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''' If the Book Doesn't Say You Can't Do It, You Can ''': As long as you aren't in combat, you can do pretty much anything as long as there are no rules saying you can't and it isn't extremely damaging to the plot. This includes summoning the Genie by clapping (But Don't talk to him), and a fighter teleporting across the room just for the hell of it. This should only apply if the player doing the goofy action can come up with a somewhat reasonable or at least funny explanation how. For example the fighter could say that he bought a discount toe ring of teleporation.  <BR>
 
''' If the Book Doesn't Say You Can't Do It, You Can ''': As long as you aren't in combat, you can do pretty much anything as long as there are no rules saying you can't and it isn't extremely damaging to the plot. This includes summoning the Genie by clapping (But Don't talk to him), and a fighter teleporting across the room just for the hell of it. This should only apply if the player doing the goofy action can come up with a somewhat reasonable or at least funny explanation how. For example the fighter could say that he bought a discount toe ring of teleporation.  <BR>
 
''' It's Only Role Playing if You Say it in a Funny Voice ''': Enough said.  <BR>
 
''' It's Only Role Playing if You Say it in a Funny Voice ''': Enough said.  <BR>
''' Sometimes the Funny Plan is Better Than the Smart Plan ''': For example, the players could storm a prison full of Castletown prisoners, but instead decide to disguise themselves as most definatly not the Old Kings. These kinds of plans are great for entertainment purposes and are more often than not will be alowed to succeed.  <BR>
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''' Sometimes the Funny Plan is Better Than the Smart Plan ''': For example, the players could stormed a prison full of Castletown citizens, but instead decided to disguise themselves as most definatly not the Old Kings. These kinds of plans are great for entertainment purposes and are more often than not will be alowed to succeed.  <BR>
 
''' No Stat Block = Invulnerability ''': If the DM never signed stats to an NPC he cannot be attacked or take damage or fail skill checks. He can, however, be an incredible nuisance to the PC's taunting them with his invulnerability.  <BR>
 
''' No Stat Block = Invulnerability ''': If the DM never signed stats to an NPC he cannot be attacked or take damage or fail skill checks. He can, however, be an incredible nuisance to the PC's taunting them with his invulnerability.  <BR>
  
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'''Beard Storage''': Dwarves in BLAG are well known for storing things in their beards, such as small trinkets, familiars, snacks, and small sized party members.
 
'''Beard Storage''': Dwarves in BLAG are well known for storing things in their beards, such as small trinkets, familiars, snacks, and small sized party members.
 
''' Dwarf Soup ''': Though many falsly believe that this is soup made from the meat of dwarves, it is in fact a delicacy made by dwarves. The dwarven chef, preferably one with a hearty full beard starts with nothing more that a pot of water. He then brings it to a rolling boil, and then simply lets his beard rest in the water for as long as he desires. The water soaks up all the crumbs and other refuse in the beard and the longer it is left to do this, the thicker and tastier the soup will be. Care must be taken that no halfings are hiding in the beard.
 
  
 
'''Stand Your Ground''': In additon to whenever dwarves are knocked prone, they also receive a saving throw whenever they are reduced to 0 or fewer hit points, fall from a height, or go to sleep. A dwarf may choose to fail any of these and just fall down.
 
'''Stand Your Ground''': In additon to whenever dwarves are knocked prone, they also receive a saving throw whenever they are reduced to 0 or fewer hit points, fall from a height, or go to sleep. A dwarf may choose to fail any of these and just fall down.
  
 
'''Heritage''': Until the age of 20, dwarves look just like halflings. On their 20th birthday every dwarf suddenly puts on about 100 pounds and sprouts the dwarven equivilent of peach fuzz, a 6 inch beard.
 
'''Heritage''': Until the age of 20, dwarves look just like halflings. On their 20th birthday every dwarf suddenly puts on about 100 pounds and sprouts the dwarven equivilent of peach fuzz, a 6 inch beard.
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=== Halflings ===
 
=== Halflings ===
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The Halfling's of Siverow have mostly kept to themselves for a long time and raised very little fuss. Their home, the Shire was located, until recently, in a secluded corner of Siverow, far away from the ravages of the great war. During the Age of Chaos, however, the Shire was ripped from the Smearth and began to float. This has not deterred the halflings in any way from being a fun loving curious race. They love candy and toys as much as the human children they resemble. Some researchers have been lead to believe that a halfing's over sized head for their body is responsible for their lust for candy, something about the sugar high.
 
The Halfling's of Siverow have mostly kept to themselves for a long time and raised very little fuss. Their home, the Shire was located, until recently, in a secluded corner of Siverow, far away from the ravages of the great war. During the Age of Chaos, however, the Shire was ripped from the Smearth and began to float. This has not deterred the halflings in any way from being a fun loving curious race. They love candy and toys as much as the human children they resemble. Some researchers have been lead to believe that a halfing's over sized head for their body is responsible for their lust for candy, something about the sugar high.
  
''' Can't ride Horses ''' : Because of their small stature and top heavy anatomy, halflings have a tendency to go flying off any mount designed for a medium sized creature. For this reason, top halfling scientists have created three tiers of mounts for them. In the heroic tier they may ride a tricycle, at paragon tier a Big Wheel, and in epic tier they may ride a Power Wheel.
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''' Can't ride Horses ''' : Because of their small stature and top heavy anatomy, halflings have a tendency to go flying off any mount designed for a medium sized creature. For this reason, top halfling scientists have created three tiers of mounts for them. In the heroic tier they may ride a tricycle, at paragon tier a Big Wheel, and in heroic tier they may ride a Power Wheel.
  
 
''' Toddlers with swords ''' : Halflings naturally resemble young humans and dwarves and even the telltale sideburns are often not enough to convince people that they are fully grown adults.
 
''' Toddlers with swords ''' : Halflings naturally resemble young humans and dwarves and even the telltale sideburns are often not enough to convince people that they are fully grown adults.
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=== Elves ===
 
=== Elves ===
  
Also known as cupcake elves, the origins of these crafty woodlings is seated in The Cupcake Forest located in Sohim Sorak. The Cupcake Elves are so good at deception and misdirection that, until 20 years ago, no one on Smearth had ever heard of The Cupcake Forest. The Cupcake elves are fiercely at odds with the Donut Elves, though this has never led to open conflict. Some believe that this animosity stems from a person feud between Princess Ellie Elfkins and Col. Elzix Angus.
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Also known as cupcake elves, the origins of these crafty woodlings is seated in The Cupcake Forest located in Sohim Sorak. The Cupcake Elves are so good at deception and misdirection that, until 20 years ago, no one on Smearth had ever heard of The Cupcake Forest. The Cupcake elves are fiercely at odds with the Donut Elves, though this has never led to open conflict. Some believe that this animosity stems from a person feud between Princess Ellie Elfkins and Col. Elzix Angus.
 
 
''' Sub-types ''': The cupcake elves are the most common type of elf, but there are also toy elves that live in the cold weather regions of Smearth. Note that elves, eladrin and gnomes may all be considered toy elves if they live in cold areas.
 
  
 
=== Eladrin ===
 
=== Eladrin ===
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They are just humans.
 
They are just humans.
  
=== Dragonborn and Half Elf===
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=== Dragonborn, Half Elf, Teifling ===
  
 
These races have not been used in BLAG so far.<BR>
 
These races have not been used in BLAG so far.<BR>
 
 
=== Genasi ===
 
=== Genasi ===
 
Don't talk to the Genie.
 
Don't talk to the Genie.
 
=== Gnomes ===
 
Though gnomes are not as common on Smearth as they once were, they still poke their heads out of the ground every now and then. Having moved underground, they have taken to creating a large amount of burrowing machines, and because of the lack of underground fuel, they must use gumdrops to fuel everything. <BR>
 
<BR>
 
''' Gumdrop Poop ''': Gnomes poop gumdrops, and even though they have very little problem using them to fuel there creations, they do tend to get grossed out when people eat them.
 
 
''' Sub-types ''': The main types of Gnomes are garden gnomes, shoe elves, and cookie elves. Garden Gnomes have particular reverence for nature and are frequently druids and other primal paths. Shoe elves sneak into peoples house at night and fix things. No one knows why but some think that they are pranks gone wrong. Cookie elves live in trees and bake cookies into the shape of weapons to be used against their foes, but the cream filling usually makes them break under very little strain and not useful at all.
 
 
=== Teifling ===
 
Reports of devils breaking away from Hells army during it's invasion came in from all over Smearth. Apparently they had found a way to give up their immortality and power to live normal lives on the material plane. Their communes are the subject of a great deal of suspicion, but so far very little trouble has come out of the small villages.
 
 
=== Devas ===
 
Cowardly Angels who ran during the war in the heavens. Now cursed with immortality but not the memories of their majestic past or any past each time they die. Just wisps of things that were.
 
  
 
== Classes ==
 
== Classes ==
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=== The Salvation Army ===
 
=== The Salvation Army ===
  
http://sandrajo.files.wordpress.com/2008/09/salvationarmy_logo.png<BR>
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http://sandrajo.files.wordpress.com/2008/09/salvationarmy_logo.png
Created by the Old Kings, The Salvation Army was designed to help Sohim Sarak after the massive unwarranted attack from Earth. They were a beacon of hope to many refugees, and the free blankets and soup they offered saved many lives in the aftermath of the attack. The Old Kings recruited many paladins to serve this cause, and this raised peoples respect for them even more.<BR>
 
<BR>
 
The truth of the Salvation Army is a secret known only to the Old Kings. With the constant threats that plagued Smearth, they had tried numerous times to enlist the aid of the Celestials, but were ejected from Celestia each time. They decided that the best alternative to recruiting themselves would be to get paladins to do it for them. They enlisted these paladins with the story of the Salvation Army, and in their zeal to do good, they were drawn to it like flies. In time, enough paladins were recruited that the Salvation Army took on a life of it's own, with Saint Blasphemy Burns as it's leader. The Armies propensity for good lead to them being permanently expelled from Siverow, only allowed to set foot on Siverow soil once a year on Ordinary Day. <BR>
 
<BR>
 
The Salvation Armies flagship, The Nimbus, an ironclad airship that dwarfed even the mightiest ships of it's day, was a gift to the Army on the day they left Siverow. This gift was to show the people of the world that the two factions were still friends, but could no longer work in tandem. The ship met it's end during Asmodeus' invasion of Smearth, and much to the Salvation Armies dismay, the ships captain and leader of the Army, Rear Brigadier Brenn Bahamus gave his life to cover the evacuation of the ship.
 
  
=== The Castletown Royal Guard ===
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=== The Castletown Royale Guard ===
http://www.miniatures.de/medieval/italeri-6019-teutonic-knights.jpg<BR>
 
The Castletown Royal Guard is currently the best organized and best equipped fighting force on Smearth. They were at one time no better than a mediocre militia, but during the Dire Fiends occupation of Fortress Von Castle he rearranged the command structure of the guard and set up several training regiments. The result was a massive increase in their efficiency and tactical ability.
 
  
 
=== Castletown ===
 
=== Castletown ===
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http://www.miniatures.de/medieval/italeri-6019-teutonic-knights.jpg
  
 
=== Urfs ===
 
=== Urfs ===
  
The Urfs are blue gnomes that live on the Elemental Plane of Cold. Their village lies dangerously close to the castle of a dragon called Azreal. There are rumors that Azreal is somehow connected to the Old Kings, but as far as the Urfs are concerned he is just a menace that like to eat them. He even stole their shirts at one point, which wouldn't be a big deal, but the shirt is where most of the Urfs keep their power. Luckily, the PCs were able to save the Urfs by getting their shirts back so they could defend themselves from Azreal again. <BR>
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http://bluebuddies.com/gallery/Smurf_Tray_Puzzles/jpg/Smurfs_Puzzle_Tray_Mini_Ice_Skating_Smurf.jpg
<BR>
 
It is rumored that the only way to reach the Urf village is to fall unconscious on the Plane of Cold.
 
  
 
=== The Sky Pirates ===
 
=== The Sky Pirates ===
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=== The Elzix Angus School of Magic ===
 
=== The Elzix Angus School of Magic ===
http://www.montecook.com/images/Wizards_tower.jpg<BR>
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http://www.montecook.com/images/Wizards_tower.jpg
Almost every settlement on Smearth boasts at least a small magic school founded by the Arch Wizard Elzix Angus. The school found in Castletown, however, is the only structure other than Fortress von Castle that can be seen from nearly every point in the city. Colonel Angus founded each of these schools with the purpose of spreading arcane knowledge to all of those who would seek to learn it. Each of these schools contains a teleportation circle and magic item vendor. The schools also tend to keep a large supply of residuum in their vaults, which are usually painstakingly guarded and protected by the high wizards of the school.
 
  
 
=== The Nine Hells ===
 
=== The Nine Hells ===
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http://i591.photobucket.com/albums/ss355/Brannigan71/demon-1.jpg
  
 
=== The Emperor of Spines ===
 
=== The Emperor of Spines ===
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=== The Ancients ===
 
=== The Ancients ===
 
http://farm3.static.flickr.com/2320/1572891384_932d650040.jpg
 
http://farm3.static.flickr.com/2320/1572891384_932d650040.jpg
 
=== The Path of Conquest Legionaries ===
 
 
These fanatics believe fervently in the Old Kings so much that they worship the very dirt that their idols walked on. They have spent the last hundred years gathering all the information they can on the path that the Old Kings walk, from the time they were given their first assignment by the Siverow Army, to the time they were crowned kings of all the land. Many of these people walk the path, a trip that usually takes years and that few survive. The rest run tourist operations at key points of the journey, so that they can spread the word of how great the old Kings were.
 
  
 
=== Aethis Settlers ===
 
=== Aethis Settlers ===
 
One hundred years after the Dire Fiends reign of terror ended the city of Aethis is still alive. With a much smaller population than it once boasted the city is unable to produce as much export what the city is capable of, but the citizens manage just fine.
 
 
=== U.E.D. ===
 
 
=== The Auto-Bots ===
 
 
=== Goblin City Police Department H.O.P.S. Team ===
 
  
 
== Notable Locations ==
 
== Notable Locations ==
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Several attempts have been made to construct new, better versions of the Fortress, mostly by enemies of humanity. The first time was by the Emperor of Spines, who used a massive deposit of adamantium to construct an elephant size indestructible Fortress. Fortunately for, it was destroyed before it could be completed.<BR>
 
Several attempts have been made to construct new, better versions of the Fortress, mostly by enemies of humanity. The first time was by the Emperor of Spines, who used a massive deposit of adamantium to construct an elephant size indestructible Fortress. Fortunately for, it was destroyed before it could be completed.<BR>
 
<BR>
 
<BR>
The memorial has recently disappeared during the invasion of the forces of hell. A team of adventurers that is working to stop the invasion believes that Mephistopheles has reactivated the aging monument and is using it to wreak havoc on Siverow with a new armament addition, the legendary Soul Cannon. This weapon is so powerful and consumes so many souls to fire it has never before been employed. The mobile fortress has also been outfitted with some gnomish equipment, making it fully capable of burrowing through all but the densest stone. This has earned it the new name, The Mole-bile Fortress.<BR>
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The memorial has recently disappeared during the invasion of the forces of hell. A team of adventurers that is working to stop the invasion believes that Mephistopheles has reactivated the aging monument and is using it to wreak havoc on Siverow with a new armament addition.<BR>
 
<BR>
 
<BR>
 
 
=== The Rogue Hammer ===
 
=== The Rogue Hammer ===
 
<BR>
 
<BR>
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<BR>
 
<BR>
 
http://cdn-write.demandstudios.com/upload//6000/700/00/7/56707.jpg<BR>
 
http://cdn-write.demandstudios.com/upload//6000/700/00/7/56707.jpg<BR>
 
=== Darkenon ===
 
Darkenon was once a city shrouded in its own plane of eternal darkness, but the Dire Fiend brought it back into the material plane during his occupation of Castletown. The city now resides to the Zorth Zest of Fortress Von Castle, not more than a days journey on foot from the city limits. The city held a dense population of evil scoundrels until the Devils invasion. The residents felt very betrayed by their gods and revolted against them, and were killed off for their efforts. Princess Apricot order the Castletown Royal Guard to garrison here in the event that the brave adventurers looking for the scepter of the Titan.
 
 
After Mephistopheles discovered that a large amount of Castletown refugees had hidden in this city after they fled their homes, he order a massive assault. The attack was repelled by the forces garrisoned there, with the help of the adventurers, Goblin City HOPS team, a contingent sent from Scottland, and the survivors of the Nimbus crash. To commemorate goods victory over evil on that day, a large sword was placed in the center of the city with a plaque that reads "We should have buried this." The reasoning for this statement is probably known to those who built the memorial.
 
  
 
== Physics and Science ==
 
== Physics and Science ==
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=== The Shire ===
 
=== The Shire ===
  
The home of the halflings, The Shire boasts the largest toy factories and candy plants in all of Smearth. It also boasts that it is a completely autonomous plane ever since the age of chaos. The entire Shire is a floating island in the sky, only about a mile off the ground. the Shire does not remain stationary either, it floats in a pattern that takes it to the same places once every year. Due to several accidents involving Frisbees, a railing was installed around the borders of the Shire.<BR>
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The home of the halflings, The Shire boasts the largest toy factories and candy plants in all of Smearth. It also boasts that it is a completely autonomous plane ever since the age of chaos. The entire Shire is a floating island in the sky, only about a mile off the ground. the Shire does not remain stationary either, it floats in a pattern that takes it to the same places once every year. Due to several accidents involving Frisbies, a railing was installed around the borders of the Shire.
<BR>
 
The energy keeping the Shire afloat for so many years was dispelled a short time ago by adventurers, but he Halflings were prepared. The Shire is now kept aloft by hundreds of kites, some tied off to the ground, others carried by sugar crazed Halflings.
 
  
 
=== Ring Gates ===
 
=== Ring Gates ===
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=== Plottonium ===
 
=== Plottonium ===
Plottonium is a metal not found naturally on Smearth. It was manufactured by the Soha Nation because of it's value for defending areas. It blocks teleportation of any kind through it. The wall that separates the Northern lands from the south was made primarily of this, though after years of people breaking through and general disrepair, the wall no longer blocks teleportation, except in a few places that are incredibly inconvenient. Bricks of Plottonium have been shipped to many other places to protects them similarly.
+
Plottonium is a metal not found naturally on Smearth. It was manufactured by the Soha Nation because of it's value for defending areas. It blocks teleportation of any kind through it. The wall that separates the Northern lands from the south was made primarily of this, though after years of people breaking through and general disrepair, the wall no longer blocks teleportation, except in a few places.
 
 
=== Bombastium ===
 
This material is made, disturbingly, from liquid gumdrops that are then frozen. The material is so supercharged with energy that it is rarely used by Gnomes, especially because it requires a sick Gnome to produce. Bombastium can also be eaten, though Gnomes will be grossed out, and each time it will have a different flavor.
 
 
 
=== Gnomish Technology ===
 
All Gnomish technology shares two things in common. Each is equipped with engines that run solely on gumdrops, and each is capable of burrowing, through at least loose earth. The former is frequently problematic for those who do not have a large supply ready, as the only place to get gundrops is from Gnomish Outhouses.
 
 
 
=== Dark Matter ===
 
This extremely rare material has not been crafted on Smearth for centuries, and the secret process of smelting hundreds of pounds of metal into a few feat of space has been lost to the ages. it is rumored that Dwarfvinci was the first to refine the rigorous process that was rumored to take a lifetime to complete. What little is know is that the process condenses nearly a ton of metal into the size and shape of a sword, hammer or other personal weapon. The smelting would take decades, and require special equipment and the strength and endurance to complete such a task. The resulting weapons were so heavy they required special enchantments just be moved, and they were so valuable that most of these enchantments included special conditions that only the person who owned the weapon could hoist it. The result of all this work, by both smith and alchemist, would be a weapon that could break worlds, so mighty that it rivaled the power of the old gods.
 
 
 
=== Soup and Blankets ===
 
 
 
One way the people of Smearth have found to keep warm in the winter months is to visit a Salvation Army base and get some free soup and blankets, then soak the blankets in the soup. Since the hot soup will stay hot until somebody blows on it, they can wear the blankets as ponchos and they will stay warm and toasty. Many people in Sohim Sarak have even installed pipes throughout their homes that pump the soup through the walls to heat their homes.
 
 
 
=== Temporary Hit Points ===
 
 
 
=== Teleportation Circles ===
 
  
 
== The Old Kings ==
 
== The Old Kings ==
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<b><u>The Flag von Banner</u></b><br>
 
<b><u>The Flag von Banner</u></b><br>
 
http://home.earthlink.net/~wingsofdarkness/flagvonbanner.jpg</center>
 
http://home.earthlink.net/~wingsofdarkness/flagvonbanner.jpg</center>
 
===''' Milo''' ===
 
 
http://snarkerati.com/movie-news/files/2008/06/willow-warwick-davies.jpg
 
  
 
=== Seeba ===
 
=== Seeba ===
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==== Quinton Huntswell ====
 
==== Quinton Huntswell ====
  
http://profile.ak.fbcdn.net/object3/528/90/n135367680410_8867.jpg<br>
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http://profile.ak.fbcdn.net/object3/528/90/n135367680410_8867.jpg http://forevergeek.com/wp-content/uploads/2007/11/god-of-war.jpg<br>
  
The Huntswells were not always so well-regarded or successful as they are today.  But the height of their success may be measured by the success of the mighty Quinton.  Imbued with the divine dominion of War, Quinton has been the natural leader for the adventurers against the Emperor of Spines, the Dire Fiend, and Asmodeus himself. Quinton has been away from the party a lot recently to promote his book , "The Art of Warfare".
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The Huntswells were not always so well-regarded or successful as they are today.  But the height of their success may be measured by the success of the mighty Quinton.  Imbued with the divine dominion of War, Quinton has been the natural leader for the adventurers against the Emperor of Spines, the Dire Fiend, and Asmodeus himself.
  
==== The Baby (A.k.a. Limon) ====
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==== The Baby ====
  
http://www.bobcesca.com/images/AngryBaby.jpg [[Image:Limon.jpg]] <br>
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http://www.bobcesca.com/images/AngryBaby.jpg <br>
  
This months-old infant was created by the Devils as a weapon to be used as part of Hell's plan to conquer Celestia.  Despite being a mere infant, the Baby is disguised as a human child with sideburns.<br>
+
This months-old infant was created by the Devils as a weapon to be used as part of Hell's plan to conquer Celestia.  Despite being a mere infant, the Baby is disguised as a human child with sideburns.
 
 
It's recently been revealed by Major Mon Capitan Jingle Jangle Hockey Puck Krandel Clark Bar Dipstick VIII Esq. Billy Bobber Skittles Skin Flute Christopher Brick Thompson Von Nickle Dangle Knacker Thrasher of Gambelpot that the Baby may actually be a Halfling from the shire who had been abducted from a Paladin training school after an attack made by Devils.  Seeing as how he's a Baby and that if this were true, he'd instead be a fully grown adult, it's clear that this is a trick and that The Baby is just some kind of copy made by the devils in their plot to overthrow Celestia.
 
  
 
==== Gustavwo ====
 
==== Gustavwo ====
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Hobgoblin Cleric of Pelor, Bridgemon is the fellow that Pelor would call upon when he needed something done off the books.  Bridgemon is known for his devotion to Pelor despite being rather sneaky and under-handed.  And although his is not the best looking hobgoblin, people seem seduced by his charming smile, "thumbs-up" attitude and signature catch phrase of "come on......come on...." Bridgemon constantly seeks the open approval of his God, which has become especially unlikely since there is no evidence that Pelor survived Asmodeus' attack on Celestia.
 
Hobgoblin Cleric of Pelor, Bridgemon is the fellow that Pelor would call upon when he needed something done off the books.  Bridgemon is known for his devotion to Pelor despite being rather sneaky and under-handed.  And although his is not the best looking hobgoblin, people seem seduced by his charming smile, "thumbs-up" attitude and signature catch phrase of "come on......come on...." Bridgemon constantly seeks the open approval of his God, which has become especially unlikely since there is no evidence that Pelor survived Asmodeus' attack on Celestia.
  
=== Xerena Bly ===
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==== Odin ====
 
 
==== Beardy ====
 
  
 
http://www.themovieblog.com/wp-content/uploads/2008/04/dwarf1.jpg
 
http://www.themovieblog.com/wp-content/uploads/2008/04/dwarf1.jpg
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Grotis is one of the most powerful entities in all of Smearth. Even as a lower end paragon character he was able to defeat a powerful mind flayer on his own. He was once a powerful agent of good, but this time came to an end when he was incarcerated by the Dire Fiend for a crime he didn't commit. His arm was ripped off in a struggle with the guards and soon after he lost his eye in a prison fight. It was only through his sheer mental fortitude that the Illithid running the prison could not read his mind, and subsequently thought he was " up to something", and took him away. Nobody knows what happened next, only that the mind flayer was found dead with Grotis next to the body. Grotis the Gnome, identical twin brother to Otis the dwarf, now wanders the land in search of a new arm, his arrival heralded by tumbleweeds.  
 
Grotis is one of the most powerful entities in all of Smearth. Even as a lower end paragon character he was able to defeat a powerful mind flayer on his own. He was once a powerful agent of good, but this time came to an end when he was incarcerated by the Dire Fiend for a crime he didn't commit. His arm was ripped off in a struggle with the guards and soon after he lost his eye in a prison fight. It was only through his sheer mental fortitude that the Illithid running the prison could not read his mind, and subsequently thought he was " up to something", and took him away. Nobody knows what happened next, only that the mind flayer was found dead with Grotis next to the body. Grotis the Gnome, identical twin brother to Otis the dwarf, now wanders the land in search of a new arm, his arrival heralded by tumbleweeds.  
  
In truth, Grotis is merely a doll used by the druid Adrik while in wolf form to trick people into thinking the doll was talking while using ventriloquism to make it seem the wolf was speaking. The doll came with a shillelagh in his hand, and when the party was captured by the Dire Fiend's forces, they believed the ridiculous ploy and tried to take Grotis' weapon from him, and ended up pulling his arm off. The guard then ran screaming as Grotis only smiled, and he "hadn't signed up for this". The mind flayer that Grotis defeated, was under the impression Grotis was a powerful character with a mind block spell even though he was really only a freaking doll, and when he took him away to eat his brains, only ate stuffing, and choked to death on it. His last thoughts as he died was "How could I be so stupid, 'cough' 'cough'.
+
In truth, Grotis is merely a doll used by the druid Adrik while in wolf form to trick people into thinking the doll was talking while using ventriloquism to make it seem the wolf was speaking. The doll came with a shillelagh in his hand, and when the party was captured by the Dire Fiend's forces, they believed the ridiculous ploy and tried to take Grotis' weapon from him, and ended up pulling his arm off. The guard then ran screaming as Grotis only smiled, and he "hadn't signed up for this". The mind flayer that Grotis defeated, while under the impression Grotis was a powerful character with a mind block spell, was really only a freaking doll, and when he took him away to eat his brains, only ate stuffing, and choked to death on it. His last thoughts as he died was "How could I be so stupid, 'cough' 'cough'.
  
 
=== Vallera Ballard ===
 
=== Vallera Ballard ===
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=== Thomas ===
 
=== Thomas ===
  
http://spacepug.files.wordpress.com/2007/10/jekyll.jpg<BR>
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http://spacepug.files.wordpress.com/2007/10/jekyll.jpg
Thomas is a Earthling who first showed his face during the Dire Fiends occupation of Fortress von Castle. Despite claiming he had been on Earth when the end came 100 years ago, he appears to be in his mid thirties. He is commonly seen wearing what is known to the people of Smearth as Earth-plate, and carrying a Dark Matter sword. His cold demeanor tends to garner distrust from others, but he does not seem like the type to be looking for friends. He has a history with Valera Ballard and her sister Katherine, but very little is known about it, other than Katherine's abduction to Earth and Thomas' assistance in getting her and the other Smearthlings home.
 
 
 
Thomas assisted the effort to remove the Fiend from power and then returned to the Smoon. He remained there until he learned of the Babies appearance on Smearth, which grabbed his attention immediately. He tracked the Baby down, and to his dismay, discovered that soon Smearth might suffer the same fate his home had. It wasn't long before the Baby and the adventurers he had joined up with  discovered that Thomas was really a creation of the Devils on his home world designed to kill evil people to feed their souls to strengthen Hells armies. He was given the mind of a good person who sought to fight evil. As part of hi creation, Thomas could not be permanently killed, and would resurrect shortly after dying. This, however, would send his soul to Hell for a short time, and he would be irreversibly corrupted by the evil there, loosing part of the humanity that became the only thing he valued over his thousands of years of life. He warned the adventurers that should he be killed again, his mind would become too much like a devils, and that he would be to much of a threat to be allowed to live. He asked them to find a way to put him down once and for all if this happened.
 
 
 
The next time they would hear of Thomas, it was of his death at the hands of Asmodeus' forces. Thomas then apeared after Mephistopheles attack on Darkenon, now with a much more devilish appearance, and claiming that he had manipulated the group into doing everthing that had caused the devils to attack. He attacked them, and lost, but instead of killing him, they took him prisoner, as some of them saw his appearance as a disguise. He was trying to trick them, and they wanted to know why. The people of Castletown had another opinion, and demanded that he be put to death for his crimes. The Baby risked everything to break Thomas out of prison and Beardy helped by replacing him with a look alike. The Baby dragged Thomas out to the middle of nowhere, and left him there. Before he left, Thomas demanded that he be killed for his crimes against his people. The Baby agreed to meet him in 3 months at the Wood of Petrified Ancients, and kill him then.
 
  
 
=== Knight Captain Samuels ===
 
=== Knight Captain Samuels ===
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http://www.smashbros.com/en_us/characters/images/bowser/bowser.jpg
 
http://www.smashbros.com/en_us/characters/images/bowser/bowser.jpg
 
[[Image:drybowser.jpg]]<BR>
 
[[Image:drybowser.jpg]]<BR>
Former General for the Dire Fiend when he ruled Aethis, The Emperor of Spines ruled the district of Drakeberg Mountain. With the help of his sons and daughter, the Emperor was one of the most powerful generals, and because his district housed the Corrupter, he was the most respected by the Fiend, gaining a great amount of power from the his leader. The Emperor was well known in Aethis for taking ordinary monsters and enlarging them and covering with spines. When Aethis' end came, so to did the power that flowed through the Emperors veins. He was reduced to a lowly Heroic tier villain and fled the city with his family. He became a mercenary, hoping one day he could gain enough resources and the know how to steal the power he once had back from the Fiend, preferably without releasing him from his prison. His time came when he was hire by King Gargamel to simulate an attack by the Goblin Kingdom on Castletown, and kidnap Princess Apricot. The king had hoped this attack would drive the people of Siverow together, for he thought they were never united except against a common threat. The one thing he had not counted on was how the Emperor would use the advance gold he was paid, by buying a fleet of airships and launching an all out attack on several fronts. He even claimed Fortress Von Castle as his own, sending King Gargamel running for the hills. After searching the Fortresses library, and unearthing the plans for the mobile fortress and the location of a huge deposit of adamantium, he sent his children out to recover the indestructible metal and build him an indestructible siege engine. Though none of his plans succeded, his efforts to regain his power did backfire and release the Dire Fiend from his prison.
 
  
 
=== Sons Of The Emperor ===
 
=== Sons Of The Emperor ===
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=== Dwarfvinci Dwarvinci ===
+
=== Dwarfvinci ===
 
<BR>
 
<BR>
 
http://www.science-facts.com/leonardo-davinci.jpg<BR>
 
http://www.science-facts.com/leonardo-davinci.jpg<BR>
  
  
Dwarfvinci Dwarfvinci was a brilliant inventor and arcane practitioner in his day, which was several hundred years ago. He believed firmly in the celestials and chose to worship them as a pantheon rather than chose one. Even in death, he continued his work and created several powerful artifacts and gave on each to the most good gods. These artifacts are said to contain the power necessary to control the mighty titan of the Harbingers of salvation. He also has a lesser known brother Elfvinci Dwarfvinci who was a spiritual guide who was trained in clearing haunts out of large keeps, but no one really cares about him most of the time.
+
Dwarfvinci was a brilliant inventor and arcane practitioner in his day, which was several hundred years ago. He believed firmly in the celestials and chose to worship them as a pantheon rather than chose one. Even in death, he continued his work and created several powerful artifacts and gave on each to the most good gods. These artifacts are said to contain the power necessary to control the mighty titan of the Harbingers of salvation.
  
 
=== King Gargamel===
 
=== King Gargamel===
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<BR>
 
<BR>
 
http://www.frothersunite.com/files/wk/sc/tb/tombs/imag/MVAV_01.jpeg<BR>
 
http://www.frothersunite.com/files/wk/sc/tb/tombs/imag/MVAV_01.jpeg<BR>
 
King Tepenhopentep was a powerful lich who terrorized Smearth in the time of the great kings. His wrath brought about the destruction of the Mobile Fortress and he even attempted to assassinate Maximilian Von Maxwell on several occasions. Though it is not very well know, he even made a deal with the group of undead from Earth who launched the attack on Sohim Sarak. He agreed to pave the way for their invasion if they would hide his phylactery safely in there dimension. More recently, his temples and castles have become major tourist operations run by the Path of Conquest Legionaries.
 
  
 
=== The Titan ===
 
=== The Titan ===
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http://www.benintendo.be/wp-content/uploads/2007/06/projecthammer.jpg<BR>
 
http://www.benintendo.be/wp-content/uploads/2007/06/projecthammer.jpg<BR>
  
The last of the old gods from before the time of the current Celestials, the Titan is currently contained within a scepter. The Harbingers of Salvation are all that remains of his worshipers and they even tried to release him during the great war. The legends of the Titan's greatness tell tales of the old gods battles forging the material plane of today. This particular gods hammer is said to have created the hills and valleys of Smearth, and his fire spells created the stars in the skies.
+
The last of the old gods from before the time of the Celestials, the Titan is currently contained within a scepter. The Harbingers of Salvation are all that remains of his worshipers and they even tried to release him during the great war. The legends of the Titan's greatness tell tales of the old gods battles forging the material plane of today. This particular gods hammer is said to have created the hills and valleys, and his fire spells created the stars in the skies.
  
=== Palor ===
+
== Plot Synopsis ==
God of the sun and Cerebral Palsy
 
  
=== Major Mon Capitan Jingle Jangle Hockey Puck Krandel Clark Bar Dipstick VIII Esq. Billy Bobber Skittles Skin Flute Christopher Brick Thompson Von Nickle Dangle Knacker Thrasher of Gambelpot ===
+
=== Heroic Tier ===
http://www.sitcom.co.uk/fawlty_towers/graphics/char_major.gif<BR>
 
Aledgedly the grandfather of the Baby, Major Mon Capitan Jingle Jangle Hockey Puck Krandel Clark Bar Dipstick VIII Esq. Billy Bobber Skittles Skin Flute Christopher Brick Thompson Von Nickle Dangle Knacker Thrasher of Gambelpot was once a very high level paladin of Avandra, but died of old age some time ago. He now resides in Celestia, reliving his glorious battles against the Soha Pacts attack on Siverow. His mind is slipping away even in the afterlife, and even though he frequently seems lucid, it is unknown how much of what he says can be taken seriously. He claims to have been entrusted with Avandra's Dwarvincian artifact.
 
  
=== Maji ===
+
Major Villain: Emperor of Spines
http://im.videosearch.rediff.com/thumbImage/videoImages/videoImages1/youtube/rdhash314/bkS36unUvAo.gif
 
 
 
=== Axey Macfacialhair ===
 
http://paizo.com/image/content/RiseOfTheRunelords/Harsk-DwarfIconic.jpg
 
  
Wishes to be called Loki, but no one cares.
 
 
== Heroic Tier ==
 
 
Major Villain:  Emperor of Spines
 
  
 
==== Chapter I ====
 
==== Chapter I ====
  
 
The player characters, who had never met each other before, all answer a call for help in the city of Bilcore made by the local constabulary. Kobolds have been sighted on the outskirts of town and have even attacked a few of the outlaying farms. The PC's make quick work of the Kobolds only to be attacked on there way back to town by a team of relatively well organized goblins who seem to be looking for them. The arrive in Bilcore to find it under attack by more goblins. The PC's dispatch the goblins in the city hall just as the Salvation Army arrives, despite their treaty with Castletown not allowing them on Siverow soil. Major Weebalo Brenn Bahamus enlists the PC's to get word to King Lucian that Siverow is under attack from the Goblin Kingdom.
 
The player characters, who had never met each other before, all answer a call for help in the city of Bilcore made by the local constabulary. Kobolds have been sighted on the outskirts of town and have even attacked a few of the outlaying farms. The PC's make quick work of the Kobolds only to be attacked on there way back to town by a team of relatively well organized goblins who seem to be looking for them. The arrive in Bilcore to find it under attack by more goblins. The PC's dispatch the goblins in the city hall just as the Salvation Army arrives, despite their treaty with Castletown not allowing them on Siverow soil. Major Weebalo Brenn Bahamus enlists the PC's to get word to King Lucian that Siverow is under attack from the Goblin Kingdom.
 +
  
 
==== Chapter II ====
 
==== Chapter II ====
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==== Chapter VI ====
 
==== Chapter VI ====
  
Kermy shows back up to tell the PC's that another Airship was seen floating in the waters to the Zouth. Given the only way to effectivly traverse the ocean floor is to gain a merfolks blessing, the players charter a boat and set sail for the last place merfolk were ever seen, the reefs around a small island. Upon arriving, however, they find the reefs empty. The island is populated with a strange half merfolk, half raccoon humanoid. They agree to hald the PC's if they help rid them of a nuisance. Two sons of the Emperor have possessed a statue of the island and are making trouble for them. The PC's cleared Ziggy and Norton out of the statue, but are then confronted by Princess Apricot, who was really Kemak, a shape changer working for the Emperor. Jack Quinn falls in love as the pretty in pink princess morphs into an evil bug monster. The PC's then gain the merfolks blessing and leave just as the Salvation Army arrives again to dole out soup and blankets to victims of the Emperor of Spines, as well as take credit for the PC's efforts.
+
Kermy shows back up to tell the PC's that another Airship was seen floating in the waters to the Zouth. Given the only way to effectivly traverse the ocean floor is to gain a merfolks blessing, the players charter a boat and set sail for the last place merfolk were ever seen, the reefs around a small island. Upon arriving, however, they find the reefs empty. The island is populated with a strange half merfolk, half raccoon humanoid. They agree to hald the PC's if they help rid them of a nuisance. Two sons of the Emperor have possessed a statue of the island and are making trouble for them. The PC's cleared Ziggy and Norton out of the statue, but are then confronted by Princess Apricot, who was really a shape changer working for the Emperor. Jack Quinn falls in love as the pretty in pink princess morphs into an evil bug monster. The PC's then gain the merfolks blessing and leave just as the Salvation Army arrives again to dole out soup and blankets to victims of the Emperor of Spines.
  
 
==== Chapter VII ====
 
==== Chapter VII ====
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The Emperor of Spines had taken over Fortress Von Castle and the PC's were geared up for a final assault. After battling through the Emperors minions, that last of his children, and a partially constructed adamantium mobile fortress, they face down the Emperor himself. The Emperor paid for his crimes with his life, and the PC's closed a book that was opened a hundred years ago. Princess Apricot took over as ruler of Castletown in King Lucian's absence, and made the PC's official Royal Guardsmen.
 
The Emperor of Spines had taken over Fortress Von Castle and the PC's were geared up for a final assault. After battling through the Emperors minions, that last of his children, and a partially constructed adamantium mobile fortress, they face down the Emperor himself. The Emperor paid for his crimes with his life, and the PC's closed a book that was opened a hundred years ago. Princess Apricot took over as ruler of Castletown in King Lucian's absence, and made the PC's official Royal Guardsmen.
  
== Paragon Tier ==
+
=== Paragon Tier ===
  
 
Major Villain:  Dire Fiend
 
Major Villain:  Dire Fiend
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=== Chapter XVIII ===
 
=== Chapter XVIII ===
The party embarks on the quest to find Maximilion von Maxwell. This quest brought them to many corners of Smearth, but finnaly they found the legendary Dog, Coyote, or Blinky as he was known to his followers, The Old Kings. Blinky directed the party to the first layer of Hell, Avernus. King Maxwell was hiding out there because  in all of his journeys, the devils had been the most reasonable beings he met. They found Maxwell in the town of Darkspine, renting a room in the Inn, and meeting with the Lord of the First, Bel, for regular chess games. The Old King was not easily convinced that he should help, and it took subduing him and dragging him back to the material plane to seal the deal. During the scuffle, a page made it out of Jack's diary, and was found by Bel. Bel gained some insight into Jack's motivations, and when Jack found out, he wasn't happy.<BR>
 
<BR>
 
With the Old King Max, the party stormed Fortress von Castle, fighting past all of the Fiends guards, and confronted him in the Room von Throne. The Fiend confessed to all his sins, and that even in death, he could get his revenge on the Celestials. Even with the help of The Corrupter, the powerful Ice Archon that once helped him command half the plane, he could not fight the party off. After he was dead, Old King Max officially crowned Princess Apricot the leader of Castletown, and headed back to Hell to finish his chess game.
 
  
 
=== Chapter XX ===
 
=== Chapter XX ===
  
'''''ONE YEAR LATER'''''
+
=== Epic Tier ===
 
 
== Epic Tier ==
 
  
 
Major Villain:  Asmodeus
 
Major Villain:  Asmodeus
  
=== Chapter XXI ===
+
== BLAG v3.5 ==
 
 
After a year of tending to private matters, the parties downtime was interrupted by a call for help from Bilcore, a small town on the Zestern shores of Siverow. It's residents had seen signs of trouble brewing in The Forbidden Forest to the Zorth, and has sent several Heroic Tier NPCs to determine what was going on. When no one returned they called for help from Castletown, and the Princess sent her star Guardsmen, the party, who responded swiftly and surely, by hiring a group of Paragon Tier NPCs, who never returned. Eventually they decided to go look for themselves, and discovered a Devil worshiper cult operating out of the Forest. Along the way they discovered the Baby, who had no memory of who or where he was, but since he was a skilled rogue, they invited him to join their group. Also his amnesia presented them with the opportunity to scam him and make him do stuff. After stomping out the Devil Cult threat, the party was once again harassed by the Salvation Armies leader, Brenn Bahamus, who claimed responsibility for killing the cult. The part decided it would be easier to let him lie than argue, and they moved on. Not before Bahamus told them of the mercenaries he had hired to do the job for him, so he wouldn't have to break the vow not to enter Siverow, even if it was with the Princesses blessing. Hoping that a scrap of parchment he found in his pocket was connected to the mercenaries, the Baby asked the party to make a trip to the HQ.
 
 
 
Arriving at the Raven Wood HQ in a dark forest in the middle of the night may have been a bit unsettling for lesser heros, but the party was unshaken. They met with the guilds leader and determined that they were impostors. The supposed guild leader asked them to spend the night, and head out in the morning, and they agreed. With the knowledge that they were in danger, the party brought the fight to them, and discovered that the impostors were yet another Devil Cult. After an interrogation, they discovered that the cults had been contacted by their Devil Lords and ordered to do the things they had done, then wait. Asmodeus was rumored to have a new weapon to fight the Celestials, and they were doing these things to help him test it. After rescueing a few surviving members, the party met Thomas again, and he did nothing but act shady, tell them a few innocuous things, then leave. The party was a little confused, but decided to report back to Bahamus before making any more moves.
 
 
 
=== Chapter XXII ===
 
Back in Bilcore, the party discoveres that Brenn Bahamus had been given authority to operate on Siverow soil until the treats of the Devil worship cults had been dealt with. Since the party left for the mercenary HQ, the cults had started causing a great deal of trouble, and the Salvation Army was worried. Fortunatly, a large number of people showed up out of the forests around the town with similar stories to the Baby. No memories and skilled fighters all, they enlisted to aid the Army and were welcomed with open arms. They were dispatched to different sections of the area to deal with the cults, but many had not reported back. Bahamus asked the party to go look for them, and after a thorough search of the are, they tracked the enlistees to a Devil compound. They had been captured, but not by the worshipers, who were all dead. They were captured by Thomas. Thomas attacked the party, but was killed, and they rescued the soldiers, but were offered little explanation from Thomas for his actions. Only that he "wasn't going to watch another world die because someone was afraid to do the right thing."
 
 
 
=== Chapter XXIII ===
 
 
 
Returning once again to Bilcore, the Party learned that a massive gate had been opened near Castletown, and on the other side, Hell. Making their way there, the party and The Nimbus get ready for a fight. The new recruits formed the front line against the impending attack. When the devils came, they came in force, and the invasion was quick and bloody, even though not a single Hellish hand struck mortal flesh. Asmodeus himself led the attack, and with a wave of his hand, he destroyed all of the new recruits, who he referred to as his children. He made a point to single out the Baby and offer him his rightful place at his side, as the new weapon that won the war against Celestia for him. With the massive influx of evil souls, Hell was able to overthrow the Celestials once and for all, and now the Material Plane belonged to the devils. But, as the Lord of Hell attempted to exert his control over the plane, something stopped him. The war was not over, at least one Celestial had survived, and until they devils found it, the Smearth could not be theirs. Asmodeus ordered his forces to tear the plane apart looking for the survivor, then retreated back through the portal. In the face of the nightmarish horde that faced them, the party and Brenn Bahamus decided it would be better to run than be killed fighting. They boarded the Nimbus and set course for the Smoon, pursued by devils hungry for destruction. The Nimbus and her crew fought bravely, but in the end, right before reaching her goal, her dark matter engines were badly damaged. The ship went into free fall, a ten minute long free fall that gave most of the crew and the party time to escape. All except Brenn Bahamus, who remained on board to pilot the ship into the gate that linked Smearth to Hell, even if only temporarily. The Party made a dash for the Smelevator. When it's doors opened Thomas greeted them, kicking a large Earthy device out the door. As the Party climbed in and started to make their way to the Smoon, a huge explosion rocked the ground below and severed the link to Smearth.
 
 
 
=== Chapter XXIV ===
 
After escaping the rampaging devils below for the time being, the party looked to Thomas for answers. He explained that the Baby was the weapon sent by Asmodeus to destroy Celestia, but instead of fighting Celestials, he was designed to fight evil people on Smearth so their souls would be sent to Hell to fuel their armies. He was also programed to resurect each time he died, and each time would go to Hell for a short time and loose a little bit  of his humanity. Because of this, he asked the party to find a way to kill him permanantly if he was to die again. Thomas explained that the reason he knew this was because he was created on Earth for the same reason, and that the Devils were unable to exert full control over the plane meant that there was still at least one Celestial left alive to prevent the Devils from claiming victory. They set out to find Valera Ballard under Thomas' advice, because of her previous involvement with Celestials. Finding her in the Wood of Petrified Ancients, she directs them to The Harbinger of Salvation on Ghostwraith Island, and with her help, they convinced The Harbingers leader, former Leader of the Salvation Army, Saint Blasphemy Burns, to help them. They told the party of the Staff of the Titan, and their god that was contained within it. The staff was traded to the devils long ago by the Old Kings and should be in Hell, under the devils own noses. Burns was convinced that the Staff was still intact, because their paladins and clerics still had all their powers, so the party headed for Hell to find it. However, when they arrived, they found it under attack by demons. The devils had put all their chips on moving to Smearth, so the top few layers of Hell were sacrifice to the demons to keep them busy long enough for them to escape. After locating where the staff was supposed to be and wasn't, a messenger from Bel arrived, he told them where the staff was, and that he was going to betray Asmodeus. Bel was angry that his layer, Avernus, was the first to be sacrificed, after so many eternities of loyal service. Traveling to Avernus, the party found the staff in Bel's keep, and that the very layer was being destroyed by the Demons. They were also met by Valera who told that Thomas had been killed again trying to fight of Devils attacking Smearth. Now they would have to find a way to safely realease the vengeful god within the staff and find a way to stop Thomas before his Devil side became a problem for the whole plane. With this news also came a new plan. Ancient texts had revealed the exsistance of powerful artifacts made by the famous dwarf, Dwarfvinci Dwarfvinci. These artifacts, that were gifted to the cestials that the dwarf worshiped, had a secondary function of being able to control the Titan when brought together. These devices would need to be found as soon as possible, and in the mean time, the staff was to be stored in Darkenon, guarded by Knight Captain Samuels and the Castletown Royal Guard for the time being. Valera, and the survivors of the Nimbus crash also garrisoned there, along with Bel, and his remaining Devils.
 
 
 
=== Chapter XXV ===
 
Arriving at the teleportation circle in Celestia, the party is quickly attacked by angel zombies, being raised by an unknown force. They are plagued by constant attack by zombies and other horrors created from the deaths of thousands of Celestials. The bodies of the former inhabitants litter the streets and even the glowing sun on Palor's temple is glowing dimly. When they arrive at the temple they find a series of power wells Palor set up to fuel his paladin's and clerics, including one for Bridgemon. Through a set of powerfully locked doors designed to keep out those not good enough, the party found the first artifact, a pair of goggles that allows them to see as a Titan. Inscriptions in the band lead them to Bahamut's main temple, and the party is confronted by a angel lich, who is bent on killing anyone else who dares loot his plane. They killed the crap out of him and found the second artifact, a pair of boots that let the wearer take a titan step. The parties search was interrupted by Valera, who showed up to tell the party that Darkenon was under attack by Devils, and that their help was needed.
 
 
 
=== Chapter XXVI ===
 
Back on Smearth, a mighty war was being raged at the gates of Darkenon by Mephistopheles forces. The Devils had even resurrected the  Mobile Fortress and equipped it the legendary Soul Cannon, and enough gnomish technology to allow it to burrow deep underground. The Mole-ble Fortress opened the assault with a massive blast from the cannon, tearing open a hole in the cities walls and weakening it's defenses severely, then disappeared underground. The party quickly took to fighting off the higher tier threats in the army, while Samuels and his forces dealt with the paragon threats. Initially, the waves consisted of undead, and eventually, Wilhelmina, Daughter of the Emperor of Spines, discovered that Jack was among the cities inhabitants, and ordered her forces off. She had been hired by Mephistopheles, and now even boasted infernal pact warlock powers, but could not bring herself to fight Jack. She even ordered he forces to fight the devils, giving Darkenon's defenders a chance to regroup and rest. After reconnoitering, the party defended the city against several more threats, including an incursion by Asmodeus into the very vault the staff was being stored in. The attackers were pushed back, and looking to press the advantage, the defenders took the fight to the attackers, destroying Mephistopheles' flagship siege engine and dismantling his leadership. With the army in full retreat, the party was not met with rejoicing, but anger. The reason Mephistopheles had attacked was that citizens of Castletown had taken refuge in Darkenon, and they were outraged because they believed it was the party that brought the attack upon them. Apparently, in the parties absence, Asmodeus had been spreading propaganda that they had helped pave the way for his invasion. Suddenly, Thomas showed his face in the crowd, and now he appeared to be turning into a devil. He confessed his plan all along had been to trick the party into killing of Mephistopheles forces so he could take control of Hell for himself. He attacked the party, who soon saw trough his devilish disguise and knocked him unconscious. They took him prisoner and the citizens who now believed that Thomas was the villain, demanded he be executed. With his execution set for dawn, the Baby broke him out of jail and with the help of Beardy, swapped him with another prisoner. Thomas was resistant, however, as he claimed that the only way for the plan to work was for him to die, eventually confessing that he wanted to die becasue of what he had done on Earth. It is yet to be seen if he means killnig so many evil people and fueling hells army, or if there are more sinister deeds in his past that he wishes to atone for.
 
 
 
=== Chapter XXVII ===
 
The party returns to Celestia to  recover the final two artifacts, and follows the trail to Avandra's temple. Inside they discovered the private paradise of Major Mon Capitan Jingle Jangle Hockey Puck Krandel Clark Bar Dipstick VIII Esq. Billy Bobber Skittles Skin Flute Christopher Brick Thompson Von Nickle Dangle Knacker Thrasher of Gambelpot, who claimed to be the Babies grandfather, though in his deluded mental state, the party was unsure if they should trust him. He claimed that Avandra had given him a box to keep safe, and it likely contained what they were looking for. It didn't take long for the party to discover that it had been taken by the Soha Pact, or at least the simulated ones in the Major's fantasy. Storming the Soha castle, the party liberated the case from the beholder running the joint and recovered the Gauntlet of Infernal Command, a cursed dark metal glove that will allow the wearer not only to control the fire throwing arm of the Titan, but the forces of Hell in Asmodeus' absence. Leaving, the party headed for Moradin's mountainside keep. They found, however, nothing. A few rituals later, they arrived at Dwarfvinci's workshop, and the crazy old dwarf seemed to be expecting them. He handed over a mighty hammer, and with the only word he spoke, named it "Mojnir", the final artifact. Leaving, the party was confronted by what appeared to be the aspect of Asmodeus, though after kicking it's butt, discovered that it was in fact Dispater, under control of Asmodeus. It seemed that the lord of the Ninth was getting desperate to stop the party.
 
 
 
=== Chapter XXVIII ===
 
 
 
Returng to Darkenon, the party receives some bad news, not only has the sun gone out completely leaving the smoon as the only source of light on the plane, but Castletown, the very capitol of the Smearth had been destroyed by an attack by the devils. Not only that, but Thomas had stopped by to visit Valera, who told the party that she no longer supported their decision to let him live. He had told her that before he had left Earth he had destroyed the only weapon that was capable of repelling the Devils attack on their plane, a Titan, secretly made by Thomas because of his knowledge of what was to come. When the time came to deploy it, however, the governments of his world refused to accept his offer to help, instead branding him a criminal. Not long after, when the war was almost lost, they sought Thomas out to beg him to use his weapon, but he refused. Instead he blew the Titan up as he and the rest of his people evacuated Earth, but the last person to come through, Valera's sister, was killed when the Titan exploded, destroying the gate and sealing off Earth forever. With this new information,the party made a break for the court of Erathis, the controller of the game, to find a way to make the devils fight somewhere other than Smearth. What they found was Asmodeus, and a fake Erathis. After defeating the fake, and Asmodeus fleeing, the real Erathis showed up, and showed to the party that the only place the Titan could be released is Smearth. She did agree to grant the Smearthlings one month to prepare for the coming battle, more than enough time to evacuate everyone from the conflict zone, Casletown, or as it was now known, Dust Von Rubble. Returning to Darkenon once more, the party informed Knight Captain Samuels of their deadline. Learning that there were several issues on Smearth that needed taking care of, including the disappearances of General Plot D. Vice and Wilhelmina the lich and some strange activities in the skies above Dust Von Rubble, they party decided to let Bel take care of ferrying the refugees to the Smoon on their new spelljammer, the Inferno. The Baby decided to use this time to go look for his family on the Shire, and temporarily parted ways with the group, as they set out for the dark wasteland of Dust Von Rubble. Once there, they crossed paths with an injured old man who insisted that he had been attacked by "giant aliens" from the Astral Sea. The party quickly realized that they were dealing with Giraffes, deadly creatures native to the Astral Sea who were likely looking at their plane as a new feeding ground. They confronted the giant aberrations as they sifted the ruins of Castletown in search of prey, and easily defeated them. Searching the Giraffes belongings, they realized that they were merely a scouting party, and if they had reported back, the area would likely be swarming with them, definitely disrupting the coming battle. They also discovered a few rock samples that seemed to suggest that the ruins in which they stood were recently created with an arcane ritual. After a short investigation and casting a few rituals themselves, they discovered that the real Castletown structures were hidden away in the place of darkness, formerly inhabited by Darkenon. Traveling there, they discovered the Dire Fiend, who had escaped from Hell with the help of Thomas, who had convinced him to save the people of Castletown from an impending Devil attack in the same way that he saved Darkenon so many years ago. After making sure that the cities inhabitants, including Princess Apricot, were unharmed, the party agreed to keep the secret, though they were disapointed with the Baby for letting Thomas live in the first place. The Dire Feind also assured them that after the battle had concludedd, he would be heading back to Hell to pay the rest of his penance, after all, the celestial were dead and he had his revenge.
 
 
 
== BLAG ZERO ==
 
  
 
BLAG is a "continuation", for lack of a better term, of a 3.5 campaign of the same name.  I am a former player of the 3.5 campaign, although not a member of the 4.0 campaign and am putting in a section dedicated to the older campaign if only for nostalgia.
 
BLAG is a "continuation", for lack of a better term, of a 3.5 campaign of the same name.  I am a former player of the 3.5 campaign, although not a member of the 4.0 campaign and am putting in a section dedicated to the older campaign if only for nostalgia.
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*One-Shotting a Hydra of the appropriate CR for our 4-man team.
 
*One-Shotting a Hydra of the appropriate CR for our 4-man team.
 
*Jumping from a bed to a chair allowing the chair to slide across the floor to the open window as he wasn't tall enough otherwise.(became a standard for checking outside at Inns)
 
*Jumping from a bed to a chair allowing the chair to slide across the floor to the open window as he wasn't tall enough otherwise.(became a standard for checking outside at Inns)
*Meeting Bluff and Hide/Move Silently Difficulties that at times made the DM want to kill me.
+
*Meeting Bluff and Hide/Move Silently Difficulties that at times made the GM want to kill me.
 
*Causing more damage in the first round of combat than even our wizard could pump out in the entire encounter.
 
*Causing more damage in the first round of combat than even our wizard could pump out in the entire encounter.
 
*Setting the schedule of The Shire so that once a year when they dump their sewage they are right above Elzix's tower at the Fortress Von Castle.
 
*Setting the schedule of The Shire so that once a year when they dump their sewage they are right above Elzix's tower at the Fortress Von Castle.

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