Editing D&D 5E: Mark of the Wild Hunt - Fey Human PC

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[[File:Human002.jpg|250px]]
 
[[File:Human002.jpg|250px]]
  
Most Humans who call the Feywild home were brought there as infants by one fey creature or another, usually with a glamoured fey baby left behind in the mortal realm in their place. Both sorts of babes are known as changelings, with the human babes often chosen for a potential of charisma the fey can feel.
 
 
Other Humans are drawn to the Feywild once they mature. Often against their will. These humans have a strange connection with the Feywild and an intuitive sense for finding the Crossings where the veil between the worlds thins.
 
  
 
'''Ability Score Increase:''' Humans are the least likely of the races to show a specific trend in ability scores. Increase any one ability score of your choice by two points and another by one point. Alternatively, increase three ability scores by one point each.
 
'''Ability Score Increase:''' Humans are the least likely of the races to show a specific trend in ability scores. Increase any one ability score of your choice by two points and another by one point. Alternatively, increase three ability scores by one point each.
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'''Speed:''' Your base walking speed is 30 feet.
 
'''Speed:''' Your base walking speed is 30 feet.
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'''Languages:''' You speak Common and one other language of your choice.
  
 
'''Mundane:''' There is a 1 in 6 chance that an active Wild Magic Surge won't affect a human, whether that human triggered the surge or is the target of whatever triggered it.
 
'''Mundane:''' There is a 1 in 6 chance that an active Wild Magic Surge won't affect a human, whether that human triggered the surge or is the target of whatever triggered it.
 
'''Languages:''' You speak Common and one other language of your choice.
 
  
 
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