Editing
Bruna the Potter
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
[[The Wilderlands of Absalom]] == Rank == *Human Thief 4 (Burglar) *XP: 8,654/10,000 *Neutral *Henchman of [[P'zev the Hairless]], who is a henchman of [[Karag Two-Blades]] Sub-Boss of the ''Kuutamo'' (Moonlight), the [[Shadow Wolves]] hideout in Junction == Attributes == *STR 9 *INT 15 (+1) *WIS 11 *DEX 09 *CON 08 (-1) *CHA 11 == Skills == *Languages **Common **X *General Proficiencies **'''Art (pottery)''' The character has studied under a guild craftsman. The character is considered an apprentice in her trade. She can manufacture 10gp per month of goods, and can identify masterwork items, rare materials, and famous artisans with a proficiency throw of 11+ **'''Lip Reading''' The character can “overhear” conversations spoken in a language she understands. If the subject of her lip reading is not speaking clearly in bright light, the character may need to make a successful proficiency throw to hear noise in order to determine if she gleans the appropriate information. Characters with Lip Reading proficiency receive a +1 bonus to carousing and spying hijinks. II''' *Class Proficiencies **'''Alertness''' The character gains a +4 bonus on any proficiency throws to hear noises and detect secret doors. With a proficiency throw of 18+ she can notice secret doors with just casual observation. She gains a +1 bonus to avoid surprise. **'''Skulking''' The character excels at moving furtively and finding concealment. She receives a +2 bonus on proficiency throws to hide in shadows and move silently. *Class Abilities **'''Read Languages''' including ciphers, treasure maps, and dead languages, but not magical writings with a proficiency throw of 5+ on 1d20. If the roll does not succeed, the thief may not try to read that particular piece of writing until she reaches a higher level of experience. **'''Thief skills''' (includes proficiency bonuses) ***Open Locks 15+ ***Find and Remove Traps 15+ ***Pick Pockets 14+ ***Move Silently 12+ ***Climb Walls 4+ ***Hide in Shadows 14+ ***Hear Noise 7+ **'''Backstab''' x2 == Combat == *AC 2 (leather) *HP 5 *Movement Rate 120/40/120 *Initiative Modifier +0 *Attacks **Primary Melee Attack: +1 sword 8+, 1d6+1 **Primary Ranged Attack: crossbow 9+, 1d6 *Saves: **Petrification & Paralysis 12+ **Poison & Death 12+ **Blast & Breath 15+ **Staves & Wands 13+ **Spells 14+ == Equipment == *Gear, Armor, Weapons: **leather armor **Sword +1 **crossbow and 20 bolts **537.82 gp kept with Mr. Hand, 60.86 gp kept on person ==Notes== *[https://forum.rpg.net/showthread.php?806873-IC-IV-ACKS-The-Wilderlands-of-Absalom&p=21354630#post21354630 First appearance], as member of the Shadow Wolves
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information