Editing D&D 5E: Mark of the Wild Hunt - Wildling PC

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[[File:Wildling005.jpg|300px]]
 
[[File:Wildling005.jpg|300px]]
  
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Wildlings live in loose tribes throughout the Feywild and often choose a nomadic existence, never staying in one place long. Most travel with their tribes, with the more restless among them acting as scouts for those tribes, ranging ahead and abroad while they travel. But a few depart for a time to explore the Feywild on their own. Such Wildlings particularly enjoy attaching themselves to the company of a wandering Firbolg if they can find one.  
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Wildlings live in loose tribes throughout the Feywild and often choose a nomadic existence, never staying in one place long. Most travel with their tribes, with the more restless among them acting as scouts for those tribes, ranging ahead and abroad while they travel. But a few depart for a time to explore the Feywild on their own. Such Wildlings particularly enjoy attaching themselves to the company of a wandering Firbolg if they can find one. Firbolg are great fun.
  
 
'''Ability Score Increase:''' As a racial trend, Wildlings are primarily known for their dexterity, but player characters may prove exceptions to the rule. Increase any one ability score of your choice by two points and another by one point. Alternatively, increase three ability scores by one point each.
 
'''Ability Score Increase:''' As a racial trend, Wildlings are primarily known for their dexterity, but player characters may prove exceptions to the rule. Increase any one ability score of your choice by two points and another by one point. Alternatively, increase three ability scores by one point each.

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