Editing Character Skills
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*No skill is unimportant, so choose wisely. Do not put more than 4 points in a single skill, and if you have to pick a sub-category, then do so - but make sure that it fits to your character concept. | *No skill is unimportant, so choose wisely. Do not put more than 4 points in a single skill, and if you have to pick a sub-category, then do so - but make sure that it fits to your character concept. | ||
− | == | + | ==Agility Skills== |
− | *Athletics | + | *Athletics |
*Dance | *Dance | ||
*Gunnery | *Gunnery | ||
− | *Self Defense | + | *Self Defense, Stealth, Pilot (auto, cycle, hover, aero, gyro, transport, starfighter, capital ship, experimental) |
− | + | DEXTERITY | |
− | + | Craft (graphic arts, sculpting, woodworking, ceramics, sewing, etc), demolitions, firearms, musical instrument (type), repair | |
− | + | STRENGTH | |
− | + | Climb, swim, endurance, Strength feat (like bending bars, lifting gates, breaking beer bottles over one's head) | |
− | + | PERCEPTION | |
− | + | Aesthetics (culinary, art, fashion, performance, etc), awareness, con, empathy, passive games (betting systems, cheating, games of chance, etc), seduction, social | |
− | + | INTELLIGENCE | |
− | + | Anthropology, Astronavigation (requires math/4+), computer ops, culinary arts, history, language, life sciences, mathematics, medicine, philosophy, theoretical physics, security, trivia (subject) | |
− | + | WILLPOWER | |
− | + | Cool, intimidation, resist (mental defenses) | |
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