Editing Crickets Conundrum:Devoid of Due Consideration:Glossary

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=Battlegroups=
 
=Battlegroups=
 
==General Qualities==
 
 
====Battlegroup====
 
 
May possess Outnumber Qualities. Battlegroups greater than size 0 cannot be grappled without the aid of magic.
 
 
====Mindless====
 
 
Characters with this quality have no reason, fear or ability to make rational decisions. They are not valid targets for social actions. Battlegroups with this quality do not flee from failed rout checks. Instead, they immediately suffer additional damage equal to the unmet difficulty as their enemies overrun them.
 
  
 
==Outnumber Qualities==
 
==Outnumber Qualities==
 
====Formation Attack====
 
A commander can use a War roll to cause this battlegroup to take an attack. It may use the commander or the battelgroup's power. This does not use up the battlegroup's turn.
 
 
====Harrier====
 
Allies gain +1 Accuracy and +1 Damage.
 
 
====Mob Weight====
 
Enemies treat the range band this character is in as difficult terrain for the purposes of movement. Allies may treat it was light cover.
 
 
====Opportunistic Threat====
 
This character may take or be targeted by the Ranged Power action reflexively.
 
  
 
=Equipment=
 
=Equipment=
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====Powerful====
 
====Powerful====
Enables a point-blank attack: decrease Defence by 1 until start of next turn; gain two bonus dice to withering attacks or decrease an opponent's Hardness by 1 for the purpose of making decisive attacks.
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Enables point-blank attack: decrease Defence by 1 until start of next turn; gain two bonus dice to withering attacks or decrease an opponent's Hardness by 1 for the purpose of making decisive attacks.
  
 
====Ranged====
 
====Ranged====
 
Can make attacks using Ranged Combat out to Long Range.
 
Can make attacks using Ranged Combat out to Long Range.

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