Editing Character:Noldarr

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Awareness 5<br>
 
Awareness 5<br>
 
Integrity 5 (+3 Idealism)<br>
 
Integrity 5 (+3 Idealism)<br>
Resistance 5<br>
+
Resistance 3<br>
 
Athletics 3<br>
 
Athletics 3<br>
 
Ride 3<br>
 
Ride 3<br>
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Socialize 5<br>
 
Socialize 5<br>
 
Presence 5 (+2 Charisma)<br>
 
Presence 5 (+2 Charisma)<br>
Performance 2<br>
+
Performance 1<br>
 
Bureaucracy 1 <br>
 
Bureaucracy 1 <br>
  
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Essentially, it’s a re-skinned Wings of the Raptor with the Dodge DV replaced by Parry and with Sprint instead of +3 to an Attribute. The fact that it has no attunement cost bumps the level up to 5.<br>
 
Essentially, it’s a re-skinned Wings of the Raptor with the Dodge DV replaced by Parry and with Sprint instead of +3 to an Attribute. The fact that it has no attunement cost bumps the level up to 5.<br>
  
'''Aegis of Unconquered Dawn''' - Functions as a normal Orichalcum Thunderbolt Shield (+3 DVs, Attune 5), with the following additional power - the wielder’s Parry DV becomes inviolate, and cannot be reduced by any means, internal or external. The Aegis can provide a perfect defense, as Heavenly Guardian Defense including unexpected attacks, for 5m. This perfect defense has the Temperance Flaw of Invulnerability. So long as the Aegis is attuned, it will spring to its wielder’s defense in the event of attack even if the wielder is unconscious or separated from it.<br>
+
'''Aegis of Unconquered Dawn''' - Functions as a normal Orichalcum Thunderbolt Shield (+3 DVs, Attune 5), with the following additional power - the wielder’s Parry DV becomes inviolate, and cannot be reduced by any means, internal or external. The Aegis can provide a perfect defense, as Heavenly Guardian Defense including unexpected attacks, for 5m. This perfect defense has the Conviction Flaw of Invulnerability. So long as the Aegis is attuned, it will spring to its wielder’s defense in the event of attack even if the wielder is unconscious or separated from it.<br>
  
 
===Ally 4 (Lilac’s Sorrow)===
 
===Ally 4 (Lilac’s Sorrow)===
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==Charms==
 
==Charms==
Divine Transcendence of Melee<br>
 
 
Solar Counterattack<Br>
 
Solar Counterattack<Br>
 
Ready in Eight Directions Stance<Br>
 
Ready in Eight Directions Stance<Br>
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Defeat Means Friendship<Br>
 
Defeat Means Friendship<Br>
 
Unfaltering Adoration Achievement<Br>
 
Unfaltering Adoration Achievement<Br>
Hungry Tiger Technique<Br>
 
Fire and Stones Strike<Br>
 
Rising Sun Slash<Br>
 
World-Scarring Solar Glory<br>
 
 
One Weapon, Two Blows<Br>
 
One Weapon, Two Blows<Br>
 
Peony Blossom Attack<Br>
 
Peony Blossom Attack<Br>
 
Iron Whirlwind Technique<Br>
 
Iron Whirlwind Technique<Br>
 
Invincible Fury of the Dawn<Br>
 
Invincible Fury of the Dawn<Br>
Immanent Solar Glory (War) x2 <Br>
+
Immanent Solar Glory (War) <Br>
Enemy-Castigating Solar Judgment<Br>
 
Cover-Shrouding Movement<br>
 
Vanishing March Maneuver<br>
 
  
 
Effects List:<Br>
 
Effects List:<Br>
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'''Defeat Means Friendship''' - Originally conceived of by Epsilon (Aaron Peori). Charm is as follows:
<Br>
 
'''Defeat Means Friendship''' - Originally conceived of by Epsilon (Aaron Peori). Charm is as follows:
<Br>
  
''Defeat Means Friendship''<br>
+
''Defeat Means Freindship''<br>
 
Cost: (+1wp) Type: Permanent Duration: Permanent<br>
 
Cost: (+1wp) Type: Permanent Duration: Permanent<br>
 
Keywords: None<br>
 
Keywords: None<br>
Mins: Presence 5, Essence 5 Prereqs: Worshipful Lackey Acquisition<br>
+
Mins: Presence 5, Essence 5 Prereqs: Worshipful Lackey Aquisition<br>
  
This Charm permanently upgrades the Solar's Worshipful Lackey Acquisition. Whenever the Solar reduces any opponent to his Incapacitated level or lower with any type of damage he may choose to leave the opponent instead with only his -4 health level full and activate Worshipful Lackey Acquisition against that opponent during Step 10 of attack resolution. The Solar does not need to roll and the effect is both undodgeable and unblockable. The cost for Worshipful Lackey Acquisition is as normal, but an additional 1wp must be spend to activate it.<br>
+
This Charm permanently upgrades the Solar's Worshipful Lacket Acquisition. Whenever the Solar reduces any opponent to his Incapaciated level or lower with any type of damage he may choose to leave the opponent instead with only his -4 health level full and activate Worshipful Lackey Acquisition against that opponent during Step 10 of attack resolution. The Solar does not need to roll and the effect is both undodgeable and unblockable. The cost for Worshipful Lackey Acquisition is as normal, but an additional 1wp must be spend to activate it.<br>
  
If the Worshipful Lackey Acquisition takes hold the duration increase to (Solar's Charisma) weeks, instead of days. Similarly the cost to maintain the Charm is reduced by 1m for every level of damage beyond incapacitated the target would have been driven to by the Solar's attack. If this reduces the cost of Worshipful Lackey Acquisition to 0m the duration of the Charm becomes Indefinite and may be maintained for 0m as long as the Solar wishes.<br>
+
If the Worshipful Lackey Acquisition takes hold the duration increase to (Solar's Charisma) weeks, instead of days. Similarly the cost to maintain the Charm is reduced by 1m for every level of damage beyond incapaciated the target would have been driven to by the Solar's attack. If this reduces the cost of Worshipful Lackey Acquisition to 0m the duration of the Charm becomes Indefinite and may be maintained for 0m as long as the Solar wishes.<br>
  
 
==Essence==
 
==Essence==
 
Limit 1/10
 
  
 
Virtues: <br>
 
Virtues: <br>


Compassion 5 - Flawed Virtue (Pale Rider: During Limit Break your character ruthlessly ends the suffering of all around him in the most permanent fashion. Controlled: You can choose who to attack, but must constantly attack, using all means of travel at your disposal to find targets.) <br>
+


Compassion 5<br>
 
Conviction 2<br>
 
Conviction 2<br>
 
Temperance 1<br>
 
Temperance 1<br>
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Willpower 10<br>
 
Willpower 10<br>
  
Essence 5 (25 personal/78 peripheral) <br>
+
Essence 5 (25 personal/68 peripheral) <br>
 
41 committed: 15 artifacts, 6 SLP, 20 IMM<br>
 
41 committed: 15 artifacts, 6 SLP, 20 IMM<br>
  
 
==Experience==
 
==Experience==
  
Bonus Points:<br>
+
33 unspent.
Essence to 5 (14)<br>
 
5 dots of Backgrounds (5)<br>
 
Compassion and Valour to 5 (6)<br>
 
9 dots of Abilities/Specialties (9)<br>
 
Iron Whirlwind Technique, Invincible Fury of the Dawn, and Immanent Solar Glory (2) (16)<br>
 
5 points of flaws (-5)<br>
 
 
 
Experience: 103<br>
 
8 for Enemy-Castigating Solar Judgment. <br>
 
16 for Cover-Shrouding Movement and Vanishing March Maneuver<br>
 
24 for Rising Sun Slash and pre-reqs<br>
 
16 for World-Scarring Solar Glory and pre-req<br>
 
39 unspent.<br>
 

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