Editing Byzantium: Nightmares Undreamed Of
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[[Category:The Nightmares Underneath]] [[Category:OSR]] | [[Category:The Nightmares Underneath]] [[Category:OSR]] | ||
− | [https://forum.rpg.net/showthread.php?831951-Recruitment-The-Nightmares-Underneath-Byzantium-Nightmares-Undreamed-Of Recruitment] | [https://forum.rpg.net/showthread.php?833927-Re-Recruitment-The-Nightmares-Underneath-Byzantium-Nightmares-Undreamed-Of&p=22115225#post22115225 Re-Recruitment | + | [https://forum.rpg.net/showthread.php?831951-Recruitment-The-Nightmares-Underneath-Byzantium-Nightmares-Undreamed-Of Recruitment] | [https://forum.rpg.net/showthread.php?833927-Re-Recruitment-The-Nightmares-Underneath-Byzantium-Nightmares-Undreamed-Of&p=22115225#post22115225 Re-Recruitment] | [https://forum.rpg.net/showthread.php?832876-The-Nightmares-Underneath-Byzantium-Nightmares-Undreamed-Of OOC] | [https://forum.rpg.net/showthread.php?833297-The-Nightmares-Underneath-Byzantium-Nightmares-Undreamed-Of IC] |
[[File:Old warrior Ethiopia photo by Izidor Gašperlin.jpg]] | [[File:Old warrior Ethiopia photo by Izidor Gašperlin.jpg]] | ||
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==Player Characters== | ==Player Characters== | ||
− | *[ | + | *[https://www.myth-weavers.com/showthread.php?p=13738125#post13738125 Ilknur Bryennios], Scholar, Spells 4/4*, Init +0, Speed 7, AC X, Disposition 6/6, Psychic Armor 4/4, weapon 1 attack +X, weapon 2 attack +X, Imbuement of Heightened Precision |
− | *[[ | + | *[[Tomás the Red-Handed Bastard]], Fighter, Init +1, Speed 8, AC 13, Disposition 8/8, Saber attack +3, Sling attack +3, Aura of Intimidation |
− | *[[ | + | *[[Cypress Kamran]], Battle Wizard, Spells 3/3, Init -1, Speed 6, AC X, Disposition X/X, Psychic Armor Y/Y, Scythe attack +X, Pistol attack +X, Dagger attack +x, Imbuement ? |
− | + | *Amata, Shadowsneak, Spells 3/3, Init +1, Speed 8, AC X, Disposition X/X, Psychic Armor Y/Y, weapon 1 attack +X, weapon 2 attack +X, Precognition | |
− | + | *Stanles Lear, Spellslinger, Spells 4/4, Init +2, Speed 9, AC X, Disposition X/X, Psychic Armor Y/Y, weapon 1 attack +X, weapon 2 attack +X, Imbuement ? | |
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[[Sample Byzantium Character Sheet]] | [[Sample Byzantium Character Sheet]] | ||
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!Defining Aspect | !Defining Aspect | ||
!Secret | !Secret | ||
+ | |- | ||
+ | |Ilknur Bryennios | ||
+ | |Neutral | ||
+ | |Scholar | ||
+ | |d4 | ||
+ | |17 | ||
+ | |11 | ||
+ | |06 | ||
+ | |10 | ||
+ | |16 | ||
+ | |07 | ||
+ | |11 | ||
+ | |clear the name of my master | ||
+ | |The Court is my Family, These Halls, my Home | ||
+ | |Mistress of Myriad Tongues | ||
+ | |Caught in a Honeyed Trap | ||
+ | |- | ||
+ | |Tomás the Red-Handed Bastard | ||
+ | |Neutral | ||
+ | |Fighter | ||
+ | |d8 | ||
+ | |04 | ||
+ | |13 | ||
+ | |15 | ||
+ | |13 | ||
+ | |07 | ||
+ | |11 | ||
+ | |10 | ||
+ | |get free of this curse | ||
+ | |Bourgeois Bastard Born of Ambition | ||
+ | |I Work Oddjobs in This Mad City I Love | ||
+ | |Help, I’ve Fallen / Can’t Get Out! | ||
+ | |- | ||
+ | |Cypress Kamran | ||
+ | |Chaotic | ||
+ | |Battle Wizard | ||
+ | |d8 | ||
+ | |09 | ||
+ | |08 | ||
+ | |17 | ||
+ | |09 | ||
+ | |15 | ||
+ | |10 | ||
+ | |08 | ||
+ | |for freedom | ||
+ | |The Wild Consumed Me, Fought Me, Protected Me | ||
+ | |I may be Learned, but / Bound as my Puppets | ||
+ | |Under/Mutable Flesh Slps/Beast | ||
|- | |- | ||
|Amata | |Amata | ||
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|11 | |11 | ||
|11 | |11 | ||
− | | | + | |11 |
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|08 | |08 | ||
|defiant survival | |defiant survival | ||
− | | | + | |Born Into Slavery |
− | | | + | |Rebel with a Cause |
|The Stars Know My Name | |The Stars Know My Name | ||
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|- | |- | ||
|Stanles Lear | |Stanles Lear | ||
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|10 | |10 | ||
|17 | |17 | ||
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|11 | |11 | ||
|13 | |13 | ||
+ | |16 | ||
|05 | |05 | ||
|16 | |16 | ||
− | | | + | |hated by my profession |
− | | | + | |I'm a Drunken Patricide |
− | | | + | |Just One More Artifact, Then I'll Show/Dutchess |
|No/Accident / Sober/Once | |No/Accident / Sober/Once | ||
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|} | |} | ||
==Byzantium== | ==Byzantium== | ||
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==Factions== | ==Factions== | ||
==NPCs== | ==NPCs== | ||
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==Rumors and Leads== | ==Rumors and Leads== | ||
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*[https://forum.rpg.net/showthread.php?831951-Recruitment-The-Nightmares-Underneath-Byzantium-Nightmares-Undreamed-Of&p=22040913#post22040913 On the Subject of Culture in Byzantium] | *[https://forum.rpg.net/showthread.php?831951-Recruitment-The-Nightmares-Underneath-Byzantium-Nightmares-Undreamed-Of&p=22040913#post22040913 On the Subject of Culture in Byzantium] | ||
*[https://forum.rpg.net/showthread.php?833927-Re-Recruitment-The-Nightmares-Underneath-Byzantium-Nightmares-Undreamed-Of&p=22115257#post22115257 What Is Byzantium?] | *[https://forum.rpg.net/showthread.php?833927-Re-Recruitment-The-Nightmares-Underneath-Byzantium-Nightmares-Undreamed-Of&p=22115257#post22115257 What Is Byzantium?] | ||
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*[https://forum.rpg.net/showthread.php?832876-The-Nightmares-Underneath-Byzantium-Nightmares-Undreamed-Of&p=22117203#post22117203 Blue OOC blocks vs Hidden sblocks] | *[https://forum.rpg.net/showthread.php?832876-The-Nightmares-Underneath-Byzantium-Nightmares-Undreamed-Of&p=22117203#post22117203 Blue OOC blocks vs Hidden sblocks] | ||
*[https://forum.rpg.net/showthread.php?832876-The-Nightmares-Underneath-Byzantium-Nightmares-Undreamed-Of&p=22118678#post22118678 On weapons and kit in the City] | *[https://forum.rpg.net/showthread.php?832876-The-Nightmares-Underneath-Byzantium-Nightmares-Undreamed-Of&p=22118678#post22118678 On weapons and kit in the City] | ||
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==House Rules== | ==House Rules== | ||
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====Contacts==== | ====Contacts==== | ||
You each start play with a number of Contacts = 1 + CHA modifier (negative modifiers result in bonus Contacts automatically beginning on the lower end of the Reaction table). You can declare your unused Contacts at any time during play. You will have the opportunity to make additional Contacts in play, and can make a Between Adventures move in some extended downtime situations to generate more open Contacts if your current open Contacts are exhausted. When you activate a Contact, I'll roll against the Reaction and Seeing a Man About a Dog tables (TNU 137-138) to determine their current opinion of you and their ability to render the aid you desire. (With the exception that free Contacts generated by negative CHA will at best have a neutral Reaction). | You each start play with a number of Contacts = 1 + CHA modifier (negative modifiers result in bonus Contacts automatically beginning on the lower end of the Reaction table). You can declare your unused Contacts at any time during play. You will have the opportunity to make additional Contacts in play, and can make a Between Adventures move in some extended downtime situations to generate more open Contacts if your current open Contacts are exhausted. When you activate a Contact, I'll roll against the Reaction and Seeing a Man About a Dog tables (TNU 137-138) to determine their current opinion of you and their ability to render the aid you desire. (With the exception that free Contacts generated by negative CHA will at best have a neutral Reaction). | ||
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====Spells==== | ====Spells==== | ||
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''Imbuements:'' You may select one spell you have mastered, and receive a narrative effect for possessing mastery in it that we negotiate. So, for instance, selecting Open as your Imbuement might mean that your character can always open small, unlocked containers within 10' of them with the motion of a finger. Selecting Perfect Orientation might mean that your character can always orient to true north and the direction 'up'. Characters will have the opportunity to acquire additional Imbuements, both as a result of attaining new specific levels and through narrative devices. | ''Imbuements:'' You may select one spell you have mastered, and receive a narrative effect for possessing mastery in it that we negotiate. So, for instance, selecting Open as your Imbuement might mean that your character can always open small, unlocked containers within 10' of them with the motion of a finger. Selecting Perfect Orientation might mean that your character can always orient to true north and the direction 'up'. Characters will have the opportunity to acquire additional Imbuements, both as a result of attaining new specific levels and through narrative devices. | ||
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