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[[Category:The Nightmares Underneath]] [[Category:OSR]]
 
[[Category:The Nightmares Underneath]] [[Category:OSR]]
  
[https://forum.rpg.net/showthread.php?831951-Recruitment-The-Nightmares-Underneath-Byzantium-Nightmares-Undreamed-Of Recruitment] | [https://forum.rpg.net/showthread.php?833927-Re-Recruitment-The-Nightmares-Underneath-Byzantium-Nightmares-Undreamed-Of&p=22115225#post22115225 Re-Recruitment] | [https://forum.rpg.net/index.php?threads/re-recruitment-2-the-nightmares-underneath-byzantium-nightmares-undreamed-of.842791/ Re-Recruitment 2] | [https://forum.rpg.net/showthread.php?832876-The-Nightmares-Underneath-Byzantium-Nightmares-Undreamed-Of OOC] | [https://forum.rpg.net/showthread.php?833297-The-Nightmares-Underneath-Byzantium-Nightmares-Undreamed-Of IC]
+
[https://forum.rpg.net/showthread.php?831951-Recruitment-The-Nightmares-Underneath-Byzantium-Nightmares-Undreamed-Of Recruitment] | [https://forum.rpg.net/showthread.php?833927-Re-Recruitment-The-Nightmares-Underneath-Byzantium-Nightmares-Undreamed-Of&p=22115225#post22115225 Re-Recruitment] | [https://forum.rpg.net/showthread.php?832876-The-Nightmares-Underneath-Byzantium-Nightmares-Undreamed-Of OOC] | [https://forum.rpg.net/showthread.php?833297-The-Nightmares-Underneath-Byzantium-Nightmares-Undreamed-Of IC]
  
 
[[File:Old warrior Ethiopia photo by Izidor Gašperlin.jpg]]
 
[[File:Old warrior Ethiopia photo by Izidor Gašperlin.jpg]]
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==Player Characters==
 
==Player Characters==
*[[Byzantium:_Nightmares_Undreamed_Of:Amata|Amata]], Shadowsneak, Spells 3/3, Init +1, Speed 8, AC 13, Disposition 9/9 | '''Willpower 9/12''', Psychic Armor 4/4, sword attack +0, dagger attack +0, Precognition
+
*[[Tomás the Red-Handed Bastard]], Fighter, Init +1, Speed 8, AC 13, Disposition 8/8, Saber attack +3, Sling attack +3, Aura of Intimidation
*[[Trystane Lyandre]], Champion of Good, Init +1, Speed 8, AC 13, Disposition 10/10 now (14/15 future) | '''Willpower 8/9''', baton attack +2, dagger attack +2, shortbow attack +3
+
*[[Cypress Kamran]], Battle Wizard, Spells 3/3, Init -1, Speed 6, AC X, Disposition 9/9, Scythe attack +X, Pistol attack +X, Dagger attack +x, Imbuement of Stick Servitors
*[[Caldwell Ulverman]], Cultist of Yuhannah, Init -1, Speed 8, AC 13, Disposition 11/11, battleaxe +2, dagger +2, throwing knives +1 (10 yard range)
+
*[[Byzantium:_Nightmares_Undreamed_Of:Amata|Amata]], Shadowsneak, Spells 3/3, Init +1, Speed 8, AC X, Disposition 6/6, Psychic Armor 5/5, weapon 1 attack +X, weapon 2 attack +X, Precognition
 
+
*[[Stanles Lear]], Spellslinger, Spells 4/4, Init +2, Speed 9, AC X, Disposition 5/5, Psychic Armor 5/5, weapon 1 attack +X, weapon 2 attack +X, Imbuement ?
[[Keas Forgetender]]
 
 
 
====NPC Squad Members====
 
*[[Stanles Lear]], Spellslinger, Spells 4/4, Init +2, Speed 8, AC 14, Disposition 8/8, Psychic Armor 5/5, rapier attack +0, Pistol attack, Wizard Sword attack +3 with 2d4+1 damage, Imbuement: Aura of Deadliness
 
  
 
[[Sample Byzantium Character Sheet]]
 
[[Sample Byzantium Character Sheet]]
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!Defining Aspect
 
!Defining Aspect
 
!Secret
 
!Secret
 +
|-
 +
|Tomás the Red-Handed Bastard
 +
|Neutral
 +
|Fighter
 +
|d8
 +
|04
 +
|13
 +
|15
 +
|13
 +
|07
 +
|11
 +
|10
 +
|get free of this curse
 +
|Bourgeois Bastard Born of Ambition
 +
|I Work Oddjobs in This Mad City I Love
 +
|Help, I’ve Fallen / Can’t Get Out!
 +
|-
 +
|Cypress Kamran
 +
|Chaotic
 +
|Battle Wizard
 +
|d8
 +
|09
 +
|08
 +
|17
 +
|09
 +
|15
 +
|10
 +
|08
 +
|for freedom
 +
|The Wild Consumed Me, Fought Me, Protected Me
 +
|I may be Learned, but / Bound as my Puppets
 +
|Under/Mutable Flesh Slps/Beast
 
|-
 
|-
 
|Amata
 
|Amata
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|11
 
|11
 
|11
 
|11
|13
+
|11
|12
+
|10
 
|08
 
|08
 
|defiant survival
 
|defiant survival
|A Slave to My Birth
+
|Born Into Slavery
|Agent of Change, One Step at a Time
+
|Rebel with a Cause
 
|The Stars Know My Name
 
|The Stars Know My Name
|-
 
|Trystane Lyandre
 
|Good
 
|Champion
 
|d8
 
|16
 
|13
 
|11
 
|16
 
|13
 
|09
 
|09
 
|outsider/absolution
 
|Faith and Service
 
|Light Lost in Darkness
 
|Seeking Redemption, But
 
|-
 
|Caldwell Ulverman
 
|Neutral
 
|Cultist
 
|d6
 
|09
 
|06
 
|10
 
|10
 
|12
 
|15
 
|09
 
|uncover Enigmas
 
|Theosophical Bookhound
 
|Argent Key of Yuhannah
 
|Yuhannah the Unrevealed
 
 
|-
 
|-
 
|Stanles Lear
 
|Stanles Lear
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|10
 
|10
 
|17
 
|17
|11
 
 
|11
 
|11
 
|13
 
|13
 +
|16
 
|05
 
|05
 
|16
 
|16
|professionally hated
+
|hated by my profession
|State-Sponsored War Wizard
+
|I'm a Drunken Patricide
|Spells and Pistols at Sunrise
+
|Just One More Artifact, Then I'll Show/Dutchess
 
|No/Accident / Sober/Once
 
|No/Accident / Sober/Once
|}
 
 
{|class="wikitable"
 
|-
 
!Name
 
!Resentment
 
!Institution
 
|-
 
|Amata
 
|0
 
|
 
|-
 
|Trystane
 
|0
 
|
 
|-
 
|Caldwell
 
|2
 
|
 
|-
 
|Stanles
 
|1
 
|
 
|}
 
 
{|class="wikitable"
 
|-
 
!Name
 
!Housing
 
!Rent
 
!last rent paid
 
|-
 
|Amata
 
|Living Poorly (run-down inn + street food)
 
|10c/week
 
|
 
|-
 
|Trystane
 
|Living Poorly (run-down inn + street food)
 
|10c/week
 
|
 
|-
 
|Caldwell
 
|Living Well, apartment above his father's bookstore (now belonging to Theosophical Society)
 
|25c/week
 
|
 
|-
 
|Stanles
 
|Living like the rich, The Wyvern Duke's Palace Inn
 
|100c/week
 
|Week 1 paid
 
 
|}
 
|}
  
 
==Byzantium==
 
==Byzantium==
 
====Districts====
 
*Iron Helmet
 
*Copper Scroll
 
**''The Poisoned Well''
 
*Blue Chimes
 
**''The House of Favor'', Carnegie Solomon's place
 
*Grey Slippers
 
**Squire's Amulet, a section of the Grey Slippers district where a number of sages have stalls
 
*Swordwine: Thirsty Knife is the local vernacular for the Swordwine District, a mercantile quarter edging up on the wealthier parts of town. Its markets are frequented by those both with and without much coin, seeking its specialized wares. Thirsty Knife could mean the entire market, or just the seedier end of it, where the thirst of local's knives does sometimes get sated.
 
*Green Mirrors, an affluent section of town known for its many parks and ponds
 
**Ren's manor
 
  
 
==Factions==
 
==Factions==
  
 
==NPCs==
 
==NPCs==
*Ghazil Khan | [https://forum.rpg.net/showthread.php?833297-The-Nightmares-Underneath-Byzantium-Nightmares-Undreamed-Of&p=22128456#post22128456 post] | [https://forum.rpg.net/showthread.php?833297-The-Nightmares-Underneath-Byzantium-Nightmares-Undreamed-Of&p=22131276#post22131276 description] | A not unimportant minor vassal of the Duchess of the Three Winds. Baronet of something, though he prefers the Eastern titles. Something to do with ships and artichokes, that delicacy within the City.
 
 
*Cypress' Master | [https://forum.rpg.net/showthread.php?833297-The-Nightmares-Underneath-Byzantium-Nightmares-Undreamed-Of&p=22130958#post22130958 first appearance] | She's wearing her human form today, her black hair long now, almost to her waist. It's pretty. She's always pretty, even when she's not human.
 
 
*Ensi the Bloodhound | [https://forum.rpg.net/showthread.php?833297-The-Nightmares-Underneath-Byzantium-Nightmares-Undreamed-Of&p=22130996#post22130996 first appearance] | redheaded bard in tooled leathers of cream and burgundy, overly fond of her spyglass. New on the scene. Full of herself. Not much sense.
 
 
*''Mudaris'' Arshan Hayati | [https://forum.rpg.net/showthread.php?833297-The-Nightmares-Underneath-Byzantium-Nightmares-Undreamed-Of&p=22147808#post22147808 first appearance] | a mystic, former instructor at the University. Older, copper-skinned. Has a reputation as a legendary old-timer. Supposed to be a mentor to other Hunters, and very hard to find.
 
 
*Kashif Anwar Mualidi | [https://forum.rpg.net/showthread.php?833297-The-Nightmares-Underneath-Byzantium-Nightmares-Undreamed-Of&p=22147808#post22147808 first appearance] | silk-trader, weaponsmith, assassin who's been around for a bit. Self-destructive peacock. Ivory-skinned and haired, with pink bloodshot eyes. Sharpened metal for fingernails.
 
 
*Banafsha | [https://forum.rpg.net/showthread.php?833297-The-Nightmares-Underneath-Byzantium-Nightmares-Undreamed-Of&p=22147808#post22147808 first appearance] | slender black-skinned woman, likes making trades
 
 
*Mozhmarshad the Obscured, the Speaker of Truth | [https://forum.rpg.net/index.php?threads/the-nightmares-underneath-byzantium-nightmares-undreamed-of.833297/post-22404684 first appearance] | in Squire's Amulet, a section of the Grey Slippers district where a number of sages have stalls
 
  
 
==Rumors and Leads==
 
==Rumors and Leads==
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*[https://forum.rpg.net/showthread.php?832876-The-Nightmares-Underneath-Byzantium-Nightmares-Undreamed-Of&p=22117203#post22117203 Blue OOC blocks vs Hidden sblocks]
 
*[https://forum.rpg.net/showthread.php?832876-The-Nightmares-Underneath-Byzantium-Nightmares-Undreamed-Of&p=22117203#post22117203 Blue OOC blocks vs Hidden sblocks]
 
*[https://forum.rpg.net/showthread.php?832876-The-Nightmares-Underneath-Byzantium-Nightmares-Undreamed-Of&p=22118678#post22118678 On weapons and kit in the City]
 
*[https://forum.rpg.net/showthread.php?832876-The-Nightmares-Underneath-Byzantium-Nightmares-Undreamed-Of&p=22118678#post22118678 On weapons and kit in the City]
*[https://forum.rpg.net/index.php?threads/the-nightmares-underneath-byzantium-nightmares-undreamed-of.832876/post-22411197 Moving Carefully vs Moving Quickly]
 
*[https://forum.rpg.net/index.php?threads/the-nightmares-underneath-byzantium-nightmares-undreamed-of.833297/post-22454665 Trystane shares Disposition]
 
*[https://forum.rpg.net/index.php?threads/the-nightmares-underneath-byzantium-nightmares-undreamed-of.833297/post-22486456 Caldwell's abjuration - visual effect]
 
  
 
==House Rules==
 
==House Rules==
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====Contacts====
 
====Contacts====
 
You each start play with a number of Contacts = 1 + CHA modifier (negative modifiers result in bonus Contacts automatically beginning on the lower end of the Reaction table). You can declare your unused Contacts at any time during play. You will have the opportunity to make additional Contacts in play, and can make a Between Adventures move in some extended downtime situations to generate more open Contacts if your current open Contacts are exhausted. When you activate a Contact, I'll roll against the Reaction and Seeing a Man About a Dog tables (TNU 137-138) to determine their current opinion of you and their ability to render the aid you desire. (With the exception that free Contacts generated by negative CHA will at best have a neutral Reaction).
 
You each start play with a number of Contacts = 1 + CHA modifier (negative modifiers result in bonus Contacts automatically beginning on the lower end of the Reaction table). You can declare your unused Contacts at any time during play. You will have the opportunity to make additional Contacts in play, and can make a Between Adventures move in some extended downtime situations to generate more open Contacts if your current open Contacts are exhausted. When you activate a Contact, I'll roll against the Reaction and Seeing a Man About a Dog tables (TNU 137-138) to determine their current opinion of you and their ability to render the aid you desire. (With the exception that free Contacts generated by negative CHA will at best have a neutral Reaction).
 
====Dodging====
 
[https://forum.rpg.net/index.php?threads/the-nightmares-underneath-byzantium-nightmares-undreamed-of.832876/page-6#post-22194754 Per this OOC post], this revision replaces the Dodging text on TNU p. 221.
 
 
You may choose to dodge all incoming attacks instead of taking offensive action. You must declare this on your own action or the first time you are attacked in the round. While dodging, opponents use Disadvantage against your Dexterity score instead of attacking your Armour rating as their target number when rolling for attacks. If you declare that you are dodging during your action, you may also move. If you declare you are dodging before your turn in the initiative order, you may not do anything on your turn. Dodging counts for all attacks during the round.
 
 
Dodging also makes it harder for enemies to throw things at you, but counts the same as any other movement where firearms are concerned.
 
 
You cannot dodge if you are encumbered, or if you are wearing heavy armour.
 
  
 
====Equipment====
 
====Equipment====
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''Imbuements:'' You may select one spell you have mastered, and receive a narrative effect for possessing mastery in it that we negotiate. So, for instance, selecting Open as your Imbuement might mean that your character can always open small, unlocked containers within 10' of them with the motion of a finger. Selecting Perfect Orientation might mean that your character can always orient to true north and the direction 'up'. Characters will have the opportunity to acquire additional Imbuements, both as a result of attaining new specific levels and through narrative devices.
 
''Imbuements:'' You may select one spell you have mastered, and receive a narrative effect for possessing mastery in it that we negotiate. So, for instance, selecting Open as your Imbuement might mean that your character can always open small, unlocked containers within 10' of them with the motion of a finger. Selecting Perfect Orientation might mean that your character can always orient to true north and the direction 'up'. Characters will have the opportunity to acquire additional Imbuements, both as a result of attaining new specific levels and through narrative devices.
 
You've the option for selecting to use ''Spell Corruption rules'' instead of the Vancian spell memorization from the published rules. Johnstone Metzger has [https://plus.google.com/u/0/+JohnstoneMetzger/posts/gFDxwCNWGfW posted this variant] on Google+.
 
 
I'll be introducing additional ''Spell Personalization customizations'' from the game's author as we progress in play.
 
 
[https://forum.rpg.net/index.php?threads/the-nightmares-underneath-byzantium-nightmares-undreamed-of.832876/page-6#post-22194755 Hanging Ritual Spells]
 

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