Bruna the Potter

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The Wilderlands of Absalom

Rank[edit]

Sub-Boss of the Kuutamo (Moonlight), the Shadow Wolves hideout in Junction

Attributes[edit]

  • STR 9
  • INT 15 (+1)
  • WIS 11
  • DEX 09
  • CON 08 (-1)
  • CHA 11

Skills[edit]

  • Languages
    • Common
    • X
  • General Proficiencies
    • Art (pottery) The character has studied under a guild craftsman. The character is considered an apprentice in her trade. She can manufacture 10gp per month of goods, and can identify masterwork items, rare materials, and famous artisans with a proficiency throw of 11+
    • Lip Reading The character can “overhear” conversations spoken in a language she understands. If the subject of her lip reading is not speaking clearly in bright light, the character may need to make a successful proficiency throw to hear noise in order to determine if she gleans the appropriate information. Characters with Lip Reading proficiency receive a +1 bonus to carousing and spying hijinks. II
  • Class Proficiencies
    • Alertness The character gains a +4 bonus on any proficiency throws to hear noises and detect secret doors. With a proficiency throw of 18+ she can notice secret doors with just casual observation. She gains a +1 bonus to avoid surprise.
    • Skulking The character excels at moving furtively and finding concealment. She receives a +2 bonus on proficiency throws to hide in shadows and move silently.
  • Class Abilities
    • Read Languages including ciphers, treasure maps, and dead languages, but not magical writings with a proficiency throw of 5+ on 1d20. If the roll does not succeed, the thief may not try to read that particular piece of writing until she reaches a higher level of experience.
    • Thief skills (includes proficiency bonuses)
      • Open Locks 15+
      • Find and Remove Traps 15+
      • Pick Pockets 14+
      • Move Silently 12+
      • Climb Walls 4+
      • Hide in Shadows 14+
      • Hear Noise 7+
    • Backstab x2

Combat[edit]

  • AC 2 (leather)
  • HP 5
  • Movement Rate 120/40/120
  • Initiative Modifier +0
  • Attacks
    • Primary Melee Attack: +1 sword 8+, 1d6+1
    • Primary Ranged Attack: crossbow 9+, 1d6
  • Saves:
    • Petrification & Paralysis 12+
    • Poison & Death 12+
    • Blast & Breath 15+
    • Staves & Wands 13+
    • Spells 14+

Equipment[edit]

  • Gear, Armor, Weapons:
    • leather armor
    • Sword +1
    • crossbow and 20 bolts
    • 537.82 gp kept with Mr. Hand, 60.86 gp kept on person

Notes[edit]