Editing Byzantium: Nightmares Undreamed Of:Amata
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==Amata== | ==Amata== | ||
− | '''Chaotic Shadowsneak 2''' (XP | + | '''Chaotic Shadowsneak 2''' (XP/next XP)<br> |
'''Appearance:''' Amata is a whip-thin former street rat, dressed in mismatched, well-worn clothing likely pilfered from those more well-to-do than her at some point. Her slight stature indicates former malnourishment, but the fire in her dark eyes shows she is not some wastrel to be cast aside like human refuse. | '''Appearance:''' Amata is a whip-thin former street rat, dressed in mismatched, well-worn clothing likely pilfered from those more well-to-do than her at some point. Her slight stature indicates former malnourishment, but the fire in her dark eyes shows she is not some wastrel to be cast aside like human refuse. | ||
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===Combat=== | ===Combat=== | ||
*Hit Die d6 | *Hit Die d6 | ||
− | *Initiative: | + | *Initiative: |
− | *Speed: | + | *Speed: |
− | *AC: | + | *AC: |
− | * | + | *Dispostion: 6 |
*Psychic Armor: 5 | *Psychic Armor: 5 | ||
====Weapons==== | ====Weapons==== | ||
− | * | + | *Weapon 1 Attack +X to hit |
− | * | + | *Weapon 2 Attack +Y to hit |
===Restrictions=== | ===Restrictions=== | ||
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====Precognition==== | ====Precognition==== | ||
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You may lose 1 point of Willpower in order to receive a vision of the immediate future when you are faced with a relatively simple choice or decision to make. The vision shows you the most likely result of the next few minutes. If you witness your death in this vision, you lose an additional 1d4 points of Willpower. | You may lose 1 point of Willpower in order to receive a vision of the immediate future when you are faced with a relatively simple choice or decision to make. The vision shows you the most likely result of the next few minutes. If you witness your death in this vision, you lose an additional 1d4 points of Willpower. | ||
====Psychic Armour==== | ====Psychic Armour==== | ||
− | |||
You have Psychic Armour. Roll a number of d3s (instead of your Hit Dice) equal to your level and add them together to determine your Psychic Armour score. You are not required to re-roll this score when you take a rest, but you may, if you like. | You have Psychic Armour. Roll a number of d3s (instead of your Hit Dice) equal to your level and add them together to determine your Psychic Armour score. You are not required to re-roll this score when you take a rest, but you may, if you like. | ||
===Spells=== | ===Spells=== | ||
− | '' | + | ''Memorized 3/3'' |
*Star Ambassador Blood | *Star Ambassador Blood | ||
*Spells | *Spells | ||
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===Equipment=== | ===Equipment=== | ||
− | + | Encumbrance = X/(4 + Health modifier) | |
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*Worn | *Worn | ||
− | ** | + | ** |
− | ** | + | ** |
− | * | + | *Backpack |
− | + | ** | |
− | + | ** | |
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− | ** | ||
− | ** | ||
*Coinpurse | *Coinpurse | ||
− | ** | + | ** |
===Special Moves=== | ===Special Moves=== | ||
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===Notes=== | ===Notes=== | ||
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===Q&A=== | ===Q&A=== |