Editing DRYH: LEGACY

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
 
__NOTOC__
 
__NOTOC__
 +
 
You are the descendant of a famous or infamous Awake who once walked the Mad City, wreaking havoc among the Nightmares of that place and changing reality to suit their whims. They're long gone now, but something of their presence lingers in you. Something the Nightmares recognize. Something they fear.
 
You are the descendant of a famous or infamous Awake who once walked the Mad City, wreaking havoc among the Nightmares of that place and changing reality to suit their whims. They're long gone now, but something of their presence lingers in you. Something the Nightmares recognize. Something they fear.
  
  
 
[[File:LEGACYAWAKE0001.png|550px|center]]
 
[[File:LEGACYAWAKE0001.png|550px|center]]
 
 
''And how may man die better'' / ''than facing fearful odds''
 
::''For the ashes of his fathers'' / ''and the temples of his gods?''
 
 
 
==Player Character Table==
 
==Player Character Table==
 
I will use this table to keep track of dice pools as well aqs hope, despair, and legacy coins. Please use the information I am tracking to keep your headers up to date. Please alert me immediately to any discrepancies between your numbers and mind so I can fix things.
 
I will use this table to keep track of dice pools as well aqs hope, despair, and legacy coins. Please use the information I am tracking to keep your headers up to date. Please alert me immediately to any discrepancies between your numbers and mind so I can fix things.
Line 23: Line 19:
 
! Flight
 
! Flight
 
|
 
|
!scope="row" colspan="2"|[[File:L0001.png|24px|Legacy Coins]]
+
|scope="row" colspan="2"|[[File:L0001.png|24px|Legacy Coins]]
 
|-
 
|-
 
|scope="row" colspan="12"|   
 
|scope="row" colspan="12"|   
 
|-
 
|-
|[https://wiki.rpg.net/index.php/DRYH:_Damaged_Souls_-_Bastion_Graves '''Bastion Graves''']
+
| '''[[DRYH:_Legacy_-_01 | ?]]'''
E: Physician's Hands
+
|  
 
 
M: Necromancy
 
 
 
'''Urim and Thummim'''
 
| ''[https://forum.rpg.net/index.php?members/pandorym.151691/ Pandorym]''
 
 
|scope="col" rowspan="5"|
 
|scope="col" rowspan="5"|
 
! 3
 
! 3
Line 39: Line 30:
 
!0
 
!0
 
|scope="col" rowspan="5"|
 
|scope="col" rowspan="5"|
| 0'''/2'''
+
| 0'''/?'''
| 0'''/1'''
+
| 0'''/?'''
 
|scope="col" rowspan="5"|
 
|scope="col" rowspan="5"|
|scope="row" colspan="2"| '''P3/0G'''
+
|scope="row" colspan="2"| '''3/0'''
 
|-
 
|-
| '''[[DRYH:_Legacy_-_02 | Nic Woodbury]]'''
+
| '''[[DRYH:_Legacy_-_02 | ?]]'''
E: Mixology
+
|  
 
 
M: Chaos
 
 
 
'''Iron Key'''
 
| ''[https://forum.rpg.net/index.php?members/strange-behaviour.186867/ strange behaviour]''
 
 
! 3
 
! 3
 
!0
 
!0
 
!0
 
!0
| 0'''/1'''  
+
| 0'''/?'''  
| 0'''/2'''
+
| 0'''/?'''
|scope="row" colspan="2"| '''P3/0G'''
+
|scope="row" colspan="2"| '''3/0'''
 
|-  
 
|-  
| '''[[DRYH:_Legacy_-_003 | Lucy Hale]]'''
+
| '''[[DRYH:_Legacy_-_03 | ?]]'''
E: For the King
+
|  
 
 
M: Battle is Joined
 
 
 
'''Raven Queen Signet'''
 
| ''[https://forum.rpg.net/index.php?members/bluenose.158938/ Bluenose]''
 
 
! 3
 
! 3
 
!0
 
!0
 
!0
 
!0
| 0'''/0'''
+
| 0'''/?'''
| 0'''/3'''
+
| 0'''/?'''
|scope="row" colspan="2"| '''P3/0G'''
+
|scope="row" colspan="2"| '''3/0'''
|-
 
| '''[[DRYH:_Legacy_-_04 | Heather Morris]]'''
 
E: An Eye for Detail
 
 
 
M: Life Immitates Art
 
 
 
 
 
'''Nightmare Pearls'''
 
| ''[https://forum.rpg.net/index.php?members/darad-zhall.171869/ Darad Zhall]''
 
! 3
 
!0
 
!0
 
| 0'''/2'''
 
| 0'''/1'''
 
|scope="row" colspan="2"| '''P3/0G'''
 
|-
 
| '''[[DRYH:_Legacy_-_05 | Michael Hunter]]'''
 
E: Parkour
 
 
 
M: License to Kill
 
 
 
'''Copper Star'''
 
| ''[https://forum.rpg.net/index.php?members/hyena_creative.152946/ Hyena_Creative]''
 
! 3
 
!0
 
!0
 
| 0'''/2'''
 
| 0'''/1'''
 
|scope="row" colspan="2"| '''P3/0G'''
 
 
|-
 
|-
 
|scope="row" colspan="2"|  
 
|scope="row" colspan="2"|  
Line 114: Line 66:
 
|-
 
|-
 
| '''GM'''
 
| '''GM'''
|scope="row" colspan="11"| ''[https://forum.rpg.net/index.php?members/brahnamin.70442/ Brahnamin]''  ''- Keeper of Shenanigans, Huzzah!''  
+
|scope="row" colspan="11"| ''[https://forum.rpg.net/index.php?members/brahnamin.70442/ Brahnamin]''  ''- Keeper of Shenanigans''  
 
|-
 
|-
 
|}
 
|}
Line 122: Line 74:
  
 
:'''Answer the Five Questions''' to define what your character is all about.
 
:'''Answer the Five Questions''' to define what your character is all about.
 
:'''Answer the Sixth Question''' regarding your character's Legacy/
 
 
::''Questions '''1-5''' and '''6''' can be found in the Character Template link below.''
 
  
 
:'''Divide three points''' between your '''Fight''' and your '''Flight''' response. You can have three in one and none in the other or two in one and one in the other.
 
:'''Divide three points''' between your '''Fight''' and your '''Flight''' response. You can have three in one and none in the other or two in one and one in the other.
Line 132: Line 80:
  
 
:'''Choose your Madness Talent''' - that impossible thing you do that no one should be able to do.
 
:'''Choose your Madness Talent''' - that impossible thing you do that no one should be able to do.
 
:When you choose your character's madness talent, frame the range of that talent based on the following breakdown of madness dice included in the roll.
 
 
:'''1 die:''' indicates the most basic use of the Talent
 
 
:'''2-3 dice:''' indicates a moderate use of the Talent
 
 
:'''4-5 dice:''' indicates an impressive use of the Talent
 
 
:'''6 + dice:''' indicates an almost godlike use of the Talent.
 
 
----
 
----
You are welcome to use this [[DRYH:_Damaged_Souls_-_Character_Template|'''Character Template''']] or one of your own. Just be sure it links to your character's name in the table above and that I don't have to sign in anywhere to see it (I do not require editing privileges).
+
You are welcome to use this [[DRYH:_Damaged_Souls_-_Character_Template|'''Character Template''']] or one of your own. Just be sure it links to your character's name and that I don't have to sign in anywhere to see it (I do not require editing privileges).
 
----
 
----
  
Line 155: Line 93:
 
:To determine the degree of success, count the dice that show 1, 2, or 3.
 
:To determine the degree of success, count the dice that show 1, 2, or 3.
  
:To determine the strength of a pool, find the die of that color showing the highest number(s).
+
:To determine the strength of a pool, find the die of that color showing the highest number.
  
 
:If you meet or beat the GM’s degree, you succeed. Otherwise, you fail.
 
:If you meet or beat the GM’s degree, you succeed. Otherwise, you fail.
  
:To determine what dominates, pick the pool with the highest strength and compare it to the GM's Pain roll.
+
:To determine what dominates, pick the pool with the highest strength.
 
<u>'''Basic Consequences'''</u>
 
<u>'''Basic Consequences'''</u>
 
:If discipline dominates, things stay under control. You have the option to remove a response check-mark or decrease your exhaustion by one.
 
:If discipline dominates, things stay under control. You have the option to remove a response check-mark or decrease your exhaustion by one.
Line 168: Line 106:
  
 
:If pain dominates, you pay a greater price. Pay a coin into the GM’s despair coffer.
 
:If pain dominates, you pay a greater price. Pay a coin into the GM’s despair coffer.
 
:If you fail to win your roll, the GM may place an additonal consequence on you beyond whatever pool Dominates.
 
 
<u>'''Major Consequences'''</u>
 
<u>'''Major Consequences'''</u>
 
:If exhaustion is increased above 6, you crash.
 
:If exhaustion is increased above 6, you crash.
Line 189: Line 125:
 
:The GM may spend one coin of despair to add or remove a 6 from any pool in play; the coin pays into hope. If this causes pain to dominate, no coin is paid into the despair coffer.
 
:The GM may spend one coin of despair to add or remove a 6 from any pool in play; the coin pays into hope. If this causes pain to dominate, no coin is paid into the despair coffer.
  
:Any player may spend coins of hope one for one to remove exhaustion, or to remove response marks if their character is in a safe place to do so, or to add a 1 to the protagonist’s discipline pool at any time for each coin spent.
+
:Any player may spend one coin of hope to remove one exhaustion, or to remove a check mark from fight or flight, or to add a 1 to the protagonist’s discipline pool.
 
 
:Any player may spend five minus their current discipline in coins of hope to recover one point of discipline and remove one point of permanent madness.
 
 
 
:Each character has three Legacy coins. At any time, the player may spend Legacy exactly the same as Hope, but with no restrictions on safety, etc.
 
  
:When a legacy coin is spent it goes to the GM, but may only be spent to activate a Legacy Talent. Unlike Despair coins, Legacy can only be spent on the character it came from, and once spent it returns to that character to spend again as normal.
+
:Any player may spend five minus discipline in coins of hope to recover one point of discipline and remove one point of permanent madness.
  
 
==Metagame Tools==
 
==Metagame Tools==
  
 
'''<u>Threads</u>'''
 
'''<u>Threads</u>'''
:<u>[https://forum.rpg.net/index.php?threads/dryh-legacy-of-the-awake.896073/ IC Thread]</u>
+
:<u>[ IC Thread]</u>
  
:<u>[https://forum.rpg.net/index.php?threads/dryh-legacy-of-the-awake.896072/ OOC Thread]</u>
+
:<u>[https://forum.rpg.net/index.php?threads/dryh-damaged-souls.887109/ OOC Thread]</u>
  
:<u>[https://forum.rpg.net/index.php?threads/closed-development-dryh-legacy-of-the-awake.895974/ Development Thread]</u>
+
:<u>[https://forum.rpg.net/index.php?threads/recruitment-dryh-damaged-souls.886439/ Recruitment Thread]</u>
  
 
'''<u>Resources</u>'''
 
'''<u>Resources</u>'''
Line 213: Line 145:
 
:<u>[https://www.drivethrurpg.com/product/28052/Dont-Rest-Your-Head Don't Rest Your Head RPG (PDF)]</u> You can play in this game without your own copy, but if you'd like to pick it up, the PDF is available at DriveThruRPG for '''$5.00''' at the time of this posting.  
 
:<u>[https://www.drivethrurpg.com/product/28052/Dont-Rest-Your-Head Don't Rest Your Head RPG (PDF)]</u> You can play in this game without your own copy, but if you'd like to pick it up, the PDF is available at DriveThruRPG for '''$5.00''' at the time of this posting.  
 
:'''Note:''' I am not affiliated with Evil Hat Productions and receive no compensation of any kind from any purchase of this product.
 
:'''Note:''' I am not affiliated with Evil Hat Productions and receive no compensation of any kind from any purchase of this product.
 
:<U>[[LEGACY MAD CITY|Setting Details]]</u> Please note that this is an info-dense page that you do not ''have'' to read, but it is available if you would like to. This is by no means an exhaustive portrayal of quarters and nightmares of the Mad City, and pain ratings should be read as approximate rather than set in stone.
 
  
 
==Expectations==
 
==Expectations==
 
<u>'''Post Frequency'''</u>
 
<u>'''Post Frequency'''</u>
: I am asking for a '''daily''' posting commitment for this game as a general rule, with less frequent podting on weekends and holidays. Meatworld being what it is, this generally averages to 4-5 IC posts per week.
+
: I am asking for a '''daily''' posting commitment for this game as a general rule, with the understanding that posting might be less frequent on weekends and holidays.
 
   
 
   
 
<u>'''Post Absences'''</u>
 
<u>'''Post Absences'''</u>
: Meatworld, amirite? You are more important than the game, so no worries when things come up, but if you will NOT be able to post, '''AND YOU ARE ABLE''', please ping us in OOC so we know what is going on or post to the <u>[https://forum.rpg.net/showthread.php?709532-Grand-Central-Absences-Station Absences Thread]</u> (I pretty much check that thing every time it lights up).
+
: If you will NOT be able to post, for whatever reason, please ping us in OOC so we know what is going on or post to the <u>[https://forum.rpg.net/showthread.php?709532-Grand-Central-Absences-Station Absences Thread]</u> (I pretty much check that thing every time it lights up).
  
 
<u>'''Post Formatting'''</u>
 
<u>'''Post Formatting'''</u>
: Please use the following header in all IC posts:
+
: Please bold your character's name at the top of each IC post '''OR''' bold the first instance of your character's name in the body of the post. We all game with lots of folk, sometimes with the same players in different games; this just makes it easier to keep track of which character we're addressing.
:'''Character Name | 3D | 0E | 0PM | FT 0/? | FL 0/? | L P3/0G'''  
 
:*D indicates total number of discipline dice
 
:*E indicates current number of dice in your exhaustion pool
 
:*PM indicates permanent madness which will go up congruent with losing discipline dice
 
:*FT indictes fight responses marked vs total
 
:*FL indicates flight responses marked vs total
 
:*L indicates how many legacy coins you have vs how many of your coins the GM has.
 
  
: If you are addressing another PC in your post it is helpful to '''bold''' their character name as well so it stands out for them.
+
: If you are addressing another PC in your post it is helpful to bold their character name as well so it stands out for them.
  
 
: OOC blocks are fine for showing dice rolls and brief OOC comments directly related to a particular post. Please sblock if you need to include large blocks of text related to your IC post. All other OOC content should go in the OOC thread itself.
 
: OOC blocks are fine for showing dice rolls and brief OOC comments directly related to a particular post. Please sblock if you need to include large blocks of text related to your IC post. All other OOC content should go in the OOC thread itself.
Line 244: Line 167:
 
:: So if you wanted to roll 3 Discipline dice, 2 Exhaustion, and 5 Madness, the description line in orokos would include the notation D3, E2, M5
 
:: So if you wanted to roll 3 Discipline dice, 2 Exhaustion, and 5 Madness, the description line in orokos would include the notation D3, E2, M5
  
:: The best notation I know (for orokos) for the above roll would be 3#1d6; 2#1d6; 5#1d6 (be sure to separate each pool with a semicolon [;] and a space).
+
:: The best notation I know (for orokos) for the above roll would be 3#1d6; 2#1d6: 5#1d6
 
 
: Please link all dice rolls back to your dice roller via the bb code option in orokos as the site history is having issues atm.
 
  
:'''Do not post dice rolls or actions in the OOC Thread.'''
+
: Please link all dice rolls back to your dice roller. Do not post dice rolls or actions in the OOC Thread.
  
 
<u>'''PVP'''</u>
 
<u>'''PVP'''</u>

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)