Editing Charming Sartoris

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
A character for [[ACKS_Versus_Caverns_of_Thracia]]
+
'''Charming Sartoris''', [Level Title]
 +
*Bard 1, [Alignment, if you have one]
 +
*0 / [XP Needed to Level]
  
'''Charming Sartoris''', Archivist
 
*Bard 3
 
*3,049 XP / 5,600 needed to level
 
XP reserve: 3,000
 
  
 
== Attributes ==
 
== Attributes ==
Line 16: Line 14:
  
 
== Combat ==
 
== Combat ==
*HP: 11 /11
+
*HP: 3 /3
 
*AC: 3
 
*AC: 3
*Initiative: +1
+
*Initiative: []
  
 
*Movement:
 
*Movement:
**Base: 120'
+
**Base:
**Combat: 40'
+
**Combat:
 
**Charge:
 
**Charge:
 
**Climb:
 
**Climb:
Line 36: Line 34:
  
 
*Weapons & Attacks [THACO 10+]
 
*Weapons & Attacks [THACO 10+]
**Longsword +1, 1d8
+
**Shortsword 10+ [Damage]
**Shortsword +0, 1d6
+
**Crossbow 10+ [Damage]
**Crossbow +1, 1d6
+
**Dagger 10+ [Damage]
**Dagger +0, 1d4; Thrown +1, 1d4 10/20/40
 
  
 
== Skills ==
 
== Skills ==
  
*Languages: Common
+
*Languages
 
*Proficiencies:
 
*Proficiencies:
 
**''Magical Music :'' The character can perform music that can serenade those who are potentially attracted to the character (as a charm person spell) or tame savage beasts (as a sleep spell).  The character must succeed on an appropriate Performance proficiency throw to use Magical Music. If successful, the charm or sleep effect begins immediately and lasts until the character stops performing. If the character performs for a full turn (10 minutes), the effect has the duration of the spell. Magical music has no effect if used against creatures that are already in combat.
 
**''Magical Music :'' The character can perform music that can serenade those who are potentially attracted to the character (as a charm person spell) or tame savage beasts (as a sleep spell).  The character must succeed on an appropriate Performance proficiency throw to use Magical Music. If successful, the charm or sleep effect begins immediately and lasts until the character stops performing. If the character performs for a full turn (10 minutes), the effect has the duration of the spell. Magical music has no effect if used against creatures that are already in combat.
Line 66: Line 63:
 
**Backpack
 
**Backpack
 
***Musical instrument
 
***Musical instrument
***8 days iron rations
+
***2 weeks’ iron rations
 
*Coinage
 
*Coinage
 
**CP
 
**CP
 
**SP
 
**SP
 
**EP
 
**EP
**GP 50
+
**GP
 
**PP
 
**PP
 
*Treasure
 
*Treasure
**Gems:
+
**Gems
 
**Jewelry
 
**Jewelry
**On Account in Redhandle: 551
+
**Whatever
 
*Magic Items
 
*Magic Items
  
*Total Stones of Encumbrance: 4
+
*Total Stones of Encumbrance

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)