Editing
Character:Willie Maize
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
[[Category:Character|Willie Maize]] A character for ''Gamma World'' Third Edition, created by [[User:G026r|g026r]]. <br> Much like my [[Character:Smoovop-R-ATR-1|''Paranoia'' character]], Willie started out as a name. Given 'Maize', it was obvious that I'd have to choose the 3rd edition from the two editions I own (2nd and 3rd), since 2nd ed. doesn't allow mutated plants to be player characters. == Campaign == Willie's designed to be a stealthier character. Sure, his strength isn't bad, but the fact that he's ignored by most animals and AIs means that he can slip past non-humanoid defences quiet easily. No one ever suspects the corn. == Character Stats == '''Willie Maize'''<br> Mutated Plant (Corn)<br> Rank: 1 Tech Level: 1 HP: 62 ---- =====Attributes===== Physical Strength: 15<br> Constitution: 13<br> Dexterity: 15<br> Mental Strength: 17<br> Intelligence: 14<br> Charisma: 9 ---- =====Physical Mutations===== Mobility, power 6<br> Death Field Generation, power 10<br> Bark, power 11 ---- =====Mental Mutations===== Mental Multiplier, power 11<br> Telepathy, power 10<br> Mass Mind, power 8 ---- =====Talents===== Ambidexterity<br> Scouting & Stealth ---- =====Armour===== Bark, AC 2<br> Carapace buckler (-1CS to defense) ---- =====Equipment===== Hand-axe, 134GP == Character Description == "''...''" Willie Maize is a mutated, telepathic corn plant. He moves by uprooting himself, and traveling on his roots as if they were a multitude of tiny feet. His mutations also make it possible for him to use his leaves like hands, though fine-manipulation is beyond him due to his lack of fingers. Willie is completely mute, and communicates solely by telepathy — this trait is one he shares with the rest of his tribe. However, unlike other members of his tribe, Willie shows some additional mutations. The extra-thick bark-like outer-layer is abnormal, but not such that it would ostracize him. The death field, on the other hand… Tossed out of his tribe with only a hand-axe and a small shield made from a giant beetle carcass to fend off potential threats (''"We are not wild beasts, we are plants. Even those who cannot live with us deserve a chance to survive."''), Willie searches for companionship, tranquility, and a place to call home among the harsh landscape of Gamma World. == Commentary == Urgh... If it wasn't for the fact that 3rd ed. is the only version I have that does mutated plants as PCs, I wouldn't have touched this one with a ten-foot pole. The system is a rushed out, badly edited mess. There's no decent index, rules and tables alluded to in the book are found only on the GM screen or in the Rules Supplement, and there's at least one chart that has no explanation anywhere that I've found. In short, you find yourself searching everywhere to find even the simplest of things. The action table system may have had its followers when it was used for Marvel Super Heroes, but you'd never see why trying to read this.
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information