Editing Character:Starcc Antonee, the Adamant Man
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[[Category:Player_character]] | [[Category:Player_character]] | ||
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'''Starcc Antonee, the Adamant Man'''<br> | '''Starcc Antonee, the Adamant Man'''<br> | ||
− | [[Image:Starcc_Antonee,_the_Adamant_Man.png| | + | [[Image:Starcc_Antonee,_the_Adamant_Man.png|right]] |
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Character in [[Once more with feeling]], played by [[User:Andrensath|Andrensath]]. | Character in [[Once more with feeling]], played by [[User:Andrensath|Andrensath]]. | ||
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− | + | Caste:Dawn<br> | |
− | + | Concept:Iron Man as a Dawn Caste sorcerer-general and martial artist using magitech. | |
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+ | ''Description needs writing.'' | ||
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==Motivation== | ==Motivation== | ||
* Become the richest being in the Eastern Direction. | * Become the richest being in the Eastern Direction. | ||
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− | == | + | ==Intimacies== |
− | === | + | ===Natural=== |
− | + | *Magitech (+) | |
− | *Magitech ( | + | *Alcohol (+) |
− | *Alcohol ( | + | ===Unnatural=== |
− | + | *Lunar Mate: [[Character:Cael|'''Cael''']] (+) (True Love) (Eternal Vow) | |
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− | *Lunar Mate: [[Character:Cael|'''Cael''']] (True Love) (Eternal Vow) | ||
==Anima== | ==Anima== | ||
Describe here in full your Caste anima power. Also tell us your totemic form. | Describe here in full your Caste anima power. Also tell us your totemic form. | ||
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==Attributes== | ==Attributes== | ||
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===Physical=== | ===Physical=== | ||
*Strength ••• | *Strength ••• | ||
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*Intelligence ••••• | *Intelligence ••••• | ||
*Wits ••••• | *Wits ••••• | ||
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==Abilities== | ==Abilities== | ||
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===Caste Abilities=== | ===Caste Abilities=== | ||
*Archery | *Archery | ||
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*Thrown | *Thrown | ||
*War ••••• | *War ••••• | ||
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+ | ===Favored Abilities=== | ||
*Awareness ••••• | *Awareness ••••• | ||
*Craft | *Craft | ||
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*Occult ••••• | *Occult ••••• | ||
*Socialize ••••• | *Socialize ••••• | ||
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===Unfavoured Abilities=== | ===Unfavoured Abilities=== | ||
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==Backgrounds== | ==Backgrounds== | ||
− | === | + | ===Artifact 5, Orichalacum Celestial Battle Armor=== |
− | + | * Enchanted Stride | |
− | + | * Enhanced Healing | |
− | + | * Essence Wings | |
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− | + | ===Artifact 2, Orichalacum Celestial Battle Smashfists=== | |
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* Magical fighting gauntlets, which are always used as a pair; there is no offhand penalty to wield a paired set. Upgraded to Accuracy +2 and Rate 4, these Smashfists were incorporated into the Celestial Battle Armour by Starcc Antonee, but still require separate attunement. | * Magical fighting gauntlets, which are always used as a pair; there is no offhand penalty to wield a paired set. Upgraded to Accuracy +2 and Rate 4, these Smashfists were incorporated into the Celestial Battle Armour by Starcc Antonee, but still require separate attunement. | ||
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+ | ===Artifact 1, Aegis-Inset Amulets=== | ||
* To reduce the attunement cost of the Celestial Battle Armor. | * To reduce the attunement cost of the Celestial Battle Armor. | ||
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===Lunar Bond 5=== | ===Lunar Bond 5=== | ||
* Lunar Mate (Eternal Vow) (True Love) | * Lunar Mate (Eternal Vow) (True Love) | ||
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− | === | + | ===Manse 5, Gem of Immortality=== |
− | *Stops Starcc Antonee from aging | + | * Stops Starcc Antonee from aging |
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− | *Decreases the cost of one spell a day. | + | ===Manse 3, Gem of Sorcery=== |
− | === | + | * Decreases the cost of one spell a day. |
− | *Reduces the cost of charms of a particular Martial Art once that Style's form charm has been used, though the stone prevents the bearer from using another style's charms while the form charm is up. | + | |
− | + | ===Manse 3, Precision of Form Gemstone=== | |
− | ===Resources | + | * Reduces the cost of charms of a particular Martial Art once that Style's form charm has been used, though the stone prevents the bearer from using another style's charms while the form charm is up. Normally used to power and empower the Celestial Battle Armor. |
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+ | ===Resources 3=== | ||
* Funding received from Great Forks in exchange for better equipping their troops. | * Funding received from Great Forks in exchange for better equipping their troops. | ||
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==Charms== | ==Charms== | ||
===Craft=== | ===Craft=== | ||
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*This Charm removes the need for and any penalties associated with a lack of tools, though the craftsman still requires raw materials. The speed at which the Solar works is also enhanced immensely. | *This Charm removes the need for and any penalties associated with a lack of tools, though the craftsman still requires raw materials. The speed at which the Solar works is also enhanced immensely. | ||
**Second Edition Core, page 213. | **Second Edition Core, page 213. | ||
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===Integrity=== | ===Integrity=== | ||
====Elusive Dream Defense==== | ====Elusive Dream Defense==== | ||
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**Second Edition Core, page 201. | **Second Edition Core, page 201. | ||
===Martial Arts=== | ===Martial Arts=== | ||
− | ==== | + | ====Dragon Coil Technique==== |
− | + | *This Charm allows the martial artist to squeeze the life from her foes. | |
− | + | **Second Edition Core, page 242. | |
− | + | ====Fists of Iron Technique==== | |
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*This charm allows the martial artist to strike quickly, fiercely, and with lethal force. | *This charm allows the martial artist to strike quickly, fiercely, and with lethal force. | ||
**Second Edition Core, page 242. | **Second Edition Core, page 242. | ||
− | + | ====Sledgehammer Fist Punch==== | |
*This Charm doubles the damage she inflicts against an inanimate object. | *This Charm doubles the damage she inflicts against an inanimate object. | ||
**Second Edition Core, page 242. | **Second Edition Core, page 242. | ||
− | + | ====Solar Hero Form==== | |
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*This Charm allows the martial artist to easily defend herself against armed opponents, and to make devastating blows against them. | *This Charm allows the martial artist to easily defend herself against armed opponents, and to make devastating blows against them. | ||
**Second Edition Core, page 242. | **Second Edition Core, page 242. | ||
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===Melee=== | ===Melee=== | ||
====Bulwark Stance==== | ====Bulwark Stance==== | ||
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*This Charm is a parry that allows the Chosen to perfectly defend against any attack. This Charm suffers from one of the Four Flaws of Invulnerability. | *This Charm is a parry that allows the Chosen to perfectly defend against any attack. This Charm suffers from one of the Four Flaws of Invulnerability. | ||
**Second Edition Core, page 193. | **Second Edition Core, page 193. | ||
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===Occult=== | ===Occult=== | ||
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====Celestial Circle Sorcery==== | ====Celestial Circle Sorcery==== | ||
*This Charm allows a character to perform Celestial Circle Sorcery actions (see p. 252 of the Second Edition Core), and to cast Celestial Circle Spells. It also grants two spells of the Sapphire Circle. | *This Charm allows a character to perform Celestial Circle Sorcery actions (see p. 252 of the Second Edition Core), and to cast Celestial Circle Spells. It also grants two spells of the Sapphire Circle. | ||
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*This Charm allows a character to perform Solar Circle Sorcery actions (see p. 252 of the Second Edition Core), and to cast Solar Circle Spells. It also grants two spells of the Adamant Circle. | *This Charm allows a character to perform Solar Circle Sorcery actions (see p. 252 of the Second Edition Core), and to cast Solar Circle Spells. It also grants two spells of the Adamant Circle. | ||
**Second Edition Core, page 221. | **Second Edition Core, page 221. | ||
− | === | + | ====Terrestrial Circle Sorcery==== |
− | ==== | + | *This Charm allows a character to perform Terrestrial Circle Sorcery actions (see p. 252 of the Second Edition Core), and to cast Terrestrial Circle Spells. It also grants two spells of the Emerald Circle. |
− | ==== | + | **Second Edition Core, page 220. |
− | + | ===Resistance=== | |
− | + | ====Ox-Body Technique==== | |
− | + | *+1 -0 Health Level. | |
+ | **Second Edition Core, page 208. | ||
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==Spells== | ==Spells== | ||
===Celestial Circle=== | ===Celestial Circle=== | ||
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*Effects: Transforms the body of the sorcerer in to an automaton of rust-streaked black iron, incredibly resilient and well armed. | *Effects: Transforms the body of the sorcerer in to an automaton of rust-streaked black iron, incredibly resilient and well armed. | ||
*Target: Caster. | *Target: Caster. | ||
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====Travel Without Distance==== | ====Travel Without Distance==== | ||
*Book & Page: Core, 256. | *Book & Page: Core, 256. | ||
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*Effects: Teleports the caster and possibly his companions to a location within a few miles. | *Effects: Teleports the caster and possibly his companions to a location within a few miles. | ||
*Target: Caster. | *Target: Caster. | ||
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===Solar Circle=== | ===Solar Circle=== | ||
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====Adamant Countermagic==== | ====Adamant Countermagic==== | ||
*Book & Page: Core, 256. | *Book & Page: Core, 256. | ||
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*Target: Caster or one spell. | *Target: Caster or one spell. | ||
====Incantation of the Invincible Army==== | ====Incantation of the Invincible Army==== | ||
− | *Book & Page: White | + | *Book & Page: White and Black Treatises, 91. |
*Cost: 50m. | *Cost: 50m. | ||
*Duration: Until the sun sets. | *Duration: Until the sun sets. | ||
*Effects: Enhances the effectiveness of the sorcerer's army, giving it bonuses to their Might score and Perfect Morale. This blessing extends to (Essence x 5,000) soldiers, grouped in units no larger than legions. | *Effects: Enhances the effectiveness of the sorcerer's army, giving it bonuses to their Might score and Perfect Morale. This blessing extends to (Essence x 5,000) soldiers, grouped in units no larger than legions. | ||
*Target: One army. | *Target: One army. | ||
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===Terrestrial Circle=== | ===Terrestrial Circle=== | ||
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*Effects: Hardens the caster's skin into shining bronze, as supple and flexible as silk, but as invulnerable and cold as any metal. | *Effects: Hardens the caster's skin into shining bronze, as supple and flexible as silk, but as invulnerable and cold as any metal. | ||
*Target: Caster. | *Target: Caster. | ||
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===Spell Template=== | ===Spell Template=== | ||
====Spell Name==== | ====Spell Name==== | ||
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*Effects: | *Effects: | ||
*Target: | *Target: | ||
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==Essence== | ==Essence== | ||
− | *Permanent Essence: ••••• | + | *Permanent Essence: ••••• (14BP) |
*Personal motes: 23/23 | *Personal motes: 23/23 | ||
*Peripheral motes: 42/56 | *Peripheral motes: 42/56 | ||
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** Celestial Battle Armour (8 Peripheral) | ** Celestial Battle Armour (8 Peripheral) | ||
** Celestial Battle Smashfists (6 Peripheral) | ** Celestial Battle Smashfists (6 Peripheral) | ||
− | *Willpower: | + | *Willpower: 8/8 |
− | *Limit Break: 0/ | + | *Limit Break: 0/0 |
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==Virtues== | ==Virtues== | ||
*Compassion ••• | *Compassion ••• | ||
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*Primary Virtue: Conviction | *Primary Virtue: Conviction | ||
*Virtue Flaw: Heart of Flint | *Virtue Flaw: Heart of Flint | ||
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==Health Levels== | ==Health Levels== | ||
*-0 | *-0 | ||
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*Incapacitated | *Incapacitated | ||
Wounds are designated as ''bashing'', '''lethal''' or <strike>aggravated</strike> | Wounds are designated as ''bashing'', '''lethal''' or <strike>aggravated</strike> | ||
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==Defenses== | ==Defenses== | ||
===Physical=== | ===Physical=== | ||
*Dodge DV: 7 | *Dodge DV: 7 | ||
*Parry DV: 6 | *Parry DV: 6 | ||
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===Mental=== | ===Mental=== | ||
*Dodge MDV: 9 | *Dodge MDV: 9 | ||
*Parry MDV: 5 | *Parry MDV: 5 | ||
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==Soak== | ==Soak== | ||
===Armoured=== | ===Armoured=== | ||
*Bashing: 17 | *Bashing: 17 | ||
*Lethal: 15 | *Lethal: 15 | ||
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===Unarmoured=== | ===Unarmoured=== | ||
*Bashing: 3 | *Bashing: 3 | ||
*Lethal: 1 | *Lethal: 1 | ||
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− | === | + | ==XP== |
− | == | + | ===Gained=== |
− | + | 0 | |
+ | ===Spent=== | ||
+ | 0 | ||
+ | ===Unspent=== | ||
+ | 0 | ||
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+ | ==Bonus Points== | ||
+ | ===Magical=== | ||
+ | *Permanent Essence raised to 5. 14 BP. | ||
+ | *Craft (Magitech) raised to 5. 2.5BP. | ||
+ | *Aegis-Inset Amulets purchased (Artifact 1). 1BP. | ||
+ | *Manse purchased at 3 for Gem of Sorcery. 3BP. | ||
+ | *Manse purchased at 3 for Precision of Form Gemstone. 3BP. | ||
+ | *Celestial Battle Smashfists purchased. 2 BP. | ||
+ | *25.5BP | ||
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+ | ===Mundane=== | ||
+ | *Craft (Air) (Earth) (Fire) (Water) (Wood) each raised to 5. 12.5BP. | ||
+ | *Resources 3 purchased. 3BP. | ||
+ | *15.5BP | ||
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+ | ===Total=== | ||
+ | *45 of 45 |