Editing Brahnamin's Characters - True Fae

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 2: Line 2:
 
[[Brahnamin's_Characters | < < < Back To Main Page]]
 
[[Brahnamin's_Characters | < < < Back To Main Page]]
  
=Alice=
+
==Alice Sun==
  
 
[[File:AliceSun00002.png|550px]]
 
[[File:AliceSun00002.png|550px]]
Line 8: Line 8:
 
==''"Kitsune? No . . . one tail is enough for me."''==
 
==''"Kitsune? No . . . one tail is enough for me."''==
  
==Mantle :: True Fae (Unseelie)==
+
==Mantle :: True Fae==
You are a Fae aligned with the Unseelie Court of Winter. The Nevernever is your home, but you are not above spending time in the Mortal realm and interacting with its people.
+
Your sire was a Trickster Fae. You have to figure out how you're going to deal with that volatile legacy.
  
 
==Character Aspects==
 
==Character Aspects==
 
<u>High Concept</u>  
 
<u>High Concept</u>  
 
:'''Reluctant Daughter of the Fox Trickster'''  
 
:'''Reluctant Daughter of the Fox Trickster'''  
:Your sire was an infamous Trickster with a vicious and callous reputation among the Fae, and you don't always know what to do with that.  
+
:Your sire was an infamous Trickster with a vicious and callous reputation among the Fae, and you don't always know what to do with that. Aligning yourself with Winter might have been a bit extreme, though.
:'''Invoke:''' When attempting to trick or deceive, or when trading on dad's legend.
 
 
 
:'''Compel:''' When your father's reputation comes back to bite you.
 
 
 
  
 
----
 
----
 
<u>Trouble Aspect</u>  
 
<u>Trouble Aspect</u>  
:'''Loose Lips are the Devil's Playground'''  
+
:'''Everyone Knows My Dad'''  
:Some folk know when '''''not''' to say something'' . . . (those are not your folk).
+
:The Fox has earned a vicious and callous reputation in the supernatural community. You wear that reputation like the proverbial millstone.
:'''Invo/pel:''' When speaking out of turn or saying the wrong thing can complicate your life.
 
 
 
  
 
----
 
----
 
<u>Free Aspects</u>  
 
<u>Free Aspects</u>  
 
:'''''"Hexen-freude, Bitches!"'''''
 
:'''''"Hexen-freude, Bitches!"'''''
:The energy of the Nevernever courses through your veins in a way that does ''not'' play nice with modern technology - a trait you've been known to put to good use.
+
:The energy of the Nevernever courses through your veins, and it does ''not'' play nice with modern technology - a trait you've been known to put to good use.
:'''Invoke:''' When you want to disrupt technology.
 
  
:'''Compel:''' When disrupting technology would interfere with your plans.
 
  
 
+
:'''Shape of the Realm'''
:'''Walker of the Ways Between'''
+
:You wear the form of a Fox within the Nevernever and a Human form in the Realm of Men.
:The Veil is thin for you, and you step between worlds with ease. The Ways hear your whispers, and sometimes they whisper back.
 
:'''Invoke:''' When traveling the Ways of the Nevernever
 
 
 
:'''Compel:''' When the Ways take you where they need you rather than where you want to go.
 
  
  
 
:'''Boneweaver's Friend'''  
 
:'''Boneweaver's Friend'''  
:When you swore fealty to Winter, the minotaur, Boneweaver, took you under his wing and taught you to navigate the treacherous waters of the Unseelie court. Of course, much of what he taught you presumes an axe the size of a man and horns to back you up.
+
:When you swore allegiance to Winter, you were befriended by the Minotaur, Boneweaver.
:'''Invoke:''' When you need to navigate the politics and factions of the Unseelie court.
 
  
:'''Compel:''' When your unique training in navigating the politics and factions of the Unseelie court is inappropriate to the task at hand.
+
::[[File:Knightsbane020202.png|200px]]
  
 +
==Approaches==
 +
Note: '''Bold''' approaches indicate ''Human'' form, and [Bracketed] approaches indicate ''Fox'' form
  
::[[File:Knightsbane020202.png|400px]]
 
 
==Approaches==
 
 
[[File:Blackfate.png|24px]] [[File:Blackfate.png|24px]] [[File:Blackfate.png|24px]]  
 
[[File:Blackfate.png|24px]] [[File:Blackfate.png|24px]] [[File:Blackfate.png|24px]]  
  
'''Guile'''
+
'''Focus''' [Guile]
  
 
[[File:Blackfate.png|24px]] [[File:Blackfate.png|24px]]  
 
[[File:Blackfate.png|24px]] [[File:Blackfate.png|24px]]  
  
'''Focus / Haste'''  
+
'''Intellect / Haste''' [Flair / Haste]
  
 
[[File:Blackfate.png|24px]]  
 
[[File:Blackfate.png|24px]]  
  
'''Intellect / Flair'''  
+
'''Guile / Force''' [Focus / Force]
  
 
[[File:Blackfatezero.png|24px]]  
 
[[File:Blackfatezero.png|24px]]  
  
'''Force'''
+
'''Flair''' [Intellect]
  
 
==Core Stunts==
 
==Core Stunts==
Line 79: Line 65:
 
'''Unseelie Magic:''' You may cast evocations (page 140) that fit the nature of Winter: death, slumber, ice. All Unseelie magic has a cold ambiance, even if its connection to Winter is metaphorical. This magic is ultimately sponsored by the Winter Queens, and using it in a manner counter to their agenda may mark you as an enemy to Winter. You use these as actions with your normal approaches, in any combination. The GM may assign scale (page 182) to your action.
 
'''Unseelie Magic:''' You may cast evocations (page 140) that fit the nature of Winter: death, slumber, ice. All Unseelie magic has a cold ambiance, even if its connection to Winter is metaphorical. This magic is ultimately sponsored by the Winter Queens, and using it in a manner counter to their agenda may mark you as an enemy to Winter. You use these as actions with your normal approaches, in any combination. The GM may assign scale (page 182) to your action.
  
'''Briar Patch:''' (as Pathfinder) You can open portals between the mortal world and the wild (unaffiliated) regions of Faerie. Once per session, you may declare your convenient arrival in a scene via a portal.
+
'''Briar Patch:''' You can open portals between the mortal world and the wild (unaffiliated) regions of Faerie. Once per session, you may declare your convenient arrival in a scene via a portal.
  
'''Crazy Like a Fox:''' Because you are a Trickster, you can cause those near you to believe you are about to do something vastly different than what you are actually going to do. You get +2 to Create an Advantage with Guile when you attempt to verbally mislead someone.
+
'''Crazy Like a Fox:''' Because you are a Trickster, you can cause those near you to believe you are about to do something vastly different than what you are actually going to do. You get +2 to create an advantage with guile when you attempt to verbally mislead someone.
  
 
==Stress & Conditions==
 
==Stress & Conditions==
Line 121: Line 107:
  
 
==Personal Details==
 
==Personal Details==
Born the only daughter of a Wyld Fae Trickster of rough reputation, Alice had a strange and troubled childhood. She never knew her mother, and her father would not speak of her, but over time she came to suspect that he had done what Trcicksters often do in the siring of progeny - he took on both roles, impregnating himself and bearing her to term in the form of a woman.
 
 
It didn't matter. When she was old enough to fend for herself, he abandoned her to her own devices. An unaligned Fae among the wildest and roughest of the Fae was on the dangerous side of precarious, and resulted in her eventually swearing fealty to Winter.
 
 
The Unseelie court was no soft home, but they kept the letter of the law. In that respect, she was much safer than she had ever been in the Wylds.
 
 
Boneweaver, a burly minotaur who spent most of his time on the Gates, took her under his wing shortly after she had given fealty and did his best to help her to navigate her new life. A Waywalker, he taught her to find the spaces between the Here and the There, between the Now and the Not Yet. He taught her how to whisper to the Ways, to suss out where they went before she even stepped in. But more importantly, he taught her to listen to the Ways and to trust them when they wanted to lead her.
 
 
That did not always end well.
 
 
The Magic came to her on its own, breathed on the chill wind, wrapping her in blankets of stars and night. She was no adept yet. But she was no slouch either.
 
 
More and more these days, she found herself walking among mortals in their realm. They fascinated her, though their penchant for surrounding themselves with Iron was alarming. Still, most of them managed not to run afoul of the stuff, and if they could manage the feat, she could too.
 
  
 
==[[Brahnamin's_Characters | Back To Main Page]]==
 
==[[Brahnamin's_Characters | Back To Main Page]]==

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)