Editing Brahnamin's Characters - Alice

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 2: Line 2:
 
[https://wiki.rpg.net/index.php/Brahnamin%27s_Characters < < < Back to Main Page]
 
[https://wiki.rpg.net/index.php/Brahnamin%27s_Characters < < < Back to Main Page]
  
=Alice :: Ship's Cutter=
+
==Alice :: Ship's Cutter==
  
 
[[File:Alice001.png|500px]]
 
[[File:Alice001.png|500px]]
Line 9: Line 9:
  
 
==Attributes [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==
 
==Attributes [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==
'''Physical [[file:d8a.png|24px|d8]]''' || '''Mental [[file:d10a.png|24px|d10]]''' || '''Social [[file:d6a.png|24px|d6]]'''
+
'''Physical [[file:d10a.png|24px|d10]]''' || '''Mental [[file:d8a.png|24px|d8]]''' || '''Social [[file:d6a.png|24px|d6]]'''
  
 
==Trained Skills [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==
 
==Trained Skills [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==
'''Fight''' [[file:d10a.png|24px|d10]]
+
'''Fight''' [[file:d8a.png|24px|d8]]
:- ''Tenjin Shinyo-Ryū Jūjutsu'' [[file:d6a.png|20px|d6]]  
+
:- ''Martial Arts'' [[file:d6a.png|20px|d6]]  
  
'''Fix''' [[file:d10a.png|24px|d10]]
+
'''Influence''' [[file:d10a.png|24px|d10]]
  
'''Know''' [[file:d10a.png|24px|d10]]
+
'''Know''' [[file:d6a.png|24px|d6]]
 
:- ''Rumors'' [[file:d6a.png|20px|d6]]  
 
:- ''Rumors'' [[file:d6a.png|20px|d6]]  
 +
 +
'''Move''' [[file:d8a.png|24px|d8]]
  
 
'''Notice''' [[file:d6a.png|24px|d6]]
 
'''Notice''' [[file:d6a.png|24px|d6]]
  
'''Sneak''' [[file:d6a.png|24px|d6]]
+
'''Sneak''' [[file:d8a.png|24px|d8]]
  
'''Treat''' [[file:d10a.png|24px|d10]]
+
'''Treat''' [[file:d12a.png|24px|d12]]
  
'''Trick''' [[file:d12a.png|24px|d12]]
+
'''Trick''' [[file:d10a.png|24px|d10]]
:- ''Misdirection'' [[file:d6a.png|20px|d6]]
 
  
 
==Untrained Skills [[file:d4a.png|30px|d4]]==
 
==Untrained Skills [[file:d4a.png|30px|d4]]==
| Craft |  Drive | Fly | Focus | Influence | Labor | Move | Operate | Perform | Shoot | Survive | Throw  |
+
| Craft |  Drive | Fix | Fly | Focus | Influence | Labor | Perform | Shoot | Survive | Throw  |
  
 
==Distinctions [[file:d8a.png|32px|d8]]==
 
==Distinctions [[file:d8a.png|32px|d8]]==
'''Back Alley Cutter:''' ''You ain't had much in the way of formal training, but when folk cain't show their face at a legit medical facility, they cain't be too particular about who patches them up.''
+
'''Back Alley Cutter:''' ''You fought your way up from the streets to get into medical school. Now you're back on the streets, stitching up thugs that can't show their face inside legit medical facilities.''
: '''Step Back:''' <u>Roll [[file:d4a.png|18px|d4]] instead of  [[file:d8a.png|18px|d8]] for 1 PP </u>  
+
: '''Step Back:''' <u>Roll [[file:d4a.png|18px|d4]] instead of  [[file:d8a.png|18px|d8]] for 1 PP </u>  
  
: '''☐ Street Surgery:''' ''This old cargo depot ain't particular sanitary, but at least there's no lawmen about'' - When you treat someone with injuries that would make a normal hospital ask inconvenient questions, spend 1 PP to step up or double '''Treat''' for the roll.
+
: Street Surgery: ''This condemned cargo depot ain't particular sanitary, but at least there's no lawmen about.'' When you treat someone with injuries that would make a normal hospital ask inconvenient questions, spend 1 PP to step up or double '''Treat''' for the roll.
  
: '''☑ Triage:''' <u>''You know how to stabilize a body til you can see to 'em proper'' - Spend 1 PP to step back another character’s medical or injury related complication.</u>
+
: Triage: ''You know how to stabilize a body til you can see to em proper.'' Spend 1 PP to step back another character’s medical or injury related complication.
  
 
[Highlighted Skills: ''Know/Notice/Treat'']
 
[Highlighted Skills: ''Know/Notice/Treat'']
  
  
'''Clockwork Orphan:''' ''You were just a kid when the war left your body ruined, but piece by piece you've managed to put yourself back together.''
+
'''Street Rat:''' ''You never had a roof or walls. You had your fists and your feet and your wits.''
: '''Step Back:''' <u>Roll [[file:d4a.png|18px|d4]] instead of  [[file:d8a.png|18px|d8]] for 1 PP </u>  
+
: '''Step Back:''' <u>Roll [[file:d4a.png|18px|d4]] instead of  [[file:d8a.png|18px|d8]] for 1 PP </u>
  
: '''☐ Cybernetics:''' ''You look normal enough most of the time, til you do that thing you shouldn't be able to do'' - When you call attention to your enhanced nature, step back '''Social''' for the scene to step up '''Physical''' for an action.
+
: '''Scrapper:''' <u>''You know how to use everything to your advantage in a fight'' - Spend 1 PP to roll your '''Trick''' die and add it to your total on any '''Fight''' roll.</u>
  
: '''☐ Slip of a Girl:''' ''You're proper tiny, and the configuration of your mechanical bits lets you squeeze and bend in ways a regular skeleton just don't'' - Spend 1 PP to squeeze through spaces that are just too small for regular folk to manage.
+
: I Know a Guy: ''Need a special job done? Chances are you crossed paths with just the right person at some point'' - Spend 1 PP to create a [[file:d8a.png|24px|d8]] Asset when you call in a shady friend with the skills you need.
[Highlighted Skills: ''Fix/Sneak/Trick'']
 
  
 +
[Highlighted Skills: ''Fight/Sneak/Trick'']
  
'''Old Bamboo Dǒulì:''' ''This traditional conical hat has been your ubiquitous companion for as long as you can remember, sheltering you from sun and rain and prying eyes.''
 
: '''☑ Step Back:''' <u>Roll [[file:d4a.png|18px|d4]] instead of  [[file:d8a.png|18px|d8]] for 1 PP </u>
 
  
: '''☑ Give 'em Hell:''' <u>''You don't look like much, but when the chips are down, folk seem uncommon willing to step in on your behalf'' - When you convince someone to make hell for someone else, spend 1 PP to give them an Asset equal to your '''Trick''' die.</u>
+
'''Duìzhǎng:''' ''You're nobody's captain, but folk have a tendency to follow your lead when you bother to step up and provide it.''
 +
: '''Step Back:''' <u>Roll [[file:d4a.png|18px|d4]] instead of  [[file:d8a.png|18px|d8]] for 1 PP </u>
  
: '''☐ Take measure:''' ''A Dǒulì's a fine screen for observing folk before they know they're being observed'' - When you come into conflict with someone for the first time, you may attempt to size them up with a '''Mental''' + '''Know''' Action. Create a '''''Sized Up''''' [[file:d8a.png|24px|d8]] Asset if you succeed, or take an '''''Overconfident''''' [[file:d8a.png|24px|d8]] Complication if you fail.
+
: '''Give 'em Hell:''' <u>''For whatever reason, folk seem to rally behind you'' - When you convince someone to make hell for someone else, spend 1 PP to give them an Asset equal to your '''Trick''' die.</u>
Highlighted
+
 
[Highlighted Skills: ''Fight/Know/Trick'']
+
: Talk 'em Down: ''You have some experience dealing with hotheads'' - When you try to defuse a charged situation, step up or double '''Influence'''. Take or step up a Complication to do both
 +
 
 +
[Highlighted Skills: ''Fight/Influence/Trick'']
  
 
==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==
 
==Signature Assets [[file:d6a.png|32px|d6]][[File:Arrow03.png|24px]]==
'''Steady Hands:''' [[file:d8a.png|24px|d8]] Despite their cybernetic nature, your hands and arms look perfectly normal, perfectly organic, perfectly . . . human. They don't flinch or shake, and they don't hesitate. No matter what is going on around you, your hands know what they are about.
+
'''Steady Hands:''' [[file:d8a.png|24px|d8]] Despite their cybernetic nature, your hands and arms look perfectly normal - perfectly human. They don't flinch or shake, and they don't hesitate. No matter what is going on around you, your hands know what they are about. After all, that's how they were engineered.
: '''☐ Right in the Phantom Limb:''' ''Never know when having a metal/polymer understructure will come in handy'' -  When you spend a PP to avoid being Taken Out from a physical attack or environmental happenstance, you can step back Steady Hands until the end of the Episode instead of taking a Complication. Remove Steady Hands from the Episode if they are stepped below [[file:d6a.png|24px|d6]]
+
<br>[Special: Cybernetics extend to shoulders]
  
: '''☐ White Knuckling It:''' ''Some jobs require more effort than others'' - Once per scene, you can spend 1 PP to step up or double your '''Steady Hands''' asset on a '''Physical''' roll when pairing it with an eligible [[file:d4a.png|18px|d4]] skill.  
+
'''Fine Gorramn Dǒulì:''' [[file:d6a.png|24px|d6]] You've worn this ubiquitous conical bamboo hat as long as you can remember and it has served you well as a shelter from sun and rain and prying eyes.
  
'''Bubble Gum:''' [[file:d6a.png|24px|d6]] You always have fresh bubble gum somewhere on your person, and usually have a piece in your mouth as well.
+
==Diceless Assets [[File:Blackfatezero.png|24px]]==
: '''☐ Pop Goes the Bubble Gun''' [sic]''':''' ''Funny how loud noises can affect folk when they're already nervous.'' Spend 1 PP to step up or double '''Trick''' when you snap your gum as a distraction.
+
'''Medic's Kit:''' Basic medical and emergency surgery supplies.
  
==Diceless Assets [[File:D0a.png|32px]]==
+
'''Tong Lieutenant's Tanto:''' A gift from a member of the Han Tong for saving the man's son from a gunshot wound.
'''Field Medic's Kit:''' Compact collection of portable medical and surgical necessities.
 
  
 
==Episodes==
 
==Episodes==
  
 
==Background==
 
==Background==
It was the constant rebuilding, repairing, replacing and adapting to her various cybernetics through her formative years that led to Alice's interest in surgery and medicine, but she never had the credit or sponsorship to go to medical school and become a proper doctor.
+
Alice was a war orphan. An abandoned field mine took her arms, and an unscrupulous surgeon more interested in forwarding his experiments than doing right by a victim of senseless violence, replaced them with shoulder-to-finger cybernetic implants.  
 
 
But she studied, and she learned, and she . . . practiced.
 
 
 
Folk on the streets always needed patching up, and it was rare the most badly hurt among them dared show their faces at the hospital or local clinic, where the staff had to report suspicious wounds to the authorities. So there was always opportunity. And when she found her learning lacking, (say that twelve times fast while skipping), Alice always managed to find a duty-bound shepherd or nostalgic browncoat willing to teach a wispy-faced kid the next new thing.
 
  
And then there was Nix. The girl mostly knew machine parts, but cybernetics required a certain understanding of human anatomy, tolerances, and physiology, which the older girl could usually be prompted to grudgingly pass along if Alice asked her while she was doing the work.
+
He also gave her Jak Jak. To facilitate her recuperation, he said.
  
Nix was dead now. Offed by dust-tweaker for a handful of chits.
+
The procedures and therapies involved in attaching and adapting to the artificial limbs spanned first months and then years. Even with Jak Jak in her ear, it could be unbearable, but the AI knew all the things and he constantly laid those things in front of her, filling her mind and challenging her skill.  
  
When she finally caught him up, Alice spent days showing him every way she knew to keep a traumatized body alive until the cumulative inflicted damage was more than even she could heal.  
+
In time, Alice learned enough to assist the surgeon in his experiments. The things she laid her hands to were simultaneously horrifying and oddly detached. She might be there still if soldiers hadn't come and dragged him away.  
  
Fun Fact: Fresh bubblegum did a fair job at masking the stench of stale urine and fresh feces if you didn't chew it flavorless before popping in the next piece.
+
Warned by Jak Jak, she fled the compound ahead of the Surgeon's arrest and disappeared into the streets and alleys of the biggest city that that rock could offer to swallow her. She traded her skill with scalpel and sutures for protection and food and eventually learned to fight and con and sneak shoulder to shoulder with the thugs who took her in, and she quietly carved out a niche for herself on those dark byways.
  
Now she just had Kenjin. Her Sensei.  
+
That was a lifetime ago. She had since traded broken streets on a broken rock for ships and space stations, and for the most part she avoided craning her neck over her shoulder to see if the past was catching her up. She preferred to look - and move - forward.  
  
One-legged old drunk could still put her on her back twice as often as she managed to put him on his. Probably. She hadn't actually sparred with him since she left the dirt for the ships and stations of the black.  
+
Just her and Jak Jak coasting the black black.
  
They still waved regular, though.
 
  
But her sparring was now mostly with off-grid spacers who thought they could stiff her for her services because she looked like a tattered bit that might get sucked into an air vent if she walked to close. With any luck, the ship she had just signed on with would offer better opportunities.
+
----
  
 
=[https://wiki.rpg.net/index.php/Brahnamin%27s_Characters Back to Main Page]=
 
=[https://wiki.rpg.net/index.php/Brahnamin%27s_Characters Back to Main Page]=

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)