OoE)'' (Enc, close burst, one enemy I can see in burst, when making melee attack and is only adjacent enemy, roll two attack dice and use either, lasts until end of encounter or target at 0 hp, at which power is regained)
 
  
 
= Powers =
 
= Powers =
  
 
=== At-Will ===
 
=== At-Will ===
Melee Basic Attack: Greatsword (+7 vs. AC, 1d10+4 damage)
+
Melee Basic Attack: Greatsword (+3 vs. AC, 1d10+0 damage)
  
 
Ranged Basic Attack:  
 
Ranged Basic Attack:  
  
 
Bond of Retribution (1)
 
Bond of Retribution (1)
(Melee, Radiant, +7 vs AC, 1d10+4, first time enemy hit or miss target takes 2 dmg)
 
  
 
Radiant Vengeance (1)
 
Radiant Vengeance (1)
(Rng 10, Radiant, +4 vs ref, 1d8+4, gain 2 temp hp)
 
  
 
=== Encounter ===
 
=== Encounter ===
 
Avenging Echo (1)
 
Avenging Echo (1)
(Melee, Radiant, +7 vs AC, 1d10+4, enemies ending turn, hitting or missing takes 7dmg)
 
  
 
=== Daily ===
 
=== Daily ===
 
Oath of the Final Duel (1)
 
Oath of the Final Duel (1)
(Melee, +7 vs AC, 2d10+4, until end of enc if target is more than 3 squares away, can teleport to a square within 3 squares of target as a minor)
 
  
 
= Gear =
 
= Gear =
 
===Money===
 
34gp
 
 
===Weapons===
 
Greatsword
 
 
 
===Equipment===
 
Backpack
 
 
Bedroll
 
 
Flint and steel
 
 
Grappling hook
 
 
Hammer
 
 
Pitons x10
 
 
Pouch (belt) x1
 
 
Rations (1 day) x10
 
 
Rope (50', hempen) x1
 
 
Sunrods x2
 
 
Waterskins x1
 
 
Holy symbol (silver)
 
  
 
= Languages =
 
= Languages =
Common, Draconic
+
Common, Deep Speech
  
 
= Background =
 
= Background =
Line 189: Line 146:
  
 
= Appearance and Behavior =
 
= Appearance and Behavior =
A young slender shifter of average tall height, his face is composed, but the eyes burn with a slumbering fire. The face, often in shadow under the hood, is lined with thin, neatly cropped sideburns and beard. A scar goes over the left part of the face, over the left eye covered by an eye-patch.
 
 
Asheth mostly act in what could be seen as the calmest manner possible, but it is not hard to detect the burning zeal controlled (some would say barely) under the surface. He is often grim, but always polite, and in presence of friends and common people he might even smile slightly at jokes, funny songs or antics.
 
 
When in presence of evil, however he changes slightly, the controlled and composed face is still there, but he acts and moves with a newborn determination. All evil is to be vanquished, by the blade if not otherwise. In the thrill and dance of battle a smile can again be seen on his face, this one more feral and filled with the thirst of blood and destruction.
 
  
 
= Allies =
 
= Allies =
Line 214: Line 166:
  
 
I know that it isn't his fault, he can't escape his daemon blood as little as I can escape my lycan, but every time I look at him or hear his voice, a part of me is back in Doghill, and again I see my family get slaughtered with my left eye. Yet he tries to get away from it, what has been a gift to me has been a curse to him. I can see the pain he is in, and it is because he denounces his heritage and says no to the demons of past lineage. To become his true potential he must accept and embrace instead, as I do with my wild soul. But yet, his denouncing of his true self is all that maintains what little I can call friendship with him.
 
I know that it isn't his fault, he can't escape his daemon blood as little as I can escape my lycan, but every time I look at him or hear his voice, a part of me is back in Doghill, and again I see my family get slaughtered with my left eye. Yet he tries to get away from it, what has been a gift to me has been a curse to him. I can see the pain he is in, and it is because he denounces his heritage and says no to the demons of past lineage. To become his true potential he must accept and embrace instead, as I do with my wild soul. But yet, his denouncing of his true self is all that maintains what little I can call friendship with him.
 
= Links =
 
 
[[John Galt runs "Scales of War"]]
 

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)