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CCC Character Callie
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<pre> * Prof. Callista βCallyβ Freeberg (250/250 points) ** Stats ST 10 {0}; DX 16 {120}; IQ 13 {60}; HT 12 {20} ** Secondary Characteristics Damage 1d-2/1d; BL 10kg; HP 10; Will 13; Per 14 {5}; FP 12; Basic Speed 7.00; Basic Move 7 ** Advantages - Acute Vision 2 {4} - Akimbo (Pistols) {1} - Eidetic Memory {5} - Gunslinger {25} - Luck (Defensive -20%) {12} - Off-hand Weapon Training (Pistols) {1} ** Disadvantages - Code of Honor (professional) {-5} - Curious (12) {-5} - Easy to Read {-10} - Enemy (Same Power Level, Hunter, 9-) {-10} - Intolerance (Looters and Bandits) {-5} - Pacifism (Can't Harm Innocents) {-10} - Sense of Duty (Team) {-5} ** Quirks - Always Perky {-1} - Dives for Fun {-1} ** Skills - Acrobatics (H) DX {4} - 16 - Archaeology (H) IQ {4} - 13 - Armory (Small Arms) (A) IQ-1 {1} - 12 - Climbing (A) DX-1 {1} - 15 - Computer Operation (E) IQ {1} - 13 - Driving (Automobile) (A) DX-1 {1} - 15 - Expert: Crusades (H) IQ {4} - 13 - Fast Draw (Ammo) (E) DX {1} - 16 - Fast Draw (Pistol) (E) DX {1} - 16 - First Aid (E) IQ {1] - 13 - Guns (Pistol) (E) DX+2 {4} - 18 - Dual-Weapon Attack sk {5} - 18 - Guns (Rifle) (E) DX+1 {1} - 17 - Guns (SMG) (E) DX+1 {1} - 17 - Guns (Shotgun) (E) DX+1 {1} - 17 - Holdout (A) IQ-1 {1} - 12 - Judo (H) DX-1 {2} - 15 - Jumping (E) DX {1} - 16 - Karate (H) DX-1 {2} - 15 - Knife (E) DX {1} - 16 - Research (A) IQ-1 {1} - 12 - Scuba (A) IQ {2} - 13 - Stealth (A) DX-1 {1} - 15 - Survival (Desert) (A) IQ {2} - 13 - Swimming (E) HT+1 {2} - 13 - Teaching (A) IQ-1 {1} - 12 - Traps (A) IQ+1 {4} - 14 (17 to detect) ** Gear *** Carried (9.62kg or 8.62kg) - Ordinary Clothing: Free, 1kg. - 2x Glock 22 pistol: $1200, 2.1kg. - 4x spare magazine of .40 Hollowpoint ammo: $146, 1.4kg. - 2x Shoulder Holsters: $100, 1kg. - Very Fine Small Knife: sw-1 cut / thr+1 imp. $120, 0.25kg. - Mini-flashlight: $10, 0.12kg. - Fancy Smartphone: $600, 0.25kg. - Reinforced Boots: $75, 1.5kg. - Leather Jacket: DR 1*. $50, 2kg. OR - Concealable Vest: DR 12/5*. $1000 1kg. - $16424 Cash. *** Field Gear (+5.75kg): - 2x Belt Holsters: Replace Shoulder Holsters. $50, 0.25kg. - Machete: As a cheap shortsword: $80, 1kg. - Backpack (Small): $60, 1.5kg. - First-Aid Kit: $50, 1kg. - Personal Basics: $5, 0.5kg. - Grapnel: $20, 1kg. - 20m 3/8" Rope: $10, 1.5kg. ** Combat Stats *** Attacks: - Glock 22 (20): 2d+2 pi++ (0.5), RoF 3. - Very Fine Small Knife (16): 1d-1 cut, 1d-1 imp. - Machete (12): 1d cut, 1d-2 imp. - Karate Punch (15): 1d-3 cr. - Karate Kick w/boots (13): 1d-1 cr. *** Defenses - Dodge 10 - Parry (Judo, Karate or Knife): 10 - DR 1* or 12/5*. </pre>
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