Editing DRYH: LEGACY
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 189: | Line 189: | ||
:The GM may spend one coin of despair to add or remove a 6 from any pool in play; the coin pays into hope. If this causes pain to dominate, no coin is paid into the despair coffer. | :The GM may spend one coin of despair to add or remove a 6 from any pool in play; the coin pays into hope. If this causes pain to dominate, no coin is paid into the despair coffer. | ||
− | :Any player may spend coins of hope one for one to remove exhaustion, or to remove response marks if their character | + | :Any player may spend coins of hope one for one to remove exhaustion, or to remove response marks if their character in a safe place to do so, or to add a 1 to the protagonist’s discipline pool at any time for each coin spent. |
:Any player may spend five minus their current discipline in coins of hope to recover one point of discipline and remove one point of permanent madness. | :Any player may spend five minus their current discipline in coins of hope to recover one point of discipline and remove one point of permanent madness. |